2017 RaceFactory Gaming National Rd03: Lakewood

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Big Smooth one3
Posts: 1056
Joined: Wed Jul 23, 2014 7:17 pm
Team: TMFR [Aulmni]
Location: TN, for now

Re: 2017 RaceFactory Gaming National Rd03: Lakewood

Post by Big Smooth one3 »

checkerz wrote:Let's rebuild the track and rerun the race in the week off :D
Was it actually significantly different? I only halfway paid attention to the video....
Aggressively Mediocre Image
mxsrider96
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Team: PoGo
Location: Indiana

Re: 2017 RaceFactory Gaming National Rd03: Lakewood

Post by mxsrider96 »

Big Smooth one3 wrote:
checkerz wrote:Let's rebuild the track and rerun the race in the week off :D
Was it actually significantly different? I only halfway paid attention to the video....
According to that video, they went back to the old layout which sucks. I like the new one way better cause it gets rid of that stupid off camber sweeper to switchbacks section
WAR CRY <3
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mx985
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Joined: Mon Sep 07, 2009 8:37 am
Team: Privateer
Location: southern commiefornia

Re: 2017 RaceFactory Gaming National Rd03: Lakewood

Post by mx985 »

why not just put some new texs on the 2015 version, and fix it up a lil i was just playing the 15 version it rides pretty good as is.
Carlos15mx
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Team: Privateer

Re: 2017 RaceFactory Gaming National Rd03: Lakewood

Post by Carlos15mx »

barrington314 wrote:
Racers52 wrote:Image
RaceFactory Gaming Event Information

Be sure to download both the track and object pack.

Round 3 Tracks:
High Resolution
Medium Resolution
Low Resolution
Ultra Low Resolution
Trackinfo

Object Pack: If you have already downloaded this previously, you don't need to again.
High Resolution
Medium Resolution
Low Resolution
Ultra Low Resolution

Resolution descriptions:
High - original content
Medium - 1/2 resolution on all texture types of high version.
Low - 1/2 resolution on all texture types of medium version.
Ultra Low - 1/2 resolution on all texture types of low version. Bare bones. Many of the objects around the track will be missing. Only the essentials remain.
Other versions might be possible at a later time, upon suggestion.
For best compatibility, if using an ultralow version of the object pack, be sure to use the ultralow version of the track. Vice versa.
If you want high res ground textures but medium or low object resolution, then download a high version of track, and a med or low version of object pack.
mxbro65
Posts: 78
Joined: Sun Oct 26, 2014 9:34 pm
Team: aids

Re: 2017 RaceFactory Gaming National Rd03: Lakewood

Post by mxbro65 »

SICK TRACK
MOTOZ293
Posts: 3054
Joined: Wed Mar 06, 2013 7:17 pm
Team: Hog Heaven Racing
Location: Ohio

Re: 2017 RaceFactory Gaming National Rd03: Lakewood

Post by MOTOZ293 »

mxbro65 wrote:SICK TRACK
People like you need to leave this community
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ROSE822
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Joined: Mon Mar 17, 2014 6:41 pm
Team: Hidden Design
Location: United Kingdom

Re: 2017 RaceFactory Gaming National Rd03: Lakewood

Post by ROSE822 »

mxbro65 wrote:SICK TRACK
me dnt like u
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808
Crushed Dissenter
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Joined: Tue Feb 21, 2017 5:08 am

Re: 2017 RaceFactory Gaming National Rd03: Lakewood

Post by 808 »

I actually fucking downloaded this shit a second time without paying attention. Only realized i fucked up when i saw somebody talk about all the different line choices.
James_122 wrote:The old folks home should limit you fossils on how much internet time you get a day. Hopefully they mashed your turkey meat up enough so you can chew it.
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Matias43_
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Joined: Sun Aug 23, 2015 5:38 am
Location: NJ

Re: 2017 RaceFactory Gaming National Rd03: Lakewood

Post by Matias43_ »

Image

i really thought
eblock_15
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Location: Connecticut
Contact:

Re: 2017 RaceFactory Gaming National Rd03: Lakewood

Post by eblock_15 »

Same Matias, I got a little to excited.
I am the one and only Larry Lawn Dart, if you see me on the track I will probably be on the ground - Eli Block
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