Page 1 of 3

2017 RaceFactory Gaming National Rd09: Washougal

Posted: Wed Jul 26, 2017 5:01 pm
by barrington314
Racers52 wrote:Image
RaceFactory Gaming Event Information

Be sure to download both the track and object pack.

Round 9 Tracks:
High Resolution
Medium Resolution
Low Resolution
Ultra Low Resolution
Trackinfo

Object Pack: If you have already downloaded this previously, you don't need to again.
High Resolution
Medium Resolution
Low Resolution
Ultra Low Resolution

Resolution descriptions:
High - original content
Medium - 1/2 resolution on all texture types of high version. High decal overlay.
Low - 1/2 resolution on all texture types of medium version.
Ultra Low - 1/2 resolution on all texture types of low version. Bare bones. Many of the objects around the track will be missing. Only the essentials remain.
Other versions might be possible at a later time, upon suggestion.
For best compatibility, if using an ultralow version of the object pack, be sure to use the ultralow version of the track. Vice versa.
If you want high res ground textures but medium or low object resolution, then download a high version of track, and a med or low version of object pack.

Re: 2017 RaceFactory Gaming National Rd09: Washougal

Posted: Wed Jul 26, 2017 5:24 pm
by mx201
Hide ya kids hide ya wife

Re: 2017 RaceFactory Gaming National Rd09: Washougal

Posted: Wed Jul 26, 2017 5:30 pm
by IsaiahDickerson60
Any server with the track yet?

Re: 2017 RaceFactory Gaming National Rd09: Washougal

Posted: Wed Jul 26, 2017 5:34 pm
by Tbonemx428
Track is soooo sick!

Re: 2017 RaceFactory Gaming National Rd09: Washougal

Posted: Wed Jul 26, 2017 5:36 pm
by Atom6246
Track is pretty dope so far. Nice job guys

Re: 2017 RaceFactory Gaming National Rd09: Washougal

Posted: Wed Jul 26, 2017 5:44 pm
by Ddavis
Ah, Washougal. I've been twice, got a holeshot (in 85 beginner but still felt sick) and 4th both years. Always love coming back to this venue (even if its virtually nowadays). I've also had some good motos here on sim! :wink: 8)

Re: 2017 RaceFactory Gaming National Rd09: Washougal

Posted: Wed Jul 26, 2017 6:40 pm
by barrington314
Atom6246 wrote:Track is pretty dope so far. Nice job guys
JGMX helped update the terrain this year. I'd say he did pretty well.

Re: 2017 RaceFactory Gaming National Rd09: Washougal

Posted: Wed Jul 26, 2017 6:46 pm
by jgmtbike
barrington314 wrote:
Atom6246 wrote:Track is pretty dope so far. Nice job guys
JGMX helped update the terrain this year. I'd say he did pretty well.
Glad to have been a part of this!! :D :D :D

Re: 2017 RaceFactory Gaming National Rd09: Washougal

Posted: Wed Jul 26, 2017 7:56 pm
by AHeckman2
Bumps seem rather large and abrupt in some spots, and the former split line ruts aren't so much ruts as they are mini burms lol. I just feel everything could be scaled down and it would race better. Still fun to find a flow on it though.

Re: 2017 RaceFactory Gaming National Rd09: Washougal

Posted: Wed Jul 26, 2017 8:01 pm
by checkerz
Putting up on MXSLobby servers as I can. Site started lagging out on me a bit.

Re: 2017 RaceFactory Gaming National Rd09: Washougal

Posted: Wed Jul 26, 2017 9:01 pm
by Tbonemx428
checkerz wrote:Putting up on MXSLobby servers as I can. Site started lagging out on me a bit.
When's qually up?

Re: 2017 RaceFactory Gaming National Rd09: Washougal

Posted: Wed Jul 26, 2017 9:34 pm
by Racers52
AHeckman2 wrote:Bumps seem rather large and abrupt in some spots, and the former split line ruts aren't so much ruts as they are mini burms lol. I just feel everything could be scaled down and it would race better. Still fun to find a flow on it though.
I think these are the most realistic sized ruts this year so far.

Re: 2017 RaceFactory Gaming National Rd09: Washougal

Posted: Wed Jul 26, 2017 9:35 pm
by Ddavis
This feels nothing like the real Washougal in my opinion, but hey, it's fun so I'm not really complaining, just giving my opinion.

Personally I prefer this style of tracks for nationals, the ruts flow well but they aren't so jagged they make you crash. It doesn't matter how the track builders make ruts, we'll find a way to rail them, so its good when they flow good.

Re: 2017 RaceFactory Gaming National Rd09: Washougal

Posted: Wed Jul 26, 2017 9:44 pm
by RFX_corentin_12
Image

skillz

Re: 2017 RaceFactory Gaming National Rd09: Washougal

Posted: Wed Jul 26, 2017 10:08 pm
by JMaxwell26
I like the bigger scale myself, horsepower hill actually feels big.