BCMX: 306 Compound

Post your tracks here
Forum rules
If your topic doesn't contain a track link, this is the wrong place to post it.
broland278
Posts: 1252
Joined: Sat Dec 20, 2008 4:28 am
Team: MotoSavage
Location: Kansas
Contact:

Re: BCMX: 306 Compound

Post by broland278 »

Track is super cool, i really enjoy the 2 sx tracks! but yeah this is the only track that drops my frames down from 125 haha but perfect for screenies i suppose!
Image
MX_Matthias
Posts: 30
Joined: Sat Mar 29, 2014 6:51 pm
Team: Privateer
Location: Belguim, Flanders

Re: BCMX: 306 Compound

Post by MX_Matthias »

This track looks insane dude! :shock: :shock: :lol: :lol:
Image
USABMXER1
Posts: 1189
Joined: Sat Mar 28, 2015 2:49 am
Team: DaBaum Designs
Location: Fort Wayne, Indiana
Contact:

Re: BCMX: 306 Compound

Post by USABMXER1 »

Am I the only one that the sand looked green for? Cause I would really like to figure that out so I can truly experience it the way it should be.
Bradclay306
Posts: 490
Joined: Fri Aug 19, 2016 4:42 pm
Location: UK

Re: BCMX: 306 Compound

Post by Bradclay306 »

thanks guys glad you enjoy it :)
Bradclay306
Posts: 490
Joined: Fri Aug 19, 2016 4:42 pm
Location: UK

Re: BCMX: 306 Compound

Post by Bradclay306 »

USABMXER1 wrote:Am I the only one that the sand looked green for? Cause I would really like to figure that out so I can truly experience it the way it should be.
im not entirely sure. are you on the sx time gates? as the skybox and lighting is different to the outdoor one.
USABMXER1
Posts: 1189
Joined: Sat Mar 28, 2015 2:49 am
Team: DaBaum Designs
Location: Fort Wayne, Indiana
Contact:

Re: BCMX: 306 Compound

Post by USABMXER1 »

Bradclay306 wrote:
USABMXER1 wrote:Am I the only one that the sand looked green for? Cause I would really like to figure that out so I can truly experience it the way it should be.
im not entirely sure. are you on the sx time gates? as the skybox and lighting is different to the outdoor one.
I was on whatever one my friends put in the server, I was spawning on the same gates as them and they said that they weren't having a green looking texture. If it helps, I can send a picture of what it looks like when I get home for you too see what is happening?
jgmtbike
Posts: 737
Joined: Sat Jun 08, 2013 5:24 am
Team: WiLdSiDesigns (JGMX)

Re: BCMX: 306 Compound

Post by jgmtbike »

JGMX>BCMX... I wouldn't say shit if you didn't steal my acronym :roll:
-If you like riding my tracks please donate to the cause https://www.paypal.me/jgmtbike

-Thanks so much for all your support of my tracks.

Image
ColtonD719
Posts: 631
Joined: Tue Jun 21, 2016 4:15 am
Team: Privateer
Location: Oregon
Contact:

Re: BCMX: 306 Compound

Post by ColtonD719 »

jgmtbike wrote:JGMX>BCMX... I wouldn't say shit if you didn't steal my acronym :roll:
It's a good idea. With hundreds of tracks in the list in-game, a prefix like that is a very helpful and efficient reminder of the track and who made it. You might have made it popular in MXS, but I'd be happy to see more people doing it. I'm guilty...

BTW, bradclay, the finished decals and everything look sick from the screenshots. Downloading.
jgmtbike
Posts: 737
Joined: Sat Jun 08, 2013 5:24 am
Team: WiLdSiDesigns (JGMX)

Re: BCMX: 306 Compound

Post by jgmtbike »

ColtonD719 wrote:
jgmtbike wrote:JGMX>BCMX... I wouldn't say shit if you didn't steal my acronym :roll:
It's a good idea. With hundreds of tracks in the list in-game, a prefix like that is a very helpful and efficient reminder of the track and who made it. You might have made it popular in MXS, but I'd be happy to see more people doing it. I'm guilty...

BTW, bradclay, the finished decals and everything look sick from the screenshots. Downloading.
I'm just messing with you guys, I know a lot of people do it
-If you like riding my tracks please donate to the cause https://www.paypal.me/jgmtbike

-Thanks so much for all your support of my tracks.

Image
bubba215
Posts: 5
Joined: Wed Dec 14, 2016 5:46 am

Re: BCMX: 306 Compound

Post by bubba215 »

such a sick track awsome job. best track ive ridden or seen
Bradclay306
Posts: 490
Joined: Fri Aug 19, 2016 4:42 pm
Location: UK

Re: BCMX: 306 Compound

Post by Bradclay306 »

jgmtbike wrote:
ColtonD719 wrote:
jgmtbike wrote:JGMX>BCMX... I wouldn't say shit if you didn't steal my acronym :roll:
It's a good idea. With hundreds of tracks in the list in-game, a prefix like that is a very helpful and efficient reminder of the track and who made it. You might have made it popular in MXS, but I'd be happy to see more people doing it. I'm guilty...

