Zacheychan wrote:Love the track. were the timing gates at tho
Thanks! Sorry about the timing gates... just figured since its an invite only track in person.
Re: [RELEASE] Zaca Station 2016
Posted: Sun Feb 07, 2016 2:58 am
by Triptez(Ethan Parks)
You rippin' that 2 smoker like a boss
Re: [RELEASE] Zaca Station 2016
Posted: Sun Feb 07, 2016 5:03 am
by ezra73mx
Triptez(Ethan Parks) wrote:You rippin' that 2 smoker like a boss
haha thanks man!
Re: [RELEASE] Zaca Station 2016
Posted: Sun Feb 07, 2016 10:14 am
by mogli100
EZRA your letting off the gass tooo soon, ease into it then lean a good angle and powerrrr out on that 125!!!!!
trust me buddd youll loosee a lont less time in the corners
Re: [RELEASE] Zaca Station 2016
Posted: Mon Feb 08, 2016 12:26 am
by ezra73mx
mogli100 wrote:EZRA your letting off the gass tooo soon, ease into it then lean a good angle and powerrrr out on that 125!!!!!
trust me buddd youll loosee a lont less time in the corners
Ik, but the track was beat... watch my chaney ranch video
Re: [RELEASE] Zaca Station 2016
Posted: Mon Feb 08, 2016 12:29 am
by ezra73mx
Re: [RELEASE] Zaca Station 2016
Posted: Mon Feb 08, 2016 12:40 am
by UrbanRails
mogli100 wrote:EZRA your letting off the gass tooo soon, ease into it then lean a good angle and powerrrr out on that 125!!!!!
trust me buddd youll loosee a lont less time in the corners
HAHAHAHA those days when a fucking squid tells someone what to do XD Ezra knows what hes doing dude... its called "momentum" look it up c:
Re: [RELEASE] Zaca Station 2016
Posted: Mon Feb 08, 2016 4:54 am
by AWood
im sad im not in that chaney video lol
Re: [RELEASE] Zaca Station 2016
Posted: Tue Feb 23, 2016 2:48 pm
by mogli100
UrbanRails wrote:
mogli100 wrote:EZRA your letting off the gass tooo soon, ease into it then lean a good angle and powerrrr out on that 125!!!!!
trust me buddd youll loosee a lont less time in the corners
HAHAHAHA those days when a fucking squid tells someone what to do XD Ezra knows what hes doing dude... its called "momentum" look it up c:
ill have you know im not a SQUID and im actually getting far in my career mate
pro in 2 years for that matter a fact
Re: [RELEASE] Zaca Station 2016
Posted: Wed Feb 24, 2016 4:14 am
by yz171kx12
Where are the oak trees man? Couldn't you have used the trees from Mission Valley?
Other than that this is pretty good. All the terrain feels a bit understated compared to how Zaca feels irl but that's alright. Keep it up!
Re: [RELEASE] Zaca Station 2016
Posted: Wed Feb 24, 2016 4:53 am
by ezra73mx
yz171kx12 wrote:Where are the oak trees man? Couldn't you have used the trees from Mission Valley?
Other than that this is pretty good. All the terrain feels a bit understated compared to how Zaca feels irl but that's alright. Keep it up!
Thanks man, I'll take that and apply it to next time! And I'm not sure how the Mission Valley trees look, I'll check them out.
Also you are welcome to tweek or work off this track if you want... I kinda rushed a few parts and I wasn't able to make the terrain exactly how I feels... Sorry about that.