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2016 TM Factory-Racing Australian Motocross Nationals Round 10 - Coolum

Posted: Mon Sep 26, 2016 10:36 am
by T_Althaus921
2016 TM Factory-Racing Australian Motocross Nationals Round 10 - Coolum

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Check out the event forum page: http://forum.mxsimulator.com/viewtopic.php?f=6&t=39167
Post your skins in the skins thread: http://forum.mxsimulator.com/viewtopic.php?f=6&t=39304
Track Links:
Download: https://drive.google.com/file/d/0B5E4hQ ... NqUTg/view
Object Pack:
Low Res: http://www.mediafire.com/download/q4lf6 ... lowres.rar
High Res: http://www.mediafire.com/download/47xhj ... alPack.rar
Signups:
http://mxslobby.com/race.php?race_id=206

Round 10 Will see the continuation of the Meta Holeshot award and the Meta Pro Overall Rewards Same rules still apply Must be 20+ In each Class to receive the awards.
But this round will see the instalment of the Meta SuperPole Award Fastest Time set by the end of the week will receive $10.00 AUD
Every Hole shot in classes above 20 riders $5.00AUD
Pro Overall in classes above 35 rider $10.00AUD

Thanks to
TMFR
Greg Dearman
Jay
Ty Lynch
Jack Perry
DJ99X
P2STA
TM_Infidel
Toby Stocks
Greef Clothing

Re: 2016 TM Factory-Racing Australian Motocross Nationals Round 10 - Coolum

Posted: Fri Sep 30, 2016 1:04 am
by MX181
i like it bro, good attempt man. i woulda scaled it down a chunk and just a few minor changes to the track i woulda made but overall a good job dude should be stoked with this effort!!

Re: 2016 TM Factory-Racing Australian Motocross Nationals Round 10 - Coolum

Posted: Fri Sep 30, 2016 10:19 am
by James43044
Tim you are bae :twisted: love riding this track irl thanks man

Re: 2016 TM Factory-Racing Australian Motocross Nationals Round 10 - Coolum

Posted: Fri Sep 30, 2016 10:41 am
by James43044
James43044 wrote:Tim you are bae :twisted: love riding this track irl thanks man
The scaling is fairly out lol and why is there a random wall jump before the finish line??