Redpoint Raceway

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DJD
Posts: 2757
Joined: Thu Oct 02, 2008 12:56 am

Redpoint Raceway

Post by DJD »

Here is my latest creation, Redpoint Raceway.

Image

Image

Image

Here is my latest creation, Redpoint Raceway. Its a sand track with some pretty tough uphill/downhill sections. KEEP IT PINNED!!!

All objects are from DDMX's object packs.

Tree's are frome DJ's enviornment pack. Also used DJ's sunset skybox.

Grass and bushes are from Factory_BR's Tree pack.

Ive included a nice and slow time trial demo to show you some lines around the track.

I wasnt really expecting much when i started making this track, but after riding it for awhile i really fell in love with it. Its a blast!!

Hope you enjoy,
http://www.puremxs.com/Tracks/TrackView ... rackID=100
chuey352
Posts: 421
Joined: Sat Nov 22, 2008 6:48 pm

Re: Redpoint Raceway

Post by chuey352 »

awesome dj! on of my favorites for sure. i also thought the shadows on track were really well done and it definitely mixed well with the skybox.
overall-an extreamly fun track that keeps you thinking. and the environment, its just jaw dropping.
awesome work! keep them comming!!! :D
Mx Simulator OG
ddmx488 wrote: Everyone poops on their keyboard and expects a great skin to pop up in photoshop.
TEAM HONDA
Jack 984
Posts: 936
Joined: Mon Oct 27, 2008 5:29 pm
Team: Privateer
Location: St.Louis, MO

Re: Redpoint Raceway

Post by Jack 984 »

my skybox was the "stock" skybox? :S killed the look for me
Image
LuKe
Posts: 1190
Joined: Tue May 05, 2009 8:58 am
Team: Privateer
Location: Essex-England

Re: Redpoint Raceway

Post by LuKe »

this track is 10x better than the beta version :mrgreen:
AWESOME :D
Remx
Posts: 43
Joined: Sun Jan 04, 2009 8:38 pm

Re: Redpoint Raceway

Post by Remx »

Freaking awesome DJ_Diehl
I like a lot your track, its fun to ride and like i said
seems a real mx track, congratulations man.
Awesome job.
Turbotrotteln
Posts: 12
Joined: Tue Jul 21, 2009 11:55 pm

Re: Redpoint Raceway

Post by Turbotrotteln »

Hi, why does the track become all white? have downloaded every pack's( i at least think so)

So what may be the problem? Thnx
LuKe
Posts: 1190
Joined: Tue May 05, 2009 8:58 am
Team: Privateer
Location: Essex-England

Re: Redpoint Raceway

Post by LuKe »

Turbotrotteln wrote:Hi, why does the track become all white? have downloaded every pack's( i at least think so)

So what may be the problem? Thnx
is it in a sub folder?
Sonnette
Posts: 164
Joined: Fri Jul 24, 2009 3:31 pm
Team: Mspirit
Location: Probably in front of you
Contact:

Re: Redpoint Raceway

Post by Sonnette »

Good day Gents,

Basicly I got partly the same issue at least the side of the track were not green. it is looks like real white sand though. I Redownloaded track as well and checked that there is no subfolder. Any Ideas?

Thank you for the answers in advance

Kind Regards
Sonnette
THE MISSING POWER OF AN ENGINE IS BALANCED BY THE SICKNESS OF THE RIDER
IF YOU DON´T NEED TO BRAKE BEFORE A CORNER YOU HAD BEEN GAY ON THE STRAIGHT BEFORE
LuKe
Posts: 1190
Joined: Tue May 05, 2009 8:58 am
Team: Privateer
Location: Essex-England

Re: Redpoint Raceway

Post by LuKe »

not sure sonette unless u hav to download the enviroment packs ect again
DJ Deihl
hav u tried putting jlv`s new tile stuff on this track for the sand
i think it would be cool if u could :wink:
Sonnette
Posts: 164
Joined: Fri Jul 24, 2009 3:31 pm
Team: Mspirit
Location: Probably in front of you
Contact:

Re: Redpoint Raceway

Post by Sonnette »

Good day Gents,

That is how it looks right now. At least I redownloaded the Packs there and still the same. Sry for the size.

THanks for the answers in advance

Kind Regards

Sonnette
Attachments
screenshot005.jpg
(194.77 KiB) Downloaded 498 times
THE MISSING POWER OF AN ENGINE IS BALANCED BY THE SICKNESS OF THE RIDER
IF YOU DON´T NEED TO BRAKE BEFORE A CORNER YOU HAD BEEN GAY ON THE STRAIGHT BEFORE
gordy
Posts: 1099
Joined: Sat Jan 19, 2008 6:43 am
Team: Privateer
Location: Bathurst, Australia

Re: Redpoint Raceway

Post by gordy »

from a quick look at the decals file, it appears that DJD has made the mistake of having the game get textures from another track.
youll have to download the redbud public beta by ddmx and wake to get those textures to appear.
Image
instupitious.
Sonnette
Posts: 164
Joined: Fri Jul 24, 2009 3:31 pm
Team: Mspirit
Location: Probably in front of you
Contact:

Re: Redpoint Raceway

Post by Sonnette »

Good day Gordy,

and thanks for the quick reply. I just downloaded the track there and that solved the Problem right there :)

For those in advance who will have the same issue here is the Thread where you find the Red Bud 2008 beta
http://mxsimulator.com/benchracing3/vie ... lit=redbud
Kind Regards
Sonnette
THE MISSING POWER OF AN ENGINE IS BALANCED BY THE SICKNESS OF THE RIDER
IF YOU DON´T NEED TO BRAKE BEFORE A CORNER YOU HAD BEEN GAY ON THE STRAIGHT BEFORE
Turbotrotteln
Posts: 12
Joined: Tue Jul 21, 2009 11:55 pm

Re: Redpoint Raceway

Post by Turbotrotteln »

I dont understand what to do, downloaded the Redbud beta, but nothing happend.
And whats a sub folder?

Heres a picture of how it looks. Not nice! :P
Attachments
namnlös.JPG
This is how it looks like
(75.09 KiB) Downloaded 462 times
Sonnette
Posts: 164
Joined: Fri Jul 24, 2009 3:31 pm
Team: Mspirit
Location: Probably in front of you
Contact:

Re: Redpoint Raceway

Post by Sonnette »

Good day,

At least when you open the Redpoint folder and inside would be anouther Redpoint Folder that would be a subfolder ( in other terms C:/Redpoint/Redpoint just an example) But i would say could be you miss the sand textures. Not sure if this one where used http://mxsimulator.com/benchracing3/vie ... claw#p3275 found in first post under sand.7zip

Kind Regards
Sonnette
THE MISSING POWER OF AN ENGINE IS BALANCED BY THE SICKNESS OF THE RIDER
IF YOU DON´T NEED TO BRAKE BEFORE A CORNER YOU HAD BEEN GAY ON THE STRAIGHT BEFORE
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