[RELEASE] TLD.Compound

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ezra73mx
Posts: 230
Joined: Mon Apr 19, 2010 5:29 pm

[RELEASE] TLD.Compound

Post by ezra73mx »

The folder name is messed up, but in the game its named "TLD.Compound".
Decal Cred: Oregon Farms and JM Funtrack makers...
Enjoy
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ezra73mx
Posts: 230
Joined: Mon Apr 19, 2010 5:29 pm

Re: [RELEASE] TLD.Compound

Post by ezra73mx »

Tonimxer984
Posts: 250
Joined: Wed Jan 01, 2014 4:15 pm
Team: TG Films
Location: Madrid,Spain

Re: [RELEASE] TLD.Compound

Post by Tonimxer984 »

Love this track!!!Keep them coming!
2016 EMF SX 250 Amateur Champion
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kawimx630
Posts: 170
Joined: Wed Sep 12, 2012 12:42 am
Team: J&K Racing
Location: New England

Re: [RELEASE] TLD.Compound

Post by kawimx630 »

soo simple but soo fun to ride one of my favorite tracks keep it up :D
jesperbye37
Posts: 177
Joined: Wed Feb 11, 2015 5:48 pm
Team: Flo Plates

Re: [RELEASE] TLD.Compound

Post by jesperbye37 »

nice track! i like it, nice jumps and stuffs, one thing i dont like is the traction....
JakeT3
Posts: 386
Joined: Tue May 20, 2014 7:30 am

Re: [RELEASE] TLD.Compound

Post by JakeT3 »

Really fun track. Ruts and bumps are really nice. Although some of the jumps are a bit too tall for their lenght and some are perfect.
Good job
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JakeT3
Posts: 386
Joined: Tue May 20, 2014 7:30 am

Re: [RELEASE] TLD.Compound

Post by JakeT3 »

Also, some trees around the track would be a nice add-on to make the track not look so huge.
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MotoGamer322
Crushed Dissenter
Posts: 13
Joined: Wed Jan 14, 2015 5:55 pm
Team: Double Vision Racing

Re: [RELEASE] TLD.Compound

Post by MotoGamer322 »

Your tracks are beast you getting better and better at making tracks
ezra73mx
Posts: 230
Joined: Mon Apr 19, 2010 5:29 pm

Re: [RELEASE] TLD.Compound

Post by ezra73mx »

JakeT3 wrote:Also, some trees around the track would be a nice add-on to make the track not look so huge.
Thanks every one! and yeah, I was thinking about that... I just didn't want trees since its more of a Florida Compound, but my next track will :)

I have a few tracks I made a few months ago... If you guys are interested I could release them!
supermottousa19
Posts: 355
Joined: Mon Oct 13, 2014 8:22 pm
Team: twitch.tv/walman
Contact:

Re: [RELEASE] TLD.Compound

Post by supermottousa19 »

wtf is is called in game cant find it
supermottousa19
Posts: 355
Joined: Mon Oct 13, 2014 8:22 pm
Team: twitch.tv/walman
Contact:

Re: [RELEASE] TLD.Compound

Post by supermottousa19 »

ITS NOT TLD.COUMPOUND FOR ME
ezra73mx
Posts: 230
Joined: Mon Apr 19, 2010 5:29 pm

Re: [RELEASE] TLD.Compound

Post by ezra73mx »

supermottousa19 wrote:ITS NOT TLD.COUMPOUND FOR ME
Well its Named TLD.Compound for everyone else... Its almost at the bottom
kawimx630
Posts: 170
Joined: Wed Sep 12, 2012 12:42 am
Team: J&K Racing
Location: New England

Re: [RELEASE] TLD.Compound

Post by kawimx630 »

ezra73mx wrote:
JakeT3 wrote:Also, some trees around the track would be a nice add-on to make the track not look so huge.
Thanks every one! and yeah, I was thinking about that... I just didn't want trees since its more of a Florida Compound, but my next track will :)

I have a few tracks I made a few months ago... If you guys are interested I could release them!

yeah id like to see them
MatsoeMatsoeAMA
Posts: 40
Joined: Thu Jan 17, 2013 10:54 am
Team: KSRS Racing

Re: [RELEASE] TLD.Compound

Post by MatsoeMatsoeAMA »

next time you need to fix that you can see the decals if you download the track. and not have to download an other track.

But the track is really fun only sometimes the bumps are a bit sketchy but thats fine ! Keep up Your the good work.
Look at My Post's for Some Funtrackss :lol:
ezra73mx
Posts: 230
Joined: Mon Apr 19, 2010 5:29 pm

Re: [RELEASE] TLD.Compound

Post by ezra73mx »

MatsoeMatsoeAMA wrote:next time you need to fix that you can see the decals if you download the track. and not have to download an other track.

But the track is really fun only sometimes the bumps are a bit sketchy but thats fine ! Keep up Your the good work.
Thanks man! I just didn't feel like replacing every decal again so when I re-named the folder it used all the decals from the other track folder wich was almost impossible to fix unless you have the other track.. sorry about that i'll mak sure it doesn't happen again :D
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