ADSX -2017 Fun Supercross

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romainzam
Posts: 8
Joined: Mon Jul 24, 2017 8:34 pm
Team: Privateer

ADSX -2017 Fun Supercross

Post by romainzam »

sethypeety
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Re: ADSX -2017 Fun Supercross

Post by sethypeety »

This track is very fun to play, it has a really good flow. The whoop section is huge though and find myself doubling through it like 80% of the time. The track looks really good to.
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checkerz
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Re: ADSX -2017 Fun Supercross

Post by checkerz »

Track is pretty dang bad ass. Great work. Jump shapes and everything is really cool. Love the big whoops.

Couple things:
1) The berms are super bumpy at the top where the steep edge is. A bit of blur/smoothing here would fix this.
2) The Triple/tabletop thing around the far end is a bit unrealistic scaled compared to the rest of the track.
3) The rhythm before the whoops ends on a big jump; typically IRL the last jump in a section will be smaller. Nothing "wrong" with it, just something I've always noted.

Lastly, I'd like to put this thing up on the erode test server mainly to see how those whoops develop lines. Would you mind if I smoothed the berm tops, added an erode tileinfo (or multiple tests), and lowered the normal map on the on track decals and released an erode test version?

Great work and thank you for sharing.
romainzam
Posts: 8
Joined: Mon Jul 24, 2017 8:34 pm
Team: Privateer

Re: ADSX -2017 Fun Supercross

Post by romainzam »

Thanks, everyone, it's nice :D :D
honda
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Re: ADSX -2017 Fun Supercross

Post by honda »

Nice track good job!
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