2016 FadedMX series: rd 3 The West MX

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kylemx322
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2016 FadedMX series: rd 3 The West MX

Postby kylemx322 » Sat Aug 13, 2016 5:16 pm

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hey guys this is round 3 of my series. hope you guys like it and feel free to comment some tracks for round 4. thinking about el chupacabra ranch. LMK what you Guys think
Thanks
For Custom replica track and compounds, Renders and GFX contact me @ https://www.facebook.com/KAWORKZ/
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ktm2219
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Re: 2016 FadedMX series: rd 3 The West MX

Postby ktm2219 » Sat Aug 13, 2016 5:23 pm

where's the link?
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Deeganban1078
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Re: 2016 FadedMX series: rd 3 The West MX

Postby Deeganban1078 » Sat Aug 13, 2016 5:36 pm

link?????

Motocrosser_44
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Re: 2016 FadedMX series: rd 3 The West MX

Postby Motocrosser_44 » Sat Aug 13, 2016 5:53 pm

LINK!!!
Albert Tranghese#44

kylemx322
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Re: 2016 FadedMX series: rd 3 The West MX

Postby kylemx322 » Sat Aug 13, 2016 5:54 pm

For Custom replica track and compounds, Renders and GFX contact me @ https://www.facebook.com/KAWORKZ/
Hit up Delb for some sick stuff!!!
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John23
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Re: 2016 FadedMX series: rd 3 The West MX

Postby John23 » Sat Aug 13, 2016 7:24 pm

Why does it feel like I am playing with my ground textures as low as possible? Looks so weird.
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Motocrosser_44
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Re: 2016 FadedMX series: rd 3 The West MX

Postby Motocrosser_44 » Sat Aug 13, 2016 7:31 pm

John23 wrote:Why does it feel like I am playing with my ground textures as low as possible? Looks so weird.


hes using those really dark dirt decals so its hard to c everything
Albert Tranghese#44

codeman8877
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Re: 2016 FadedMX series: rd 3 The West MX

Postby codeman8877 » Sat Aug 13, 2016 7:43 pm

Yea plz do that track next

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Clfitty
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Re: 2016 FadedMX series: rd 3 The West MX

Postby Clfitty » Sat Aug 13, 2016 8:10 pm

Man the track itself is very fun, but it's very hard to really put down a hot lap and enjoy it with these ground textures. Hard to see the rutts, when the corners are coming up, some of the landings. This track would be much better if there were better ground textures.

Bobaswag
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Re: 2016 FadedMX series: rd 3 The West MX

Postby Bobaswag » Sun Aug 14, 2016 1:35 pm

Sick track! just un playable without ground decals!! :(

Huntermx164
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Re: 2016 FadedMX series: rd 3 The West MX

Postby Huntermx164 » Sun Aug 14, 2016 6:30 pm

It's so dark that i deleted the track after trying to play, layout looks so freaking suck but unplayable with the decals used.
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funkychicken
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Re: 2016 FadedMX series: rd 3 The West MX

Postby funkychicken » Mon Aug 15, 2016 11:19 pm

If you've seen any of my other "reviews" on tracks, you would know I am very generous and lenient with tracks compared to other people on here. I like almost every track and only give tips, no hate. With that being said, I reaaaaaally like the track a lot. the jumps are cool and I also really like the ten commandments kind of thing you put. My only major issue is that the ground decals are absolutely garbage. I don't mind the track itself outside of that. The environment is very nice and the jumps are pretty cool. I just can't get myself to ride it with decals that bad. I don't know what everyone is complaining about it being dark though. It's perfectly lighted for me. Also, only one nit pick. This is not a big issue by any means at all, but I noticed that one corner had an issue with the yellow track marker things. The inside corner was just too close to them that it was unrideable through that line. Other than those things, I like the track. Looking forward to the rest of the series.
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