Racetech Rewind

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MarshDylan_
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Racetech Rewind

Postby MarshDylan_ » Sun Dec 18, 2016 11:50 pm

I've had this sitting in my personal folder for a while and I thought I might as well release it. This is a reversed version of one my first tracks I ever made, Racetech Training Complex. It's still the same style Racetech with big whip jumps and bowl turns, just backwards now. Have fun :wink:

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Download: https://www.mediafire.com/?1bnuyf3bq7pzcsa

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Fibs
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Re: Racetech Rewind

Postby Fibs » Mon Dec 19, 2016 12:02 am

Not sure if it is on my end but its take a while to download. Went and downloaded another track and it went fine, still could be on my end though. Keeps going between 30-55 minutes to download :/

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MarshDylan_
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Re: Racetech Rewind

Postby MarshDylan_ » Mon Dec 19, 2016 12:16 am

Fibs wrote:Not sure if it is on my end but its take a while to download. Went and downloaded another track and it went fine, still could be on my end though. Keeps going between 30-55 minutes to download :/
I went and looked in the track folder and I didn't see any enormous files or anything out of the ordinary, not sure why you're having that problem. Let me know if this happens to anyone else.
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GHarlan
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Re: Racetech Rewind

Postby GHarlan » Mon Dec 19, 2016 12:18 am

Fibs wrote:Not sure if it is on my end but its take a while to download. Went and downloaded another track and it went fine, still could be on my end though. Keeps going between 30-55 minutes to download :/


I'm getting the same issue
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RobertPink
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Re: Racetech Rewind

Postby RobertPink » Mon Dec 19, 2016 12:20 am

GHarlan wrote:
Fibs wrote:Not sure if it is on my end but its take a while to download. Went and downloaded another track and it went fine, still could be on my end though. Keeps going between 30-55 minutes to download :/


I'm getting the same issue

same thing over here it could be bc of how many people are tying to download it... idk just a guess

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MarshDylan_
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Re: Racetech Rewind

Postby MarshDylan_ » Mon Dec 19, 2016 12:37 am

LINK HAS BEEN UPDATED FOR THOSE OF YOU HAVING DOWNLOAD ISSUES
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Fibs
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Re: Racetech Rewind

Postby Fibs » Mon Dec 19, 2016 12:43 am

MarshDylan_ wrote:LINK HAS BEEN UPDATED FOR THOSE OF YOU HAVING DOWNLOAD ISSUES



Much better :)

SPEED763
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Re: Racetech Rewind

Postby SPEED763 » Mon Dec 19, 2016 7:08 am

Fibs wrote:Not sure if it is on my end but its take a while to download. Went and downloaded another track and it went fine, still could be on my end though. Keeps going between 30-55 minutes to download :/



yeah its your internet bro it took me 2min 39sec

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RHYSHHS
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Re: Racetech Rewind

Postby RHYSHHS » Mon Dec 19, 2016 2:49 pm

great track ill do a video on it in the near future
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J0hanss0n
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Re: Racetech Rewind

Postby J0hanss0n » Mon Dec 19, 2016 5:43 pm

RACETECH IS THE BEST TRACK EVER MADE! :o :o :o

Fibs
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Re: Racetech Rewind

Postby Fibs » Wed Dec 21, 2016 2:47 am

SPEED763 wrote:
Fibs wrote:Not sure if it is on my end but its take a while to download. Went and downloaded another track and it went fine, still could be on my end though. Keeps going between 30-55 minutes to download :/



yeah its your internet bro it took me 2min 39sec


Read the comments.... Link was fixed

sebastianbang
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Re: Racetech Rewind

Postby sebastianbang » Wed Dec 21, 2016 7:19 pm

It is still very slow for me
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D_ROY178
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Re: Racetech Rewind

Postby D_ROY178 » Mon Dec 26, 2016 7:33 am

The idea of this is cool in theory but, imo you've butchered the execution, The jumps, berms etc are sick, but the rough youve added, along with the slick(ish) traction, makes it so one little swap coming into a corner, means you're gone every time. (Ps a double over the start line instead of two walls would have been lit!). I know this is kinda harsh but yea, dont get me wrong I love shredding it! :D :D :D
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MarshDylan_
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Re: Racetech Rewind

Postby MarshDylan_ » Mon Dec 26, 2016 11:04 am

D_ROY178 wrote:The idea of this is cool in theory but, imo you've butchered the execution, The jumps, berms etc are sick, but the rough youve added, along with the slick(ish) traction, makes it so one little swap coming into a corner, means you're gone every time. (Ps a double over the start line instead of two walls would have been lit!). I know this is kinda harsh but yea, dont get me wrong I love shredding it! :D :D :D

I see where you're coming from, if I would've taken my time on it then it would've been a lot better trust me. But I literally redid this in about 30-45 minutes one night just for me and some friends so this really wasn't even supposed to get released but I thought why not. At first, there actually WAS a double over the start instead of walls, but that made for someone being able to quad the entire next jump which I didn't like. That's the reasoning for the walls.
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D_ROY178
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Re: Racetech Rewind

Postby D_ROY178 » Mon Dec 26, 2016 12:08 pm

MarshDylan_ wrote:
D_ROY178 wrote:The idea of this is cool in theory but, imo you've butchered the execution, The jumps, berms etc are sick, but the rough youve added, along with the slick(ish) traction, makes it so one little swap coming into a corner, means you're gone every time. (Ps a double over the start line instead of two walls would have been lit!). I know this is kinda harsh but yea, dont get me wrong I love shredding it! :D :D :D

I see where you're coming from, if I would've taken my time on it then it would've been a lot better trust me. But I literally redid this in about 30-45 minutes one night just for me and some friends so this really wasn't even supposed to get released but I thought why not. At first, there actually WAS a double over the start instead of walls, but that made for someone being able to quad the entire next jump which I didn't like. That's the reasoning for the walls.


Yeah ok, fair enough, i see what you mean, i guess for a 30 minute job or whatever, its pretty solid :)
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