Lourdzer Sand Tracks and Sx

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stevenktm
Posts: 16
Joined: Thu Dec 18, 2014 7:56 pm
Team: Privateer

Lourdzer Sand Tracks and Sx

Postby stevenktm » Fri Jan 27, 2017 4:42 pm

Hey guys! Here is a track that is old but I decided to finish it!
Have fun!(sry for my english)
Image

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Credits:
Sussex
Creator of ljusdal for the texture
Twistmoto objects
Motoboss objects
Jlv for the game
And another person I think because I probably forgot i am sry
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stevenktm
Posts: 16
Joined: Thu Dec 18, 2014 7:56 pm
Team: Privateer

Re: Lourdzer Sand Tracks and Sx

Postby stevenktm » Fri Jan 27, 2017 4:43 pm

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DrewHD
Posts: 49
Joined: Mon Nov 28, 2016 4:03 am
Team: United

Re: Lourdzer Sand Tracks and Sx

Postby DrewHD » Fri Jan 27, 2017 4:44 pm

Wheres the download link?!?
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cheetahblood
Posts: 12
Joined: Fri Jun 17, 2016 1:15 am
Team: Privateer

Re: Lourdzer Sand Tracks and Sx

Postby cheetahblood » Fri Jan 27, 2017 8:39 pm

Solid track. I had a lot of fun on it, mainly on the orange-ish track on a 125. It seems really close to super good so I felt the need to give some tips.

The map in the corner seems to be laid out wrong, doesn't match at all
The decals on the SX track were super bland, look like literally one decal over the whole thing
The jump faces that are on the rhythm sections are terrible, a lot of it turns into a giant roller section. It was still fun but in a weird way.
The scale of some of the jumps are terrible. There is a triple that is HUGE and what I assume to be the finish line is HUGE even on a 450.
Statues/decals on the sx track would help a lot to make it easier to follow in some spots

If you went back and worked on the track some more and rereleased it, this would be such a fun track!!

Good luck

stevenktm
Posts: 16
Joined: Thu Dec 18, 2014 7:56 pm
Team: Privateer

Re: Lourdzer Sand Tracks and Sx

Postby stevenktm » Fri Jan 27, 2017 10:16 pm

I finished it super fast because I have a bunch of other tracks to finish! This is why I do not remake the sx and put forward the race sand track.I will finish my next track better ;)
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Tristan.Botteram
Posts: 281
Joined: Mon Dec 29, 2014 12:28 pm
Team: TBM Design
Location: The Netherlands
Contact:

Re: Lourdzer Sand Tracks and Sx

Postby Tristan.Botteram » Mon Jan 30, 2017 8:01 pm

stevenktm wrote:I finished it super fast because I have a bunch of other tracks to finish! This is why I do not remake the sx and put forward the race sand track.I will finish my next track better ;)

YESS!! :D :D :D

Manyletterz
Posts: 6
Joined: Fri Jan 13, 2017 9:09 pm
Team: Privateer

Re: Lourdzer Sand Tracks and Sx

Postby Manyletterz » Sat Feb 04, 2017 6:07 am

what object pack do i need to run this track? please and thank you looks like alot of fun :shock:

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Masterblaster1998
Posts: 21
Joined: Sat Nov 21, 2015 2:57 am
Team: Mantis United
Location: Jurien Bay, Western Australia

Re: Lourdzer Sand Tracks and Sx

Postby Masterblaster1998 » Fri Apr 07, 2017 7:27 am

this is the best feeling sand texture i have ever rode. 110% on that :)
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