2015 MotoOption Supercross presented by Fly Rd 7 - Arlington

Post your tracks here
Forum rules
If your topic doesn't contain a track link, this is the wrong place to post it.
KaedenCalvert
Posts: 90
Joined: Tue Aug 12, 2014 2:23 am
Team: OneFiveSevenDesigns

Re: 2015 MotoOption Supercross presented by Fly Rd 7 - Arlin

Post by KaedenCalvert »

JAMMER 634 wrote:Love the track, but when I try to play on-line... it says client to old? :?
you have to go on general discussion, and download the latest screenshot. then replace your old 2014 screenshot with the 2015, if you need further help just pm me
If you aint mixin gas, you aint haulin ass!
Ih8Hondas
Posts: 1260
Joined: Tue Mar 13, 2012 3:00 am
Team: One Man Goon Squad
Location: Tijeras, NM

Re: 2015 MotoOption Supercross presented by Fly Rd 7 - Arlin

Post by Ih8Hondas »

Can anyone tell me why mediafire keeps fucking up on me? Takes at least five tries to get it to download every time. Last week I spent 15 minutes "repairing my download" until it finally worked. It's really starting to piss me off.
That guy on the two stroke
aeffertz
Posts: 4031
Joined: Sat Sep 06, 2014 7:01 am
Team: Studio ATE
Location: Wiscansin

Re: 2015 MotoOption Supercross presented by Fly Rd 7 - Arlin

Post by aeffertz »

This track is fucking dope. One of the best yet.

Heaps better than last week's and that's all I got to say about that. :lol:
Image
KTM57
Posts: 13847
Joined: Wed Jul 07, 2010 2:42 am
Location: TX
Contact:

Re: 2015 MotoOption Supercross presented by Fly Rd 7 - Arlin

Post by KTM57 »

yzmxer608 wrote:You guys who are lagging are using the low res tracks correct? Just making sure. Setting a really low model geometric detail will help the most, try around 35 (almost all team packs don't use lod's (derp) so the bikes aren't really affected).
Pretty sure the stadium is the thing that needs LODs. Running 20-40 less fps than the past tracks with model geo detail at 20.
This is a block of text that can be added to posts you make. There is a 255 character limit.
Wahlamt
Posts: 7934
Joined: Mon Sep 13, 2010 3:15 pm
Team: MLG Compton
Location: Sweden
Contact:

Re: 2015 MotoOption Supercross presented by Fly Rd 7 - Arlin

Post by Wahlamt »

Is it just me that has a weird sudden lag? The game runs fine at 60fps and all the suddenly for around 0.25s - 0.4s it lags, like it's producing 10fps and than it's exactly the same immediately after! I haven't had this problem much in the '15 tracks but I know I had it similar in the '14. But in '14 it was at specific places, like coming out of a berm, this would happened 100/100 laps at the same place. Now on '15 it's just at random O.o
Lynch
Posts: 1441
Joined: Fri Jun 29, 2012 6:49 pm
Team: Atlas Technologies
Location: Sweden

Re: 2015 MotoOption Supercross presented by Fly Rd 7 - Arlin

Post by Lynch »

I have been able to run and race on the high res tracks just fine all previous round but I had to use the low res to even be able to play in single player :?:
Nice track doe!
smith#128
Posts: 19
Joined: Thu Oct 23, 2014 10:47 am
Team: Privateer

Re: 2015 MotoOption Supercross presented by Fly Rd 7 - Arlin

Post by smith#128 »

I was having lag issues, turned out it was custom pitboard and tach causing it, try using the default ones if you ain't might help, just a thought :)
supercross711
Posts: 3032
Joined: Wed Aug 31, 2011 11:15 pm
Location: North Carolina USA

Re: 2015 MotoOption Supercross presented by Fly Rd 7 - Arlin

Post by supercross711 »

Stadium model is to much, but to everyone wanting another download just turn your model geometric detail to 5 and it will play without the stadium.
Image
P2sta wrote:Read it again, you are going full are going full 'meurican here.
FourTwoZero
Posts: 24
Joined: Tue Oct 14, 2014 3:03 pm
Team: Privateer

Re: 2015 MotoOption Supercross presented by Fly Rd 7 - Arlin

Post by FourTwoZero »

supercross711 wrote:Stadium model is to much, but to everyone wanting another download just turn your model geometric detail to 5 and it will play without the stadium.
How do i turn off the stadium?
James_122
Posts: 4271
Joined: Wed Mar 07, 2012 8:50 pm
Team: Channel 4 News
Location: News Room

Re: 2015 MotoOption Supercross presented by Fly Rd 7 - Arlin

Post by James_122 »

Graphics/Sound Setup

Advanced Graphics Settings

Model Geometric Detail to 5

Restart Game
KTM57
Posts: 13847
Joined: Wed Jul 07, 2010 2:42 am
Location: TX
Contact:

Re: 2015 MotoOption Supercross presented by Fly Rd 7 - Arlin

Post by KTM57 »

That would be nice if the stadium didn't pop in and out every lap in the corner by the start. :lol:

I tried making the jms for the stadium null, but that doesn't let me play online.
This is a block of text that can be added to posts you make. There is a 255 character limit.
KTM57
Posts: 13847
Joined: Wed Jul 07, 2010 2:42 am
Location: TX
Contact:

Re: 2015 MotoOption Supercross presented by Fly Rd 7 - Arlin

Post by KTM57 »

Alright, everyone. Drop this saf into your personal folder and your game won't load the stadium. It's just a bunch of blank files in place of the jms for this week's stadium. I'm awesome, I know.

http://www.mediafire.com/download/uh9ka ... al.saf.zip
This is a block of text that can be added to posts you make. There is a 255 character limit.
mxsrider96
Posts: 3603
Joined: Mon Sep 10, 2012 12:15 am
Team: PoGo
Location: Indiana

Re: 2015 MotoOption Supercross presented by Fly Rd 7 - Arlin

Post by mxsrider96 »

I dropped my Model Geo Detail to 2 and my stadium never pops up... Thanks anyways August
WAR CRY <3
Sun Burn
barrington314
Posts: 6614
Joined: Fri Feb 18, 2011 6:03 pm
Team: me
Location: Charleston, SC

Re: 2015 MotoOption Supercross presented by Fly Rd 7 - Arlin

Post by barrington314 »

mxsrider96 wrote:I dropped my Model Geo Detail to 2 and my stadium never pops up... Thanks anyways August
Yea but does that make the bales disappear too? If you put what August did in, you wont need to mess with the model geo detail.
supercross711
Posts: 3032
Joined: Wed Aug 31, 2011 11:15 pm
Location: North Carolina USA

Re: 2015 MotoOption Supercross presented by Fly Rd 7 - Arlin

Post by supercross711 »

Sorry, 4 not 5 works perfectly for keeping the stadium off but still having everything else.
Image
P2sta wrote:Read it again, you are going full are going full 'meurican here.
Post Reply