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ANG Mx Strait Rithm(BETA)

Posted: Mon Aug 04, 2014 3:11 am
by AirsoftNGaming
This is a track with the Style of the Redbull strait rithm, but this has MX style jumps. Beta has no decals set and i still waiting for it to be tested so i can improve it!

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DOWNLOAD HERE:

http://www.mediafire.com/download/sodnt ... thm_mx.rar

Re: ANG Mx Strait Rithm(BETA)

Posted: Mon Aug 04, 2014 2:14 pm
by Ricky19
Its pretty fun, mostly 4th gear tapped on a 250 2-smoker. Its not very technical but is still fun, lots of good scrubs to be had. I only wish it was longer and there wasn't such a long ride back to the start of it. I couldn't clear the first triple though after the table top. cased it ever time. Maybe make the face a tad steeper and cup it out some so you get lift? I don't know.

Re: ANG Mx Strait Rithm(BETA)

Posted: Mon Aug 04, 2014 4:20 pm
by Railin' N Trailin'
needs a lot of work man. Decals, textures, etc. Jumps need a bit of work too, but not bad man

Re: ANG Mx Strait Rithm(BETA)

Posted: Mon Aug 04, 2014 5:47 pm
by AG27214
Railin' N Trailin' wrote:needs a lot of work man. Decals, textures, etc. Jumps need a bit of work too, but not bad man
AirsoftNGaming wrote:This is a track with the Style of the Redbull strait rithm, but this has MX style jumps. Beta has no decals set and i still waiting for it to be tested so i can improve it!
The reading skills in here are off the charts...

Re: ANG Mx Strait Rithm(BETA)

Posted: Tue Aug 05, 2014 12:19 am
by Railin' N Trailin'
AG27214 wrote:
Railin' N Trailin' wrote:needs a lot of work man. Decals, textures, etc. Jumps need a bit of work too, but not bad man
AirsoftNGaming wrote:This is a track with the Style of the Redbull strait rithm, but this has MX style jumps. Beta has no decals set and i still waiting for it to be tested so i can improve it!
The reading skills in here are off the charts...
I tend not to read things.. I'm very lazy when it comes to that part, my bad

Re: ANG Mx Strait Rithm(BETA)

Posted: Tue Aug 05, 2014 7:33 am
by 02ranger_mike
definitely a fun track but I do not understand why track creators cant find the time to put the rider where he is supposed to be, instead of having to ride around until I find the track. is it that hard to place the rider either in front of the gate or atleast some where near the start of the track? I do no create tracks so I have no idea but I feel if some one can create a track then they can put the rider in the correct place. sorry, rant over.

Thanks, Mike

Re: ANG Mx Strait Rithm(BETA)

Posted: Tue Aug 05, 2014 11:07 am
by JT43
^To do that you need to move the starting gates. It's a 5 minute job, you have a good reason to rant.

Re: ANG Mx Strait Rithm(BETA)

Posted: Tue Aug 05, 2014 1:03 pm
by Jsemmens1997
Id like to see a race series for straight rhythm sections. It would be interesting :)