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I went and looked in the track folder and I didn't see any enormous files or anything out of the ordinary, not sure why you're having that problem. Let me know if this happens to anyone else.Fibs wrote:Not sure if it is on my end but its take a while to download. Went and downloaded another track and it went fine, still could be on my end though. Keeps going between 30-55 minutes to download :/
I'm getting the same issueFibs wrote:Not sure if it is on my end but its take a while to download. Went and downloaded another track and it went fine, still could be on my end though. Keeps going between 30-55 minutes to download :/
same thing over here it could be bc of how many people are tying to download it... idk just a guessGHarlan wrote:I'm getting the same issueFibs wrote:Not sure if it is on my end but its take a while to download. Went and downloaded another track and it went fine, still could be on my end though. Keeps going between 30-55 minutes to download :/
MarshDylan_ wrote:LINK HAS BEEN UPDATED FOR THOSE OF YOU HAVING DOWNLOAD ISSUES
Fibs wrote:Not sure if it is on my end but its take a while to download. Went and downloaded another track and it went fine, still could be on my end though. Keeps going between 30-55 minutes to download :/
Read the comments.... Link was fixedSPEED763 wrote:Fibs wrote:Not sure if it is on my end but its take a while to download. Went and downloaded another track and it went fine, still could be on my end though. Keeps going between 30-55 minutes to download :/
yeah its your internet bro it took me 2min 39sec
I see where you're coming from, if I would've taken my time on it then it would've been a lot better trust me. But I literally redid this in about 30-45 minutes one night just for me and some friends so this really wasn't even supposed to get released but I thought why not. At first, there actually WAS a double over the start instead of walls, but that made for someone being able to quad the entire next jump which I didn't like. That's the reasoning for the walls.D_ROY178 wrote:The idea of this is cool in theory but, imo you've butchered the execution, The jumps, berms etc are sick, but the rough youve added, along with the slick(ish) traction, makes it so one little swap coming into a corner, means you're gone every time. (Ps a double over the start line instead of two walls would have been lit!). I know this is kinda harsh but yea, dont get me wrong I love shredding it!![]()
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Yeah ok, fair enough, i see what you mean, i guess for a 30 minute job or whatever, its pretty solidMarshDylan_ wrote:I see where you're coming from, if I would've taken my time on it then it would've been a lot better trust me. But I literally redid this in about 30-45 minutes one night just for me and some friends so this really wasn't even supposed to get released but I thought why not. At first, there actually WAS a double over the start instead of walls, but that made for someone being able to quad the entire next jump which I didn't like. That's the reasoning for the walls.D_ROY178 wrote:The idea of this is cool in theory but, imo you've butchered the execution, The jumps, berms etc are sick, but the rough youve added, along with the slick(ish) traction, makes it so one little swap coming into a corner, means you're gone every time. (Ps a double over the start line instead of two walls would have been lit!). I know this is kinda harsh but yea, dont get me wrong I love shredding it!![]()
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