sorry about the post before i had no motivation, but the comments i had on the track when it was no way near finished was remarkable and thank you for them comments..
WHAT THE UPDATED ONE INCLUDES: Environment
Billboards
Statues
Finish Line Banner
New Decal Overlay
Remodelled Jumps
Credits:
Dion-Decals
Dorno Track-Weeds/Billboards
KB House-Trees/Billboards
Pala2010Raceway-Thor Banner And HayBales / Statues
JLV for the game
SORRY TO ANYONE I HAVE FORGOT....
10 times better than the other one dude. All of the statues and billboards you added really helped the track out. But you could have placed the grass a little better
Yess! this is exactly what the track needed! so much more flow on it now. plus the enviroment really makes it feel like a finished track. really happy with this release! Really good tracK!
The jumps aren't underscaled at all, if you knew how to work the track editor you would see how hard it is to scale a jump, just remember this is my 5th ever track I have made, And thanks a lot guys for your feedback! Appreciate it, I can only improve with the pro's and con's
ryxn wrote:you need to work on your scaling all the jumps are way under scaled so you flat land and get legs off all the time
Those jumps aren't underscaled, if you look at a real life track, however for mxsim standards they are. A 100ft double in here feels like a 30ft one in real life.