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2018 AMA Supercross Rd01 Anaheim 1

Posted: Sat Jan 06, 2018 1:24 am
by Jay
Image

Scale: 1:1
Anaheim 1 2018 replica
I made this track to push the boundaries of what I believe this game to be capable of and I think we have came through with an almost rideable 1:1 scale track. Its far from perfect but its a step in the right direction of where I want to be and will value any feedback you are willing to give.

I am not interested on moving from 1:1 because I think it is where the game should be and would love to see a movement towards making this scale of track more playable by the general public. I am willing to sacrifice the popular vote and a ton of effort just to get where we need to be...

That being said if you hate this scale and have no constructive feedback on improving it I politely ask that you just don't play the track as I'am not after hate however if you put some time in and genuinely have some problems you think need addressed with the track please let me know..

I have left the track unsaf'd and un scrammed despite pressure to do both in an effort to give the community an insight on how I have completed the track and methods used. However please refrain from using any content from the track.

If you like the track and want to see more please donate
jamesandrew1995@live.com via paypal
I aim to do as many 2018 tracks as possible


huge thank you to:
Jeremy Cohenour for making this whole project possible and providing constant feedback on track and help with multiple objects namely the start structure
Neal Wells for beta testing and feedback
Atom holm for beta testing and feedback
Isaiah Dickerson for beta testing and providing a server to test
Peter Leik for some key track fixes and ideas involving track development
Logan Leitzel beta testing and feedback
Chex last minute feedback

Re: 2018 AMA Supercross Rd01 Anaheim 1

Posted: Sat Jan 06, 2018 1:37 am
by kawasaki22db
This is cool but is it really 1.1GB?????

Re: 2018 AMA Supercross Rd01 Anaheim 1

Posted: Sat Jan 06, 2018 1:45 am
by jakebarrett
cant wait to ride this but this 1gb is gonna take 10 years for me

Re: 2018 AMA Supercross Rd01 Anaheim 1

Posted: Sat Jan 06, 2018 1:46 am
by kawasaki22db
jakebarrett wrote:cant wait to ride this but this 1gb is gonna take 10 years for me
lmao same. I use my phone hotspot and I am only suppposed to get 10gb an ive ended up using like 22gb :lol:

Re: 2018 AMA Supercross Rd01 Anaheim 1

Posted: Sat Jan 06, 2018 1:49 am
by jakebarrett
kawasaki22db wrote:
jakebarrett wrote:cant wait to ride this but this 1gb is gonna take 10 years for me
lmao same. I use my phone hotspot and I am only suppposed to get 10gb an ive ended up using like 22gb :lol:
haha lol

Re: 2018 AMA Supercross Rd01 Anaheim 1

Posted: Sat Jan 06, 2018 1:54 am
by Clfitty
Image

Re: 2018 AMA Supercross Rd01 Anaheim 1

Posted: Sat Jan 06, 2018 1:59 am
by KieranEvans122
anyone managed to get this to work yet. i keep running out of virtual memory xD

Re: 2018 AMA Supercross Rd01 Anaheim 1

Posted: Sat Jan 06, 2018 2:00 am
by barrington314
Password: keS3exu-r?4h?2uve4achehe*_abe4R$

Re: 2018 AMA Supercross Rd01 Anaheim 1

Posted: Sat Jan 06, 2018 2:00 am
by barrington314
lmao. damn you jay :lol: :lol:

Re: 2018 AMA Supercross Rd01 Anaheim 1

Posted: Sat Jan 06, 2018 2:01 am
by kawasaki22db
barrington314 wrote:Password: keS3exu-r?4h?2uve4achehe*_abe4R$
wrong track post lmao???

Re: 2018 AMA Supercross Rd01 Anaheim 1

Posted: Sat Jan 06, 2018 2:02 am
by jakebarrett
kawasaki22db wrote:
barrington314 wrote:Password: keS3exu-r?4h?2uve4achehe*_abe4R$
wrong track post lmao???
haha

Re: 2018 AMA Supercross Rd01 Anaheim 1

Posted: Sat Jan 06, 2018 2:04 am
by Dar Bolicki
Yeah Boi!

Re: 2018 AMA Supercross Rd01 Anaheim 1

Posted: Sat Jan 06, 2018 3:25 am
by tw0_f0ur_
track looks good, but i get error message "ran out of virtual memory" everytime.

Re: 2018 AMA Supercross Rd01 Anaheim 1

Posted: Sat Jan 06, 2018 4:24 am
by VMX_SKYmx99
tw0_f0ur_ wrote:track looks good, but i get error message "ran out of virtual memory" everytime.
same here

Re: 2018 AMA Supercross Rd01 Anaheim 1

Posted: Sat Jan 06, 2018 4:32 am
by Jay
I run shaders copy and everything else maxxed... In testing people struggled to load it with shaders direct because it does require a larger portion of Vram