Private Supercross Track - Release

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attacker5
Posts: 2226
Joined: Tue Aug 18, 2009 8:53 pm
Team: Ub e moh tow

Private Supercross Track - Release

Post by attacker5 »

Ok,
First off, i would like to say thank you for all the help that you guys have given me (DDmx, Jvl, DJ, Darnhardtfan .etc).
Also, special tanks to Jvl for the decal pack he provided to make this track happen.

This is my first track i made using Photoshop for a displacement map and i think i did alright. I is a simple layout light intensity supercross track, that i personally call GardenCross.

Please give me feedback on how you think the track is. the AI is trained about 2 hours, but still has about a 30 second lag behind my best time.
Give it a go - http://www.mediafire.com/?0mzugjgijyf

Thank you
Bradly #75 :mrgreen:
Kawasakis
Posts: 6583
Joined: Sun Mar 16, 2008 5:32 pm
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Re: Private Supercross Track - Release

Post by Kawasakis »

Pic please.
MXS Cup Winner
AX MX2 Champion

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attacker5
Posts: 2226
Joined: Tue Aug 18, 2009 8:53 pm
Team: Ub e moh tow

Re: Private Supercross Track - Release

Post by attacker5 »

Oh yes, of course, sorry i just forgot. lol :P

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motoxlova#1
Posts: 595
Joined: Sun Sep 06, 2009 6:19 pm
Team: Free lancer
Location: Ky,Northern
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Re: Private Supercross Track - Release

Post by motoxlova#1 »

Overall not a bad track, for a sx track it needs more lines... its a fun track, and it has some good jumps to whip, but some of the double landings are more like the take off's... For a first track pretty good.
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attacker5
Posts: 2226
Joined: Tue Aug 18, 2009 8:53 pm
Team: Ub e moh tow

Re: Private Supercross Track - Release

Post by attacker5 »

Thanks Motoxlova#1,
i agree the double landings are very steep and needs to be landed perfectly or ul fail. Im making my GardenCross 2010 track now, so we will see how it goes.
Thanks
Bradly #75
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