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Niklas Sandbox Supercross

Posted: Sat Mar 18, 2017 9:37 pm
by MXfish
Niklas Sandbox Supercross - Round 4 of the 3d scanned tracks

Welcome back to the next episode of Niklas Sandbox: For the first time you can fight on a 3d scanned track inside a humongous stadium.

A big thanks to everybody who bought our last track. We're releasing Niklas Sandbox Supercross for free so that everybody has the opportunity to test it. However, if you like the track feel free to donate to this paypal account: donate via paypal



Official Trailer with some behind the scenes:




Screenshots:
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With Niklas Sandbox Supercross we focused on building a custom supercross track which feels realistic. On the one hand ruts, bumps and textures are scanned from a sandbox, providing a challenge for everybody who is used to the rf replica tracks. On the other hand we tried to make the track as flowing as possibly for racing. Let's rip that track!



Download:
high-res: 2048px textures, 8k scanned ground decals: download (289MB)
medium-res: 1024px textures, 8k scanned ground decals: download (166MB)
medium2-res: 512px textures, 8k scanned ground decals: download (109MB)
low-res: 256px textures, 4k scanned ground decals: download (36MB)



Credits:
Buggy 3d model: shalon melon
Stadium base model: MrShimp2312
sponsoring: Team Blume Racing, Spencer Turley YouTube



Troubleshooting:
Out of virtual memory error: If this error pops up you might want to lower your graphic settings. Due to the big 3d scanned ground decals (4x8k textures) computers with less graphic RAM can run into this problem.
Washed out textures: 4x8k ground textures are looking great, however they don't provide enough information for a whole track. In order to enhance the detail we put smaller decals with normal maps all over the track. Turn on shaders in your graphic settings to get realistic results.
Server error: Modified track or missing shape file sx2016: You have to download 2016 AMA supercross rd 1 - Anaheim download

Re: Niklas Sandbox Supercross

Posted: Sat Mar 18, 2017 9:43 pm
by Triptez(Ethan Parks)
Holy... Lost for words right now. Looks sick as balls!

Re: Niklas Sandbox Supercross

Posted: Sat Mar 18, 2017 9:46 pm
by Donut MX
awww sheeeeeeeet

Re: Niklas Sandbox Supercross

Posted: Sat Mar 18, 2017 9:48 pm
by Mxs Racer 303
DUDE IT"S SO SICK OMG I CANT WAIT TO PLAY IT!!!

Re: Niklas Sandbox Supercross

Posted: Sat Mar 18, 2017 9:51 pm
by MX|VISUALS
incredible

Re: Niklas Sandbox Supercross

Posted: Sat Mar 18, 2017 9:59 pm
by MX|VISUALS
Daytona replica next?

Re: Niklas Sandbox Supercross

Posted: Sat Mar 18, 2017 10:01 pm
by Bower946
these tracks are actually insane. thank you!

Re: Niklas Sandbox Supercross

Posted: Sat Mar 18, 2017 10:02 pm
by AHeckman2
THIS IS BEYOND DOPE!!! Gonna have to make an edit on this ASAP....

Re: Niklas Sandbox Supercross

Posted: Sat Mar 18, 2017 10:12 pm
by Victor173mx
Best mxsim track so far !!!! :shock:

Re: Niklas Sandbox Supercross

Posted: Sat Mar 18, 2017 10:13 pm
by James Parkin #77
Most realistic sx track I have ever played, Good Job! :D

Re: Niklas Sandbox Supercross

Posted: Sat Mar 18, 2017 10:14 pm
by Jose Eduardo317
looks good

Re: Niklas Sandbox Supercross

Posted: Sat Mar 18, 2017 10:23 pm
by dgrau522
Thats the best track in MxSim! Unbelive next level track making! Thanks!

Re: Niklas Sandbox Supercross

Posted: Sat Mar 18, 2017 10:23 pm
by TheBigLez
incredible

Re: Niklas Sandbox Supercross

Posted: Sat Mar 18, 2017 10:24 pm
by MXfish
AHeckman2 wrote:THIS IS BEYOND DOPE!!! Gonna have to make an edit on this ASAP....
Thanks, I'm looking forward to it :D

Re: Niklas Sandbox Supercross

Posted: Sat Mar 18, 2017 10:38 pm
by Tristan.Botteram
So sick dude, so much fun :lol: