[RELEASE] Mintop MX

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imboredd:\\
Posts: 78
Joined: Sun Jan 08, 2012 8:16 pm
Team: Privateer

Re: [RELEASE] Mintop MX

Post by imboredd:\\ »

My track is all black, any help?
damonko
Posts: 116
Joined: Sat Feb 15, 2014 4:03 pm
Team: TavellaBrosRacing

Re: [RELEASE] Mintop MX

Post by damonko »

http://forum.mxsimulator.com/viewtopic.php?f=6&t=46708 <---- EVERYONE FUN RACE TODAY AT THIS TRACK 8:30PM EST 9-26-17

ILL SEE YOU THERE :)
TavellaBrosRacing is back! :D
Andy_Hack
Posts: 2441
Joined: Mon Nov 01, 2010 11:47 am
Team: SplitFire
Location: Germany/Bavaria
Contact:

Re: [RELEASE] Mintop MX

Post by Andy_Hack »

It's a masterpiece
*fancy signature*
d4u5d6u7 wrote:good staff, nice skins, like
Andy_Hack
Posts: 2441
Joined: Mon Nov 01, 2010 11:47 am
Team: SplitFire
Location: Germany/Bavaria
Contact:

Re: [RELEASE] Mintop MX

Post by Andy_Hack »

imboredd:\ wrote:My track is all black, any help?
turn on the lights bro
*fancy signature*
d4u5d6u7 wrote:good staff, nice skins, like
JMaxwell26
Posts: 41
Joined: Fri Apr 18, 2014 7:01 pm
Team: Privateer
Location: San Diego, California

Re: [RELEASE] Mintop MX

Post by JMaxwell26 »

Thanks for the re-upload. Track's atmosphere comes together much nicer with the trees. Another grade A build. Ruts are on point. Jump faces all boot you pretty well and even. Really like how you make the sections flow in your tracks.
I was trying to think of any feedback but I couldn't come up with too much. The start straight is confusing as to which way to go which could be fixed by making the right side have more of an angled turn. The track could use a few more track markers imo, isn't that big a deal but it seems a bit bare bones (although maybe this is a style you were going for). Also that back area step up has kind of weird line-bump/ruts going through it that just stick out. All minor issues though, the actual track is really fun to ride.

I'll be waiting for the next one, don't make us wait to long!
froman459
Posts: 46
Joined: Wed Nov 30, 2016 9:09 pm
Team: Privateer

Re: [RELEASE] Mintop MX

Post by froman459 »

damonko wrote:http://forum.mxsimulator.com/viewtopic.php?f=6&t=46708 <---- EVERYONE FUN RACE TODAY AT THIS TRACK 8:30PM EST 9-26-17

ILL SEE YOU THERE :)
Did the server fill up??? I couldn't get in!
459|Noob
Brad_Smith
Posts: 220
Joined: Tue Aug 29, 2017 11:11 pm
Location: Aus

Re: [RELEASE] Mintop MX

Post by Brad_Smith »

JMaxwell26 wrote:Thanks for the re-upload. Track's atmosphere comes together much nicer with the trees. Another grade A build. Ruts are on point. Jump faces all boot you pretty well and even. Really like how you make the sections flow in your tracks.
I was trying to think of any feedback but I couldn't come up with too much. The start straight is confusing as to which way to go which could be fixed by making the right side have more of an angled turn. The track could use a few more track markers imo, isn't that big a deal but it seems a bit bare bones (although maybe this is a style you were going for). Also that back area step up has kind of weird line-bump/ruts going through it that just stick out. All minor issues though, the actual track is really fun to ride.

I'll be waiting for the next one, don't make us wait to long!
Knows were its at ^^

Keen for the next one <3
Image
Flo#114
Posts: 759
Joined: Mon Aug 22, 2011 7:01 pm
Team: FCrew/Twöla
Location: France, Strasbourg

Re: [RELEASE] Mintop MX

Post by Flo#114 »

froman459 wrote:Man, I'm hooked on this track! I love it!
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Tom cortvriendt
Posts: 2315
Joined: Wed Oct 07, 2009 12:48 pm
Location: Netherlands

Re: [RELEASE] Mintop MX

Post by Tom cortvriendt »

I don't really post that much anymore, but I had to login for this one. Damn, what a track! Rode 20 laps straight without getting bored. Cant wait for your next one.
motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol
HarryWhite71
Posts: 992
Joined: Sun Jan 24, 2016 12:21 am
Team: TMFR
Location: United Kingdom

Re: [RELEASE] Mintop MX

Post by HarryWhite71 »

Track flows very well! Good job and hope to see more
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Nick#126
Posts: 1067
Joined: Wed Feb 08, 2012 7:14 pm
Team: Privateer
Location: Veldhoven, The Netherlands
Contact:

Re: [RELEASE] Mintop MX

Post by Nick#126 »

Absolutely amazing track, such a good flow and so much fun! Thanks a lot and hope to see more tracks from you in the future!
Nick van Gerwen
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Wahlamt
Posts: 7933
Joined: Mon Sep 13, 2010 3:15 pm
Team: MLG Compton
Location: Sweden
Contact:

Re: [RELEASE] Mintop MX

Post by Wahlamt »

Fun to play, nice to just ride around on for fun :)
jonracer594
Posts: 576
Joined: Sat Sep 12, 2015 4:17 pm
Location: Germany
Contact:

Re: [RELEASE] Mintop MX

Post by jonracer594 »

It's a masterpiece
Image
Burdine421
Posts: 107
Joined: Mon Nov 02, 2015 4:42 am
Location: Kentucky

Re: [RELEASE] Mintop MX

Post by Burdine421 »

Little late to find this awesome track man! Hope to see more in the near future.
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Tiago Freitas #23
Posts: 312
Joined: Fri Dec 16, 2016 6:33 pm
Team: JR Racing Team
Contact:

Re: [RELEASE] Mintop MX

Post by Tiago Freitas #23 »

Hey Atlas, spend some laps on your track and it does look awesome, super funny and i didn’t get bored, but i think you should improve:
• Those ruts on the jumps are a little bit weird

Things that makes your track unique:
• Those fucking ruts and corners are super awesome and well built, you can just wide open the 125 and even the 250f
• Jumps have a good flow, it’s good for Whips

Conclusion:
• Other than that complainment you’re a good track builder and hope to see more tracks coming from you!

Good Job :D
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