BTW, bradclay, the finished decals and everything look sick from the screenshots. Downloading.
I'm just messing with you guys, I know a lot of people do it
as Colten said its just a nice idea to be able to switch between a users tracks easily. oh and dont worry, i know your tracks are far in front of mine.
Cody Darr
Posts: 1644
Joined: Thu Oct 01, 2009 2:16 pm
Team: Start Your Systems
Location: Central PA

Re: BCMX: 306 Compound

Post by Cody Darr »

ColtonD719 wrote:
jgmtbike wrote:JGMX>BCMX... I wouldn't say shit if you didn't steal my acronym :roll:
It's a good idea. With hundreds of tracks in the list in-game, a prefix like that is a very helpful and efficient reminder of the track and who made it. You might have made it popular in MXS, but I'd be happy to see more people doing it. I'm guilty...

BTW, bradclay, the finished decals and everything look sick from the screenshots. Downloading.
So I can release my next track with the CDMX or CDSX prefix? LOL just kidding I don't do that anyway I would rather just the track name.
2011 LRS Monday Night local Series 125 Pro Champion
jlv wrote:What a dope! He should have saved that move for the last lap like Cody Darr!
Knight24_
Posts: 170
Joined: Tue Feb 28, 2017 7:40 pm
Team: Privateer

Re: BCMX: 306 Compound

Post by Knight24_ »

Bradclay306 wrote:Image
Image
Image
Image
Image

well well well. here's an outdoor track to separate the men from the boys. Set inside an abandoned quarry, within the UK is this compound. It hasn't been graded for two weeks so expect the outdoor track to be rough.. Herlings type of rough.. just outside of the quarry are two Supercross tracks scaled for some good training for this years 2017 supercross.
  • Massive thanks to:
    Barrington
    Cody Branson
    All of the Beta testers.
    Of whom the decals/ objects came from
    JLV
Download Link - 175mb
http://www.mediafire.com/file/w5y59vuvy ... MPOUND.rar
What you did with the motocross track really pisses me off honestly. You turned an amazing layout to complete shit because of how close you put every roller. Ex. the first corner, horribly spaced it's like hitting a brick. It'd be amazing to see you go back and make the MX track have flow an evenly spaced rollers throughout the track because tbh this would be one of the top 5 best sand tracks on the game if you did it right. When I first loaded the track up and sat at the gate my jaw literally dropped, then once I hit the first outside rollers I lost all interest. Hope you fix it because if not it was a huge waste of time because even a decent pro rider like spencer had trouble going through the rollers.
Image
ColtonM
Posts: 220
Joined: Wed Oct 14, 2015 10:26 pm

Re: BCMX: 306 Compound

Post by ColtonM »

Knight24_ wrote:
Bradclay306 wrote:Image
Image
Image
Image
Image

well well well. here's an outdoor track to separate the men from the boys. Set inside an abandoned quarry, within the UK is this compound. It hasn't been graded for two weeks so expect the outdoor track to be rough.. Herlings type of rough.. just outside of the quarry are two Supercross tracks scaled for some good training for this years 2017 supercross.
  • Massive thanks to:
    Barrington
    Cody Branson
    All of the Beta testers.
    Of whom the decals/ objects came from
    JLV
Download Link - 175mb
http://www.mediafire.com/file/w5y59vuvy ... MPOUND.rar
What you did with the motocross track really pisses me off honestly. You turned an amazing layout to complete shit because of how close you put every roller. Ex. the first corner, horribly spaced it's like hitting a brick. It'd be amazing to see you go back and make the MX track have flow an evenly spaced rollers throughout the track because tbh this would be one of the top 5 best sand tracks on the game if you did it right. When I first loaded the track up and sat at the gate my jaw literally dropped, then once I hit the first outside rollers I lost all interest. Hope you fix it because if not it was a huge waste of time because even a decent pro rider like spencer had trouble going through the rollers.
I think you just suck.
Knight24_
Posts: 170
Joined: Tue Feb 28, 2017 7:40 pm
Team: Privateer

Re: BCMX: 306 Compound

Post by Knight24_ »

ColtonM wrote:
Knight24_ wrote:
Bradclay306 wrote:Image
Image
Image
Image
Image

well well well. here's an outdoor track to separate the men from the boys. Set inside an abandoned quarry, within the UK is this compound. It hasn't been graded for two weeks so expect the outdoor track to be rough.. Herlings type of rough.. just outside of the quarry are two Supercross tracks scaled for some good training for this years 2017 supercross.
  • Massive thanks to:
    Barrington
    Cody Branson
    All of the Beta testers.
    Of whom the decals/ objects came from
    JLV
Download Link - 175mb
http://www.mediafire.com/file/w5y59vuvy ... MPOUND.rar
What you did with the motocross track really pisses me off honestly. You turned an amazing layout to complete shit because of how close you put every roller. Ex. the first corner, horribly spaced it's like hitting a brick. It'd be amazing to see you go back and make the MX track have flow an evenly spaced rollers throughout the track because tbh this would be one of the top 5 best sand tracks on the game if you did it right. When I first loaded the track up and sat at the gate my jaw literally dropped, then once I hit the first outside rollers I lost all interest. Hope you fix it because if not it was a huge waste of time because even a decent pro rider like spencer had trouble going through the rollers.
I think you just suck.
No need to be rude considering I wasn't, this track literally could've been the best sand track on the game. & if you think it's just because of my "skill level" I'd like you to go tell a pro like Turley that because even he struggled with the rollers everywhere on the track in his review. It's called constructive criticism asshole.
Image
Post Reply