2017 RaceFactory Gaming National Rd10: Unadilla

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barrington314
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2017 RaceFactory Gaming National Rd10: Unadilla

Postby barrington314 » Thu Aug 10, 2017 4:48 am

Racers52 wrote:Image


RaceFactory Gaming Event Information

Be sure to download both the track and object pack.

Round 10 Tracks:
High Resolution
Medium Resolution
Low Resolution
Ultra Low Resolution
Trackinfo

Object Pack: If you have already downloaded this previously, you don't need to again.
High Resolution
Medium Resolution
Low Resolution
Ultra Low Resolution

Resolution descriptions:
High - original content
Medium - 1/2 resolution on all texture types of high version. High decal overlay.
Low - 1/2 resolution on all texture types of medium version.
Ultra Low - 1/2 resolution on all texture types of low version. Bare bones. Many of the objects around the track will be missing. Only the essentials remain.
Other versions might be possible at a later time, upon suggestion.
For best compatibility, if using an ultralow version of the object pack, be sure to use the ultralow version of the track. Vice versa.
If you want high res ground textures but medium or low object resolution, then download a high version of track, and a med or low version of object pack.

Dunivant25
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Re: 2017 RaceFactory Gaming National Rd10: Unadilla

Postby Dunivant25 » Thu Aug 10, 2017 4:52 am

UNAFUCKINDILLAAAAA
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Atom6246
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Re: 2017 RaceFactory Gaming National Rd10: Unadilla

Postby Atom6246 » Thu Aug 10, 2017 4:55 am

diller
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ColtonM
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Re: 2017 RaceFactory Gaming National Rd10: Unadilla

Postby ColtonM » Thu Aug 10, 2017 6:18 am

no
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mxsrider96
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Re: 2017 RaceFactory Gaming National Rd10: Unadilla

Postby mxsrider96 » Thu Aug 10, 2017 1:37 pm

Is this track mostly made from the erode test tracks, or is all the roughness done by hand like usual?
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AHeckman2
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Re: 2017 RaceFactory Gaming National Rd10: Unadilla

Postby AHeckman2 » Thu Aug 10, 2017 2:21 pm

mxsrider96 wrote:Is this track mostly made from the erode test tracks, or is all the roughness done by hand like usual?

I can tell its from the erode tests, and I don't like it
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Andreasber
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Re: 2017 RaceFactory Gaming National Rd10: Unadilla

Postby Andreasber » Thu Aug 10, 2017 2:45 pm

AHeckman2 wrote:I can tell its from the erode tests, and I don't like it

The track is pretty good in my opinion. Some places its a bit weird, but after all i like it :D
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reddead422
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Re: 2017 RaceFactory Gaming National Rd10: Unadilla

Postby reddead422 » Thu Aug 10, 2017 5:33 pm

worst rf track to date and it came out late :lol:. I pay to race tracks made by CREATORS that are released ON TIME but instead i get to race on a track made using a feature that wont even be on during the race. What sense does that make? Half of the jump faces just have random kickers at the top and the breaking bumps just flip you over. Shoulda just let jgmx make the track if you guys didnt have time to make the track :roll:

barrington314
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Re: 2017 RaceFactory Gaming National Rd10: Unadilla

Postby barrington314 » Thu Aug 10, 2017 5:40 pm

reddead422 wrote:worst rf track to date and it came out late :lol:. I pay to race tracks made by CREATORS that are released ON TIME but instead i get to race on a track made using a feature that wont even be on during the race. What sense does that make? Half of the jump faces just have random kickers at the top and the breaking bumps just flip you over. Shoulda just let jgmx make the track if you guys didnt have time to make the track :roll:

What's your paypal? I'll give you $2.08 back.

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Atom6246
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Re: 2017 RaceFactory Gaming National Rd10: Unadilla

Postby Atom6246 » Thu Aug 10, 2017 5:57 pm

barrington314 wrote:
reddead422 wrote:worst rf track to date and it came out late :lol:. I pay to race tracks made by CREATORS that are released ON TIME but instead i get to race on a track made using a feature that wont even be on during the race. What sense does that make? Half of the jump faces just have random kickers at the top and the breaking bumps just flip you over. Shoulda just let jgmx make the track if you guys didnt have time to make the track :roll:

What's your paypal? I'll give you $2.08 back.

uhhh yeah tracks fucking terrible m8

can I have $2?
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checkerz
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Re: 2017 RaceFactory Gaming National Rd10: Unadilla

Postby checkerz » Thu Aug 10, 2017 6:18 pm

Actually the tracks are free whether you pay to race or not. Before the season, we said we weren't promising any updates to tracks and have way over delivered to this point. And it isn't late...later than you'd like maybe, but before Thursday isn't late.

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reddead422
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Re: 2017 RaceFactory Gaming National Rd10: Unadilla

Postby reddead422 » Thu Aug 10, 2017 6:21 pm

checkerz wrote:goodpoints
sorry for sounding like an idiot im just butthurt that im bad at the track i guess :oops:

ROSE822
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Re: 2017 RaceFactory Gaming National Rd10: Unadilla

Postby ROSE822 » Thu Aug 10, 2017 6:24 pm

Nobody wants JGMX style tracks
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HarryWhite71
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Re: 2017 RaceFactory Gaming National Rd10: Unadilla

Postby HarryWhite71 » Thu Aug 10, 2017 6:26 pm

I think the tracks quite good tbh
pro goon

barrington314
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Re: 2017 RaceFactory Gaming National Rd10: Unadilla

Postby barrington314 » Thu Aug 10, 2017 6:42 pm

Atom6246 wrote:
barrington314 wrote:
reddead422 wrote:worst rf track to date and it came out late :lol:. I pay to race tracks made by CREATORS that are released ON TIME but instead i get to race on a track made using a feature that wont even be on during the race. What sense does that make? Half of the jump faces just have random kickers at the top and the breaking bumps just flip you over. Shoulda just let jgmx make the track if you guys didnt have time to make the track :roll:

What's your paypal? I'll give you $2.08 back.

uhhh yeah tracks fucking terrible m8

can I have $2?

Yes, I'll personally refund you. But I'll also be withdrawing your sign up for this round. PM me if that is the course you'd like to take.


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