KaWorkz:Edgy designs training compound

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honda
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KaWorkz:Edgy designs training compound

Postby honda » Wed Sep 06, 2017 7:23 pm

[imghttps://scontent-lht6-1.xx.fbcdn.net/v/t35.0-12/20904168_507728516244515_609598604_o.png?oh=e5c124dc6d4f7eedc900818ccbb44b1a&oe=59B319FF][/img]
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this is my track tell me what you think made by KaWorkz so ask him any question anyway i hope you enjoy

honda
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Re: KaWorkz:Edgy designs training compound

Postby honda » Wed Sep 06, 2017 7:25 pm


juaco1472
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Re: KaWorkz:Edgy designs training compound

Postby juaco1472 » Wed Sep 06, 2017 9:45 pm

Well, if u payed for the track you had been ripped off AF(tracks looks like kaworkz made it without dedication and fast as fuck cause some decals are not in the right position, there is some trees on the mx track, on sx the big tripple face is so fucked up lands you direct to the fucking frontflip) but if you didnt pay for this, its a good track

kylemx322
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Re: KaWorkz:Edgy designs training compound

Postby kylemx322 » Wed Sep 06, 2017 9:53 pm

juaco1472 wrote:Well, if u payed for the track you had been ripped off AF(tracks looks like kaworkz made it without dedication and fast as fuck cause some decals are not in the right position, there is some trees on the mx track, on sx the big tripple face is so fucked up lands you direct to the fucking frontflip) but if you didnt pay for this, its a good track


When you get your double dank friend to comment for a bad rep
For Custom replica track and compounds, Renders and GFX contact me @ https://www.facebook.com/KAWORKZ/
Hit up Delb for some sick stuff!!!
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Motocross375
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Re: KaWorkz:Edgy designs training compound

Postby Motocross375 » Wed Sep 06, 2017 10:15 pm

its white
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Motocross375
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Re: KaWorkz:Edgy designs training compound

Postby Motocross375 » Wed Sep 06, 2017 10:17 pm

Motocross375 wrote:its white

nvm :oops:
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Big Smooth one3
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Re: KaWorkz:Edgy designs training compound

Postby Big Smooth one3 » Wed Sep 06, 2017 10:50 pm

Out of pure curiosity - was this track a "paid for" design? No implications included in the question, just wondering based on other comments.
Justin Smedley | #304 | UID 13800 | Aggressively Mediocre Image

chadp
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Joined: Mon Sep 28, 2015 3:49 am
Team: Privateer

Re: KaWorkz:Edgy designs training compound

Postby chadp » Thu Sep 07, 2017 3:29 am

can anyone explain why whenever i try to extract the file it says cannot open file as archive because its been happening on a lot of links lately

Smerwin43
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Re: KaWorkz:Edgy designs training compound

Postby Smerwin43 » Thu Sep 07, 2017 4:30 am

Motocross375 wrote:
Motocross375 wrote:its white

nvm :oops:

How did you fix it? Ive re-installed it and the secondary folders arent in the main one but its still showing up white

juaco1472
Posts: 43
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Team: Double Dank

Re: KaWorkz:Edgy designs training compound

Postby juaco1472 » Thu Sep 07, 2017 3:57 pm

kylemx322 wrote:
juaco1472 wrote:Well, if u payed for the track you had been ripped off AF(tracks looks like kaworkz made it without dedication and fast as fuck cause some decals are not in the right position, there is some trees on the mx track, on sx the big tripple face is so fucked up lands you direct to the fucking frontflip) but if you didnt pay for this, its a good track


When you get your double dank friend to comment for a bad rep

double dank doesn't exists anymore, now it's UnitedMXS we mixed up with other team lol. also my comment is really true lmao

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jonracer594
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Re: KaWorkz:Edgy designs training compound

Postby jonracer594 » Thu Sep 07, 2017 4:10 pm

kylemx322 wrote:
juaco1472 wrote:Well, if u payed for the track you had been ripped off AF(tracks looks like kaworkz made it without dedication and fast as fuck cause some decals are not in the right position, there is some trees on the mx track, on sx the big tripple face is so fucked up lands you direct to the fucking frontflip) but if you didnt pay for this, its a good track


When you get your double dank friend to comment for a bad rep

Tbh the decals are really bad. I mean the offtrack decals look like they are 12px textures... And this is definetly not the best work that you have done comparing to Trapland. Maybe that because you didnt spend as much time on this one as you did on the other but whatever it is this track is just not really great.. But in the end thats just my two cents and you can do whatever you want.
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USABMXER1
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Re: KaWorkz:Edgy designs training compound

Postby USABMXER1 » Thu Sep 07, 2017 5:00 pm

So for everybody that is hating on the track, it's a really good track, not every rut on the track is perfect but that just makes it more fun and makes you have to think outside of the box and hit different lines. Last night I did a 40 minute session with a friend on it just having fun and hitting big lines. If you're just hitting the main lines on the motocross track then you won't be having any fun at all. You've got to go big on it so that you can really experience the track for its true potential. As for the supercross tracks I do think that they could've been built a little bit better than they were but it's a track that is meant to have fun on and they are both fun tracks, just like the motocross track it makes you have to hit different lines on them. But you guys really need to stop complaining about off track details, when you pay for a track I am 100% sure that you're paying for the track to be made for having fun or training on, not for it to have the absolutely best environment in the entire game! A track creator isn't going to spend all of his time creating an environment, and who knows, maybe the dude that bought it put him on a time schedule and Kyle got everything done as fast as he could with it still being fun. For a really quality track it isn't going to be a day's worth of work, doing everything on a track takes a bit of time and is going to take multiple days. Just take in the amount of time that the rF crew takes to make their tracks, that is with having multiple different people working on them to get it done. Granted they are making replica tracks, it still takes a lot of time to get it all ready, and personally a replica is harder to do because you've got to get just about every little thing as perfect as you possibly can for people to not bitch about it on the forums, and even then they'll find something to bitch about on it. The point is you'll never be able to create the perfect track with the perfect environment and get it all done better than what everybody else has been riding. Just download the track and have some fun on it because after all it's just a video-game and it isn't life or death here.

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Itz Raidox
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Re: KaWorkz:Edgy designs training compound

Postby Itz Raidox » Fri Sep 08, 2017 4:13 am

USABMXER1 wrote:Track is Shit

Fixed Your Quote :lol: :lol:
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Aaron Hall
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Re: KaWorkz:Edgy designs training compound

Postby Aaron Hall » Fri Sep 08, 2017 9:25 am

Big Smooth one3 wrote:Out of pure curiosity - was this track a "paid for" design? No implications included in the question, just wondering based on other comments.

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Andreasber
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Re: KaWorkz:Edgy designs training compound

Postby Andreasber » Fri Sep 08, 2017 10:04 pm

Motocross375 wrote:its white

tracks white for me lol
2016 Brasilian 250 Champion | 2017 rF Amateur 2nd OA | 2017 MXSIM CUP 1st OA
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