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suzuki98
Posts: 497 Joined: Fri Oct 16, 2009 11:49 pm
Location: Texas
Post
by suzuki98 » Sun Dec 06, 2015 7:15 pm
Always liked jlv's supercross track so I wanted to make one that is like his.
objects = jlv
textures = jlv
startgates = SMR 510RR
dismap = suzuki98
sorry if I missed anyone.
track might be easy for most of you
https://www.mediafire.com/?fau6qg0jq5z2xj2
slowngreen
Posts: 907 Joined: Mon Sep 02, 2013 6:18 pm
Team: MotoPin Racing
Location: idaho
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by slowngreen » Sun Dec 06, 2015 8:17 pm
Great job! Looks and rides like a JLV track for sure. Very fun.
HamiltonMXS43
Crushed Dissenter
Posts: 85 Joined: Fri Dec 04, 2015 10:43 am
Team: No Team
Location: Straya C*nt
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by HamiltonMXS43 » Sun Dec 06, 2015 10:04 pm
Nice Ty
suzuki98
Posts: 497 Joined: Fri Oct 16, 2009 11:49 pm
Location: Texas
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by suzuki98 » Sun Dec 06, 2015 11:16 pm
I used I think a 2013 layout and redid all the jumps
dallasmx15
Posts: 38 Joined: Wed Nov 11, 2015 7:05 pm
Team: FlexMoto
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by dallasmx15 » Mon Dec 07, 2015 2:23 am
Theres no objects in game for me its just dirt and jumps please help. ty
suzuki98
Posts: 497 Joined: Fri Oct 16, 2009 11:49 pm
Location: Texas
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by suzuki98 » Mon Dec 07, 2015 2:40 am
You need jlv's sx tracks for objects to work
craigmx37
Crushed Dissenter
Posts: 571 Joined: Wed Aug 20, 2014 6:57 pm
Team: Privateer
Location: south carolina
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by craigmx37 » Mon Dec 14, 2015 10:53 pm
decals are not showing for me. track is gray. help?
#mileycyrusftw
suzuki98
Posts: 497 Joined: Fri Oct 16, 2009 11:49 pm
Location: Texas
Post
by suzuki98 » Tue Dec 15, 2015 12:18 am
you need 2013 jlv sx tracks