The Crew Facility [RELEASE]

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Matswagenvoort412
Posts: 40
Joined: Thu Dec 26, 2013 3:02 pm

The Crew Facility [RELEASE]

Postby Matswagenvoort412 » Sat Feb 08, 2014 3:28 pm

Hello guys,

Here is another track from me. it is not real but you can trow gnarly whips or scrubs at it.

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LINK :
https://www.mediafire.com/?5475q1m1jxu36gd

Thanks to the Whole Crew for testing the track.

Tell me what you think :) if it good or bad doesn't matter. i like it if it's good but if it's bad i can use it in my next Tracks.

Enjoy!

DennisSuzukiMX
Posts: 3
Joined: Mon Jan 27, 2014 10:23 am
Team: Privateer
Location: The Netherlands

Re: The Crew Facility [RELEASE]

Postby DennisSuzukiMX » Sat Feb 08, 2014 3:40 pm

This track is fun :D

Matswagenvoort412
Posts: 40
Joined: Thu Dec 26, 2013 3:02 pm

Re: The Crew Facility [RELEASE]

Postby Matswagenvoort412 » Sat Feb 08, 2014 3:46 pm

Thanx Man !! :D

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tyskorn
Posts: 6424
Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA
Contact:

Re: The Crew Facility [RELEASE]

Postby tyskorn » Sat Feb 08, 2014 5:39 pm

First thing I notice from the screenshots is that you should try to get or make some textures that have shaders. They make the track look a lot better, in my opinion. It does look really fun, though, I'll have to try it out soon.
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slowngreen
Posts: 904
Joined: Mon Sep 02, 2013 6:18 pm
Team: MotoPin Racing
Location: idaho

Re: The Crew Facility [RELEASE]

Postby slowngreen » Sat Feb 08, 2014 5:44 pm

Fun factor is 10/10 in my opinion. Perfect for whips. Nice map too :D
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Matswagenvoort412
Posts: 40
Joined: Thu Dec 26, 2013 3:02 pm

Re: The Crew Facility [RELEASE]

Postby Matswagenvoort412 » Sat Feb 08, 2014 8:47 pm

how can i see the decals have shaders :oops: :oops:

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tyskorn
Posts: 6424
Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA
Contact:

Re: The Crew Facility [RELEASE]

Postby tyskorn » Sat Feb 08, 2014 9:52 pm

Normal maps and spec maps for them. The 2014 Supercross tracks have them in the Virtual Lap videos.
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Matswagenvoort412
Posts: 40
Joined: Thu Dec 26, 2013 3:02 pm

Re: The Crew Facility [RELEASE]

Postby Matswagenvoort412 » Sat Feb 08, 2014 9:55 pm

And how i add them to my future tracks?

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tyskorn
Posts: 6424
Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA
Contact:

Re: The Crew Facility [RELEASE]

Postby tyskorn » Sat Feb 08, 2014 10:03 pm

You would probably be better off to search it and find out. I can't really explain things well. :lol:
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krosa137
Posts: 10
Joined: Wed Dec 04, 2013 8:04 pm
Team: Hutch Motorsports

Re: The Crew Facility [RELEASE]

Postby krosa137 » Sun Feb 09, 2014 12:03 am

track is sick. Where did you get the 2014 alias a2 gear?

slowngreen
Posts: 904
Joined: Mon Sep 02, 2013 6:18 pm
Team: MotoPin Racing
Location: idaho

Re: The Crew Facility [RELEASE]

Postby slowngreen » Sun Feb 09, 2014 1:09 am

tyskorn wrote: I can't really explain things well. :lol:

Thats the utah in ya :lol:







Just kidding.
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Matswagenvoort412
Posts: 40
Joined: Thu Dec 26, 2013 3:02 pm

Re: The Crew Facility [RELEASE]

Postby Matswagenvoort412 » Sun Feb 09, 2014 11:11 am

just look on tm factory :D for alias a2

Matswagenvoort412
Posts: 40
Joined: Thu Dec 26, 2013 3:02 pm

Re: The Crew Facility [RELEASE]

Postby Matswagenvoort412 » Tue Feb 11, 2014 4:15 pm

Did you found them?

Eric/BigSexy165
Crushed Dissenter
Posts: 137
Joined: Wed Feb 12, 2014 6:18 am
Team: Privateer

Re: The Crew Facility [RELEASE]

Postby Eric/BigSexy165 » Fri Feb 14, 2014 11:21 am

This is probably one of the funnest tracks I've downloaded in weeks. Nice track dude! Its fun and you can throw some nice whips!
jlv wrote:It's OK. I think he's Australian.

jgmx893
Posts: 286
Joined: Tue Aug 14, 2012 8:40 pm
Team: ConstantMoto
Location: VA

Re: The Crew Facility [RELEASE]

Postby jgmx893 » Fri Feb 14, 2014 10:44 pm

Nice track with some huge jumps, took me a while to get a rhythm going but once I did I probably put close to 40 laps on it.
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