===╬ Track's precision ╬===
This is the second round of the official pre-season SX serie hosted on EMF and sponsorized by Conceptgraff MXS
Topic of the serie | PRO here | Amateur here
Sign up PRO | here
Sign up Amateur | here
===╬ Track's preview ╬===
===╬ Track's trailer ╬===
coming soon
===╬ Download mediafire link ╬===
High RESOLUTION - 78.9 Mo
Low RESOLUTION - 38.3 Mo
===╬ Credits ╬===
Conceptgraff (D.Leroux) : built the whole track.
Checkers : Sx template
Haggvist : GPs objects
EMF : hosting
JLV : game
M.Tison & B.Gouttesoulard : beta testing
A.Saulys : video edit
I'm waiting for the complete list of credits made by David, i'll post it tonight.
2015 EMF "Conceptgraff" PreSeason Rd2 Cristal City
Forum rules
If your topic doesn't contain a track link, this is the wrong place to post it.
If your topic doesn't contain a track link, this is the wrong place to post it.
2015 EMF "Conceptgraff" PreSeason Rd2 Cristal City
Maxime Tison
I AM NOT MXSEMF Official admin ANYMORE | PLEASE DO NOT CONTACT ME ABOUT MXSEMF
I AM NOT MXSEMF Official admin ANYMORE | PLEASE DO NOT CONTACT ME ABOUT MXSEMF
Re: 2015 EMF "Conceptgraff" PreSeason Rd2 Cristal City
M@xTizZz wrote:
===╬ Track's trailer ╬===
Maxime Tison
I AM NOT MXSEMF Official admin ANYMORE | PLEASE DO NOT CONTACT ME ABOUT MXSEMF
I AM NOT MXSEMF Official admin ANYMORE | PLEASE DO NOT CONTACT ME ABOUT MXSEMF
-
- Posts: 763
- Joined: Tue Jul 03, 2012 3:13 pm
- Team: TM Factory-Racing
- Location: Downunder
- Contact:
Re: 2015 EMF "Conceptgraff" PreSeason Rd2 Cristal City
Awesome tracks D, looks insane at 3840x2160 res, a very realistic experience thank you
-
- Posts: 692
- Joined: Fri Mar 23, 2012 6:42 pm
- Team: AMJ Graphixx
- Location: The Netherlands
Re: 2015 EMF "Conceptgraff" PreSeason Rd2 Cristal City
Your tracks will look a thousand times better if you did not worked so close to the track map edge. Or maybe find a way to cover it up to make it look way more realistic
Re: 2015 EMF "Conceptgraff" PreSeason Rd2 Cristal City
agree with you Dion, it looks like the track is on a platform suspended in the air ^^dionhuybers wrote:Your tracks will look a thousand times better if you did not worked so close to the track map edge. Or maybe find a way to cover it up to make it look way more realistic
Maxime Tison
I AM NOT MXSEMF Official admin ANYMORE | PLEASE DO NOT CONTACT ME ABOUT MXSEMF
I AM NOT MXSEMF Official admin ANYMORE | PLEASE DO NOT CONTACT ME ABOUT MXSEMF