2017 RaceFactory Gaming Supercross Rd 13 - St Louis

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barrington314
Posts: 5984
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Team: me
Location: Charleston, SC

2017 RaceFactory Gaming Supercross Rd 13 - St Louis

Postby barrington314 » Wed Mar 29, 2017 4:38 pm

2017 Supercross Rd 13 - St Louis
Image


Password will be posted in this track thread, and in the race topic thread at 9:00pm eastern time. More event information here.

Password: chE6he4@TRestUsecr&64=raSetemAbU
Track Links
High Res

Medium Res
1/2 the texture sizes of high res

MediumV2 Res
High res decal textures, medium res object textures

Low Res
1/2 the texture sizes of medium res


If the flashing bothers you, place this in your personal folder. It will remove all billboards and flashes.
Flash Remover

Image



Round 1 through 12 is now available in a single download to save you significant file space. Delete your old saf's and replace with this.
Note: This is untested, so please contact me and report any issues. Thanks.
High Res

Medium Res
1/2 the texture sizes of high res

MediumV2 Res
High res decal textures, medium res object textures

Low Res
1/2 the texture sizes of medium res
Last edited by barrington314 on Wed Apr 05, 2017 8:58 pm, edited 1 time in total.

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Tiago Freitas #23
Posts: 163
Joined: Fri Dec 16, 2016 6:33 pm
Team: JR Racing Team

Re: 2017 RaceFactory Gaming Supercross Rd 13 - St Louis

Postby Tiago Freitas #23 » Wed Mar 29, 2017 5:27 pm

Awesome!!! As always GOOD JOB Race Factory :D


Dar Bolicki
Posts: 50
Joined: Wed Nov 26, 2014 9:10 pm
Team: RedLine Racing
Location: Canada Eh!

Re: 2017 RaceFactory Gaming Supercross Rd 13 - St Louis

Postby Dar Bolicki » Wed Mar 29, 2017 7:25 pm

Tiago Freitas #23 wrote:Awesome!!! As always GOOD JOB Race Factory :D


^already posted that video for round 8, but nice try my dude^

Yeah Boiiiiiiii!!!!!!!!
Yeah Boi Racing™ & Redline Racing

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mxsrider96
Posts: 3445
Joined: Mon Sep 10, 2012 12:15 am
Team: PoGo
Location: Indiana

Re: 2017 RaceFactory Gaming Supercross Rd 13 - St Louis

Postby mxsrider96 » Wed Mar 29, 2017 7:27 pm

The finish may be a SX triple, but if it doesn't send us up like the finish normally does and should, I'm gonna be really fucking sad
WAR CRY <3

Sun Burn

Single_Trak313
Posts: 7
Joined: Tue Dec 15, 2015 8:35 am
Team: Factory Suzuki

Re: 2017 RaceFactory Gaming Supercross Rd 13 - St Louis

Postby Single_Trak313 » Wed Mar 29, 2017 7:28 pm

High res only 135mb ?! i thought we were gonna hit 600 this time

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cale726
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Team: redbull husqy kawisa
Location: Missouri

Re: 2017 RaceFactory Gaming Supercross Rd 13 - St Louis

Postby cale726 » Wed Mar 29, 2017 8:24 pm

hometown track :D
ayy

Ddavis
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Re: 2017 RaceFactory Gaming Supercross Rd 13 - St Louis

Postby Ddavis » Wed Mar 29, 2017 8:28 pm

Who made this track? That way I know who to lash out in anger during qualifying then praise after the night show because I end up enjoying it :lol: :lol: :lol: :lol:
rF
2015 Unadilla 3rd Place | 15 rF Top 5's | 76 rF Top 10's
'13 7th [250 W] '14 6th [250 E] 9th [450 MX] '15 9th [450 MX] '16 11th [450 MX] '17 7th [450 SX]
EMF
1 career win (450 SX) + 5 podiums
'14 6th [450 SX] '15 5th [450 SX]

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checkerz
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Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: 2017 RaceFactory Gaming Supercross Rd 13 - St Louis

Postby checkerz » Wed Mar 29, 2017 9:22 pm

Ddavis wrote:Who made this track?

The rF Track Crew based on a Feld Track Crew pile of poop on paper scanned to the interwebs, converted to a video in another shit game and then re-drawn to paper by the rF track crew then re-virtualized by the rF track crew to hopefully suck less than the steaming pile that was initially left on the paper.

CeeJayHDz
Posts: 528
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Team: Privateer

Re: 2017 RaceFactory Gaming Supercross Rd 13 - St Louis

Postby CeeJayHDz » Wed Mar 29, 2017 9:36 pm

i was following the track map like 'yeah this layouts quite cool' then i got to the double dragons back... have the dirt wurx crew got a new fetish?
Image

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Ktmrdr11
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Joined: Tue Mar 13, 2012 4:25 am
Team: I think Vurb
Location: Joplin, MO

Re: 2017 RaceFactory Gaming Supercross Rd 13 - St Louis

Postby Ktmrdr11 » Wed Mar 29, 2017 9:36 pm

Most generally i think our track looks/rides better than whats on tv.

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kxalex31
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Location: Louisiana
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Re: 2017 RaceFactory Gaming Supercross Rd 13 - St Louis

Postby kxalex31 » Wed Mar 29, 2017 9:40 pm

I feel like there is gonna be a rut after the double on the left side of the picture irl
Image

Colin Moore #727
Posts: 93
Joined: Mon Nov 23, 2015 7:19 pm

Re: 2017 RaceFactory Gaming Supercross Rd 13 - St Louis

Postby Colin Moore #727 » Wed Mar 29, 2017 11:20 pm

CeeJayHDz wrote:i was following the track map like 'yeah this layouts quite cool' then i got to the double dragons back... have the dirt wurx crew got a new fetish?


Same fucking hate dragons back. there my weekness
Colin Moore

Mr. Wiggles
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Re: 2017 RaceFactory Gaming Supercross Rd 13 - St Louis

Postby Mr. Wiggles » Wed Mar 29, 2017 11:32 pm

checkerz wrote:
Ddavis wrote:Who made this track?

The rF Track Crew based on a Feld Track Crew pile of poop on paper scanned to the interwebs, converted to a video in another shit game and then re-drawn to paper by the rF track crew then re-virtualized by the rF track crew to hopefully suck less than the steaming pile that was initially left on the paper.

So that how to make good tracks
#mosthatedoneinmxsim
Image #nobodysafe

barrington314
Posts: 5984
Joined: Fri Feb 18, 2011 6:03 pm
Team: me
Location: Charleston, SC

Re: 2017 RaceFactory Gaming Supercross Rd 13 - St Louis

Postby barrington314 » Thu Mar 30, 2017 12:19 am

Sorry guys, I overlooked getting the map in the folder this week. Was still sitting on my desktop.
Download this folder and place in your personal folder.

http://www.mediafire.com/file/hcmcuofxs ... is.map.rar

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TheBigLez
Crushed Dissenter
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Team: TM Factory-Racing

Re: 2017 RaceFactory Gaming Supercross Rd 13 - St Louis

Postby TheBigLez » Thu Mar 30, 2017 12:59 am

ye boi


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