Page 1 of 2
2016 Greef Clothing Australian Supercross : Round 3 Perth
Posted: Tue Oct 18, 2016 7:56 am
by J.Perry-669
2016 Greef Clothing Australian Supercross : Round 3 Perth
______________________________________________________________________________
Race Info
Pick a number for this series
here
Post your skins
here
You must have your name as followed - First Name Last Name | Team
For example - Logan Heagney | readmeta.com
Again if you don't follow these rules you will be kicked from the event.
For more information check the first post, if you have any problems/questions please message me.
______________________________________________________________________________
Sign Up/Qualifying
Amateur:
http://mxsemf.com/xraces.php?race=388
Pro:
http://mxsemf.com/xraces.php?race=387
______________________________________________________________________________
Track Download
Perth Round 3 - High Res
Perth Round 3 - Low Res
______________________________________________________________________________
Race Format
Times will be run by AEST (Australian Eastern Standard Time)
http://www.timeanddate.com/worldclock/
Pro UID Grab - 4:30 PM AEST
Amateur UID Grab - 6:30 PM AEST
250 Heat 1 - 6 Laps - Top 9 Transfer
250 Heat 2 - 6 Laps - Top 9 Transfer
450 Heat 1 - 8 Laps - Top 9 Transfer
450 Heat 2 - 8 Laps - Top 9 Transfer
250 LCQ - 4 Laps - Top 4 Transfer
450 LCQ - 6 Laps - Top 4 Transfer
250 Main Event Warm Up - 1 Lap
250 Main Event - 15 Laps - 22 Riders
450 Main Event Warm Up - 1 Lap
450 Main Event - 20 Laps - 22 Riders
______________________________________________________________________________
Thanks
Greef Clothing
META
SVR-silverskate
MXSRaces
Crushed MX
RithMx
Phils Ski's and Snowboards
J.Perry
T.Lynch
Jay
SMR
Checkerz
Jeremy Cohenour
Aaron Hall
DJMX
JTVMedia
Logan Heagney
Anyone else I forgot
Re: 2016 Greef Clothing Australian Supercross : Round 3 Perth
Posted: Tue Oct 18, 2016 7:59 am
by mack| spokes
Re: 2016 Greef Clothing Australian Supercross : Round 3 Perth
Posted: Wed Oct 19, 2016 3:03 am
by dolan
This track is the bee's knees
Re: 2016 Greef Clothing Australian Supercross : Round 3 Perth
Posted: Wed Oct 19, 2016 11:55 pm
by DonnieTheDealer
Gonna give some feedback on the track because I want fun tracks to race on.
1) Track Scaling. The track is like two supercross tracks wide, and the jumps are 150 footers mid way through a rhythm section, but the jumps are like 4 feet tall. It makes a very awkward feeling track. If you made the jump faces smoother, a little taller, and the track width smaller, it would make for a sick track.
2) The berms. They are not berms. They feel like piles of dirt that were formed with a shovel. The have no bowl feel to them, and they spit you out off the track. For instance coming out of any of the 180 berms, if you follow the flow of the berm, you jump completely off track. The berms need to have more of a bowl feel and need to carry the rider into the middle of the next section, not off the track.
3) Berm placement. The berms are incredibly close to the following section. WAY too close to the following sections. There is no room for the rider to straighten and lean back to center.
4) The whoops. This week are way too easy imo, but whoops are different for everyone. Personally, I would like to see bigger more rolled off whoops, rather than many small ones. Although that is what I want, I still believe easier whoops are the way to go as it is more suitable for more players.
5) The layout. The layout is fucking absolutely awesome. Insanely awesome layout. It has elevation, banked corners, and other shit not on a normal sx track. This makes for a very unique track and attracts more people, which brings the turnout up.
Re: 2016 Greef Clothing Australian Supercross : Round 3 Perth
Posted: Thu Oct 20, 2016 12:00 am
by Ktmrdr11
1 and 2 could not have been said any more perfectly, the rest dont bug me because no track is perfect for everyone but the berms are killing me.
