Whipstyle Motocross Park
Forum rules
If your topic doesn't contain a track link, this is the wrong place to post it.
If your topic doesn't contain a track link, this is the wrong place to post it.
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- Posts: 44
- Joined: Thu Oct 01, 2009 6:04 am
- Team: Privateer
- Location: Australia!
Re: Whipstyle Motocross Park
You need to figure out how to get JLV's stock game textures into your track so you can use those. The tilemap textures are horrible.
I haven't ridden the track, but the jumps look to be pretty smooth, so get those stock decals onto your track, and it will be relatively decent.
I haven't ridden the track, but the jumps look to be pretty smooth, so get those stock decals onto your track, and it will be relatively decent.
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- Posts: 28
- Joined: Wed Oct 07, 2009 3:00 am
Re: Whipstyle Motocross Park
not going to lie the jumps are really fun and the whoops are awesome.
The only thing that needs work is the berms, and about the stock textures I don't care it looked fine to me. People need to stop worrying about textures and start worrying about displacement maps and the layout of the track.
The only thing that needs work is the berms, and about the stock textures I don't care it looked fine to me. People need to stop worrying about textures and start worrying about displacement maps and the layout of the track.
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- Posts: 44
- Joined: Thu Oct 01, 2009 6:04 am
- Team: Privateer
- Location: Australia!
Re: Whipstyle Motocross Park
thanks guys, i will try to gey some textures happening next time and ill work on my birms a bit to
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- Posts: 3261
- Joined: Thu May 21, 2009 6:03 pm
- Team: FSK
- Location: Virginia, USA
Re: Whipstyle Motocross Park
that is true. people need to make better disp. maps then worry about textures. but saying you shouldnt worry about textures is wrong. they are very important to make it seem more real, making it more fun. and if the disp. is good enough im sure theres many people on here that wouldn't mind helping out with textures.JackFly027 wrote:and about the stock textures I don't care it looked fine to me. People need to stop worrying about textures and start worrying about displacement maps and the layout of the track.