NTF!!

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TylerNutter 17
Posts: 57
Joined: Sat Feb 13, 2010 4:53 pm
Team: Adept Graphics
Location: knoxville, TN

NTF!!

Post by TylerNutter 17 »

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here is my my first track i cept it underwraps since i didn't think anyone would think much of it but it has helped me tremendously with training and testing and is also fun and ive turned many laps on it so i give you this mxs community hope you like it.

DLvv
http://www.mediafire.com/file/kzgwikmqgmw/NTF!!.rar
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MX196
Posts: 2263
Joined: Thu Feb 11, 2010 1:02 am
Team: Privateer

Re: NTF!!

Post by MX196 »

Looks cool. Im downloading it now. :D
Mbutler183
Crushed Dissenter
Posts: 1929
Joined: Tue Feb 17, 2009 9:57 pm
Team: Creme Egg

Re: NTF!!

Post by Mbutler183 »

Nice copy and paste track, who did you rip it from? i can see the grass outline of where you copied and pasted it onto a blank black background. lame.
TylerNutter 17
Posts: 57
Joined: Sat Feb 13, 2010 4:53 pm
Team: Adept Graphics
Location: knoxville, TN

Re: NTF!!

Post by TylerNutter 17 »

to be honest i dont even know how to copy and past or any of that stuff its completely original try to find a track that looks like it i actually put time into it it would be pointless to rip something from someone and get credit cause that would just show how lazy someone is
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dearnhardtfan7
Posts: 1095
Joined: Sat Mar 22, 2008 2:05 am
Team: Privateer
Location: Trafford Alabama

Re: NTF!!

Post by dearnhardtfan7 »

actually those outlines are from where he didn't update the shading before starting on the track. When you start a blank track, use smooth and set strength to 0 and focus to 100, zoom out until you can get all of the map inside the circle and click once and that will reset the shading so you won't have the light and dark boxes like you do.

And butler, you should probably take your finger off the flame button. You shouldn't be so quick to yell "rip" on someone. Just saying.
R.I.P. Jacob Nash #241
PSN-chrismri463
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xfire--cmarona463
Smokecheck
Posts: 172
Joined: Tue Dec 15, 2009 6:03 pm
Team: Privateer
Location: Carlsbad, CA
Contact:

Re: NTF!!

Post by Smokecheck »

Hey tyler......have you ridden your track at all? I am gonna be honest, the layouts are great but the jumps are totally unusable. Try going back in and smoothing it all out. If youneed help, open a sx track in editor mode, and look at the gradients for their jumps and whoops. Id really like to see this worked on a lil harder, enviroment and textures...... and then maybe release each one as a seperate track. Let me know if you need anyb help.

Smokecheck
Rallemx
Posts: 1136
Joined: Fri Nov 21, 2008 2:00 pm

Re: NTF!!

Post by Rallemx »

Felt fucked up to ride at first way too skinny, jumps too tight and peaked..Then I changed scale to 2500000 instead of 2000000, and then it rode great :) Try it.
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TylerNutter 17
Posts: 57
Joined: Sat Feb 13, 2010 4:53 pm
Team: Adept Graphics
Location: knoxville, TN

Re: NTF!!

Post by TylerNutter 17 »

Well thanks for trying it guys I guess it just suited me and I just thought it wouldn't hurt to let you all see it but oh well ill just keep my tracks to myself lol it was an experience ha =]
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Rallemx
Posts: 1136
Joined: Fri Nov 21, 2008 2:00 pm

Re: NTF!!

Post by Rallemx »

TylerNutter 17 wrote:Well thanks for trying it guys I guess it just suited me and I just thought it wouldn't hurt to let you all see it but oh well ill just keep my tracks to myself lol it was an experience ha =]
No man its good, really good for a first track, dont quit :wink:
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jesplind
Posts: 917
Joined: Sun Feb 01, 2009 3:35 pm
Location: Sweden

Re: NTF!!

Post by jesplind »

actually, most skills-needed track ever.
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dms
Posts: 203
Joined: Sat Sep 12, 2009 2:41 am

Re: NTF!!

Post by dms »

jesplind wrote:actually, most skills-needed track ever.
So true, can any of you make it through the whoops without crashing?
dms 56
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jesplind
Posts: 917
Joined: Sun Feb 01, 2009 3:35 pm
Location: Sweden

Re: NTF!!

Post by jesplind »

yes
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TylerNutter 17
Posts: 57
Joined: Sat Feb 13, 2010 4:53 pm
Team: Adept Graphics
Location: knoxville, TN

Re: NTF!!

Post by TylerNutter 17 »

That's what I aimed for whenever making it so once I get to the series sx tracks it would be easier to ride
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Jonas144
Posts: 73
Joined: Sat Sep 05, 2009 2:16 pm
Team: Privateer
Location: Denmark

Re: NTF!!

Post by Jonas144 »

Rallemx wrote:Then I changed scale to 2500000 instead of 2000000, and then it rode great :) Try it.
how do i change the scale?
Rallemx
Posts: 1136
Joined: Fri Nov 21, 2008 2:00 pm

Re: NTF!!

Post by Rallemx »

Jonas144 wrote:
Rallemx wrote:Then I changed scale to 2500000 instead of 2000000, and then it rode great :) Try it.
how do i change the scale?

go into the terrain.hf file, open it up, and where it says something like 200000000 change the first 0 to a 5. Should look like this: 9 2.500000 -0.233165 10.703115
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