Re: 2016 Greef Clothing Australian Supercross : Round 3 Perth
Posted: Thu Oct 20, 2016 3:08 am
by James Webb
Agree 100% with the dealer
Re: 2016 Greef Clothing Australian Supercross : Round 3 Perth
Posted: Thu Oct 20, 2016 5:14 am
by BeezyBreezy
The feed back is awesome guys or though this isn't my track I'll use the advice for the following round!
Killed it Perry Every track you make is a improvement from the last!
Re: 2016 Greef Clothing Australian Supercross : Round 3 Perth
Posted: Thu Oct 20, 2016 7:29 am
by 137
Honestly, I love the track! Put countless laps so far, and is making me want to race this series haha. I feel like the suggestions up top are a bit on the easier side. In my opinion the way you built your track is basically comparing skill levels, if you have good cornering and seat bouncing you'll be able to hit all the big lines on a 250, but if you don't have any skill you're not gonna get a good lap. Just my 2 cents haha but overall the finish line could have been toned down so it isn't such a sky shot but that's about it haha, great job on the track this week!!
Re: 2016 Greef Clothing Australian Supercross : Round 3 Perth
Posted: Thu Oct 20, 2016 8:43 am
by DonnieTheDealer
I've won a few rF races, one of them on a 125. I think I have enough skill.
Re: 2016 Greef Clothing Australian Supercross : Round 3 Perth
Posted: Thu Oct 20, 2016 8:58 am
by Rayvenator
DonnieTheDealer wrote:Gonna give some feedback on the track because I want fun tracks to race on.
1) Track Scaling. The track is like two supercross tracks wide, and the jumps are 150 footers mid way through a rhythm section, but the jumps are like 4 feet tall. It makes a very awkward feeling track. If you made the jump faces smoother, a little taller, and the track width smaller, it would make for a sick track.
2) The berms. They are not berms. They feel like piles of dirt that were formed with a shovel. The have no bowl feel to them, and they spit you out off the track. For instance coming out of any of the 180 berms, if you follow the flow of the berm, you jump completely off track. The berms need to have more of a bowl feel and need to carry the rider into the middle of the next section, not off the track.
3) Berm placement. The berms are incredibly close to the following section. WAY too close to the following sections. There is no room for the rider to straighten and lean back to center.
4) The whoops. This week are way too easy imo, but whoops are different for everyone. Personally, I would like to see bigger more rolled off whoops, rather than many small ones. Although that is what I want, I still believe easier whoops are the way to go as it is more suitable for more players.
5) The layout. The layout is fucking absolutely awesome. Insanely awesome layout. It has elevation, banked corners, and other shit not on a normal sx track. This makes for a very unique track and attracts more people, which brings the turnout up.
Superb way to post feedback. More people should follow this guys example. Informative and easy for the creator to understand. +1
Re: 2016 Greef Clothing Australian Supercross : Round 3 Perth
Posted: Thu Oct 20, 2016 2:13 pm
by 137
DonnieTheDealer wrote:I've won a few rF races, one of them on a 125. I think I have enough skill.
I wasn't saying you didn't have skill? I was just comparing skill level, in my opinion having bowl turns makes it a lot easier to rail and triple in or even quad in on these ridiculously fast 450s
Re: 2016 Greef Clothing Australian Supercross : Round 3 Perth
Posted: Thu Oct 20, 2016 9:44 pm
by MOTOZ293
The link wont load for me
Re: 2016 Greef Clothing Australian Supercross : Round 3 Perth
Posted: Fri Oct 21, 2016 7:14 am
by J.Perry-669
MOTOZ293 wrote:The link wont load for me
not sure mate
Re: 2016 Greef Clothing Australian Supercross : Round 3 Perth
Posted: Sun Oct 23, 2016 3:26 am
by SCUMBAG MX
yo wtf is this called in game lmao
Re: 2016 Greef Clothing Australian Supercross : Round 3 Perth
Posted: Sun Oct 23, 2016 5:17 am
by Jeremy150
SCUMBAG MX wrote:yo wtf is this called in game lmao
2016 Greef Clothing Australian Supercross Round 3 : Perth
