[RELEASE] Mintop MX

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AtlasZoor
Posts: 15
Joined: Wed Aug 02, 2017 12:51 am
Team: Atlas Trackworks

[RELEASE] Mintop MX

Postby AtlasZoor » Sun Sep 24, 2017 11:42 pm

Thank you guys so much! The support on my last track was amazing it really means a lot. But sadly expect a slow down on tracks. School has been taking much of my time, but I will try and keep making them.

This track (I think) has some really great flow. It has big jumps that are easy to throw whips on, but some roughness to make it not a completely easy. Also it has some technical section and corners. Anyway I hope you enjoy!

Thanks so much too...

Niklas object pack and Julian Liebers practice track for objects!
Tortilla flats for the sky box!
RedBuddsCreek for the decals!
Horsin SX for the barn
Jlv for the game!
Sorry if I forgot anyone...

http://www.mediafire.com/file/tta4h33kb ... Mintop.rar

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PLEASE COMMENT WHAT YOU THINK (This helps me gauge what you guys like and don't like. It helps me make better tracks in the future)
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ivarrr
Posts: 5
Joined: Mon May 15, 2017 2:13 pm
Team: Privateer Racing #1
Location: Stockholm

Re: [RELEASE] Mintop MX

Postby ivarrr » Mon Sep 25, 2017 12:08 am

Sick track man, really like the flow the track has!
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froman459
Posts: 33
Joined: Wed Nov 30, 2016 9:09 pm
Team: Privateer

Re: [RELEASE] Mintop MX

Postby froman459 » Mon Sep 25, 2017 8:18 pm

Man, I'm hooked on this track! I love it!
459|Noob

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damonko
Posts: 59
Joined: Sat Feb 15, 2014 4:03 pm
Team: Tavella Bros Racing

Re: [RELEASE] Mintop MX

Postby damonko » Mon Sep 25, 2017 8:27 pm

Server : TavellaBrosRacing.mxsim.fr:19836

I'm Running This Track on My Server if anyone wanna come down :D

Btw Man Great Track Really Love it

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ColtonD719
Posts: 99
Joined: Tue Jun 21, 2016 4:15 am
Team: Privateer
Location: California
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Re: [RELEASE] Mintop MX

Postby ColtonD719 » Mon Sep 25, 2017 8:46 pm

Nice work! Fun flow, and really good amount of roughness. The shape of everything is really well formed and rides naturally. I also appreciate that the bumps/ruts are easy to see. One thing that is not easy to see is which way to turn at the start. I figured it out pretty quick, but it would be nice if it was a little more obvious. Also, don't know if it's just me, but the trees don't show up for some reason.

I look forward to the next one!
Colton, Track Creator

Released MXS Tracks

froman459
Posts: 33
Joined: Wed Nov 30, 2016 9:09 pm
Team: Privateer

Re: [RELEASE] Mintop MX

Postby froman459 » Mon Sep 25, 2017 8:57 pm

damonko wrote:Server : TavellaBrosRacing.mxsim.fr:19836

I'm Running This Track on My Server if anyone wanna come down :D

Btw Man Great Track Really Love it



Are you doing any fun races or elim's any time soon?
459|Noob

JMaxwell26
Posts: 28
Joined: Fri Apr 18, 2014 7:01 pm
Team: Privateer
Location: San Diego, California

Re: [RELEASE] Mintop MX

Postby JMaxwell26 » Mon Sep 25, 2017 11:32 pm

Tree's don't show up for me either. Tried downloading the tracks you listed under decals/objects but no luck.

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JasonFelkey
Crushed Dissenter
Posts: 32
Joined: Thu Jun 15, 2017 5:09 am
Team: Decal Works
Location: Rockford, IL
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Re: [RELEASE] Mintop MX

Postby JasonFelkey » Tue Sep 26, 2017 1:55 am

Client track modified, downloaded all the tracks listed above not sure what I need. I feel like a noob sorry
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AtlasZoor
Posts: 15
Joined: Wed Aug 02, 2017 12:51 am
Team: Atlas Trackworks

Re: [RELEASE] Mintop MX

Postby AtlasZoor » Tue Sep 26, 2017 1:58 am

Fixed The trees on the track!

NEW LINK!!!! REPLACE THE OLD TRACK WITH THIS
http://www.mediafire.com/file/tta4h33kb ... Mintop.rar
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AtlasZoor
Posts: 15
Joined: Wed Aug 02, 2017 12:51 am
Team: Atlas Trackworks

Re: [RELEASE] Mintop MX

Postby AtlasZoor » Tue Sep 26, 2017 1:59 am

JMaxwell26 wrote:Tree's don't show up for me either. Tried downloading the tracks you listed under decals/objects but no luck.

Sorry about that! New link below!
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AtlasZoor
Posts: 15
Joined: Wed Aug 02, 2017 12:51 am
Team: Atlas Trackworks

Re: [RELEASE] Mintop MX

Postby AtlasZoor » Tue Sep 26, 2017 2:19 am

ColtonD719 wrote:Nice work! Fun flow, and really good amount of roughness. The shape of everything is really well formed and rides naturally. I also appreciate that the bumps/ruts are easy to see. One thing that is not easy to see is which way to turn at the start. I figured it out pretty quick, but it would be nice if it was a little more obvious. Also, don't know if it's just me, but the trees don't show up for some reason.

I look forward to the next one!


Thanks so much for the feedback! I never really thought about the start turn very much, but I will be sure to make it clear in the next. Thanks for pointing that out. Also just reposted a link for the track. Fixed the trees. Make sure you redownload!
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Iron883
Posts: 10
Joined: Sat Dec 10, 2016 5:29 am
Team: Privateer

Re: [RELEASE] Mintop MX

Postby Iron883 » Tue Sep 26, 2017 2:20 am

Sick track man. Love it. Keep them coming!

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Itz Raidox
Posts: 180
Joined: Wed Jan 11, 2017 11:37 am
Team: SKDA
Location: Straya
Contact:

Re: [RELEASE] Mintop MX

Postby Itz Raidox » Tue Sep 26, 2017 5:28 am

really like the ruts :P :P
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masa69
Posts: 4
Joined: Mon Sep 04, 2017 1:35 pm
Team: Privateer

Re: [RELEASE] Mintop MX

Postby masa69 » Tue Sep 26, 2017 4:26 pm

Hello! This track is so good but when i go online server "client track modified-does not match server track" What ido?

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AtlasZoor
Posts: 15
Joined: Wed Aug 02, 2017 12:51 am
Team: Atlas Trackworks

Re: [RELEASE] Mintop MX

Postby AtlasZoor » Tue Sep 26, 2017 5:41 pm

masa69 wrote:Hello! This track is so good but when i go online server "client track modified-does not match server track" What ido?


Hmm I'm not sure why it says that. I posted a new link that fixed a problem with the trees. Maybe try re downloading the track.
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