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Re: Niklas Sandbox Supercross

Posted: Sun Mar 19, 2017 10:39 am
by Tristan.Botteram
jaren6 wrote:OK SOUNDS GREAT I AM SO EXCITED TOO PLAY ON IT I BOUGHT YOUR LAST ONE IT WAS AWSOME SO I CAN ONLY IMAGINE WHAT THIS TRACK HAS IN STORE FOR ME
Better turn off caps lcok

Re: Niklas Sandbox Supercross

Posted: Sun Mar 19, 2017 10:40 am
by Tristan.Botteram
MXfish wrote:
Maybe just test other graphic settings. Are you using shaders direct?
You'r pc can't handle the graphics, turn it down

Re: Niklas Sandbox Supercross

Posted: Sun Mar 19, 2017 10:40 am
by MX|VISUALS
Anyone tried this with erode turned on?

Re: Niklas Sandbox Supercross

Posted: Sun Mar 19, 2017 10:53 am
by Jay_T99
This track is sick, good job!

Re: Niklas Sandbox Supercross

Posted: Sun Mar 19, 2017 12:22 pm
by DCreedz#523
Links are down :(

Re: Niklas Sandbox Supercross

Posted: Sun Mar 19, 2017 12:30 pm
by Bradclay306
amazing work!

Re: Niklas Sandbox Supercross

Posted: Sun Mar 19, 2017 2:36 pm
by hey
link isn't working for me but it looks sick

Re: Niklas Sandbox Supercross

Posted: Sun Mar 19, 2017 3:44 pm
by sethiemeboi
hey wrote:link isn't working for me but it looks sick
yeah... help i need this

Re: Niklas Sandbox Supercross

Posted: Sun Mar 19, 2017 3:46 pm
by MXfish
MXfish wrote:Alternative Download:
high-res: 2048px textures, 8k scanned ground decals: download (289MB)
medium-res: 1024px textures, 8k scanned ground decals: download (166MB)
medium2-res: 512px textures, 8k scanned ground decals: download (109MB)
low-res: 256px textures, 4k scanned ground decals: download (36MB)



Updated Troubleshooting:
Modified track or missing shape file sx2016: You have to download 2016 AMA supercross rd 1 - Anaheim download

Re: Niklas Sandbox Supercross

Posted: Sun Mar 19, 2017 4:49 pm
by damon99
Donated a few bucks. Keep doing what you're doing. Because it's amazing

Re: Niklas Sandbox Supercross

Posted: Sun Mar 19, 2017 7:46 pm
by JustinKing
When i try to open the track mx sim crashes and brings up an error that just says "out of virtual memory"

this is the first time I've ran into this, and I'm pretty sure that my computer should be able to run this high res with graphics maxed completely out haha.
If anyone could help it'd be much appreciated.

Re: Niklas Sandbox Supercross

Posted: Sun Mar 19, 2017 8:26 pm
by aeffertz
JustinKing wrote:When i try to open the track mx sim crashes and brings up an error that just says "out of virtual memory"

this is the first time I've ran into this, and I'm pretty sure that my computer should be able to run this high res with graphics maxed completely out haha.
If anyone could help it'd be much appreciated.
Turn the graphics down. Your computer can't run it completely maxed.

Re: Niklas Sandbox Supercross

Posted: Sun Mar 19, 2017 11:51 pm
by barrington314
Very Impressive. I was surprised at how well it rides. Have you considered using 2049 resolution displacement to better capture the ruts and stuff?
Get your ruler out and replicate a SX. :)

How did you capture the over head image?

Re: Niklas Sandbox Supercross

Posted: Mon Mar 20, 2017 4:57 am
by WellsMX524
Everything about this track is fucking unreal.

Thanks a ton dude, your work is beautiful! The lighting file is also impressive as well, because you've managed to make it look like an early morning/late afternoon.

Re: Niklas Sandbox Supercross

Posted: Mon Mar 20, 2017 6:11 am
by toonys66
wow, indeed, incredible, everything is just perfect and feeling so real!!!! best track so far!
even if the ama supercross track are awesome, i ll love to see a series with you making all the track even with a donation.
i think it seems like playing a new game and updating everything!!! well done for this great work and thanks for sharing.