Niklas Sandbox Supercross

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James43044
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Re: Niklas Sandbox Supercross

Post by James43044 »

When the track loads theres white stripes all over the track??
VUSTTOS
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Re: Niklas Sandbox Supercross

Post by VUSTTOS »

Porn is not allowed in this forum.
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DaleMullins873
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Re: Niklas Sandbox Supercross

Post by DaleMullins873 »

James43044 wrote:When the track loads theres white stripes all over the track??
shit pc ;) nah try lowering graphics.
⚔️2017 Australian MX2 Nationals 1st Place
⚔️2019 Australian 250 Supercross 1st Place
⚔️2020 EMF NA Supercross 250 Champion
CrossFlow Racing#16
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Re: Niklas Sandbox Supercross

Post by CrossFlow Racing#16 »

James43044 wrote:When the track loads theres white stripes all over the track??
Set your compress textures to always and ground mipmaps to yes
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MXfish
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Re: Niklas Sandbox Supercross

Post by MXfish »

barrington314 wrote:Very Impressive. I was surprised at how well it rides. Have you considered using 2049 resolution displacement to better capture the ruts and stuff?
Get your ruler out and replicate a SX. :)

How did you capture the over head image?
Well, if I was visiting the USA with permission to scan a ama supercross track after a race, that would be the next track :D
My laptop can't handle a 3d scan with more than 1mio polys, so a terrain texture bigger than 1024x1024px would not improve the track.
Agisoft photoscan uses the pictures I take from the sandbox (about 300 RAW images with my canon 100d), generates a 3d mesh of the track and stiches the RAW images together to the over head image.
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BAalbert87
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Re: Niklas Sandbox Supercross

Post by BAalbert87 »

Link Is temporarily disabled? Can we get a new link or something?
hazz mazz
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Re: Niklas Sandbox Supercross

Post by hazz mazz »

hi im getting error to many traffic on the download link when i click it
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MXfish
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Re: Niklas Sandbox Supercross

Post by MXfish »

MXfish wrote:
MXfish wrote:Alternative Download:
high-res: 2048px textures, 8k scanned ground decals: download (289MB)
medium-res: 1024px textures, 8k scanned ground decals: download (166MB)
medium2-res: 512px textures, 8k scanned ground decals: download (109MB)
low-res: 256px textures, 4k scanned ground decals: download (36MB)



Updated Troubleshooting:
Modified track or missing shape file sx2016: You have to download 2016 AMA supercross rd 1 - Anaheim download
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RedbullManiac23
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Re: Niklas Sandbox Supercross

Post by RedbullManiac23 »

This. Looks. Amazing.
Go big or go home
logansm323
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Re: Niklas Sandbox Supercross

Post by logansm323 »

skraks wrote:i vote this guy should be doing the rf tracks if were paying $20.....
This track is unreal dude. Please keep it up. :D
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Crunchy83
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Re: Niklas Sandbox Supercross

Post by Crunchy83 »

I've been around this game since 7-8 years now and this thing is just another level ! Great job man, keep making tracks like this, it's amazing ! Only thing I can say for the next one, more rythm section. It reminds me of Daytona. Fun to ride and the textures plays a lot.
Jey Crunch
Instagram: @crunch724
My job is to take photos of dirt bikes.
James43044
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Re: Niklas Sandbox Supercross

Post by James43044 »

CrossFlow Racing#16 wrote:
James43044 wrote:When the track loads theres white stripes all over the track??
Set your compress textures to always and ground mipmaps to yes
omg you are a legend thank you it worked
ShadDaddy708
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Re: Niklas Sandbox Supercross

Post by ShadDaddy708 »

Funnest track in sim right now hands down..
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Creiz89
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Re: Niklas Sandbox Supercross

Post by Creiz89 »

Wow, this track is fricking unbelievable! I loved the national, but this one looks just as good, but rides much better IMO

Takk for at du er awesome!
JNR Motorsports
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