MM_Atacama MX

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mrmitchy
Posts: 15
Joined: Fri Jan 17, 2014 7:22 pm
Team: Privateer

MM_Atacama MX

Postby mrmitchy » Sat Jan 20, 2018 11:07 pm

Whats up everyone! Track #2

I felt the urge to produce a fun sand track. There are a lot of turns, ruts, and elevation changes. I'm having some fun with it so I hope you do too!

I was messing around with some really deep sand but could hardly make it up the damn hills so I went with more of a wet sand feel. I will probably do an SX or Compound next... Let me know if you all have any suggestions!

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Download Here:
https://drive.google.com/open?id=1lIxRN ... 74-Tlic2MH

- Mitchy

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LC Créations_
Posts: 34
Joined: Fri Jan 19, 2018 6:31 pm
Team: LCR

Re: MM_Atacama MX

Postby LC Créations_ » Sat Jan 20, 2018 11:18 pm

looks sick thanks men

Logeyboy
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Re: MM_Atacama MX

Postby Logeyboy » Sat Jan 20, 2018 11:24 pm

Wow tracks looks sick, i'll have to give it a go when I get home.
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HarryWhite71
Posts: 954
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Team: TMFR
Location: United Kingdom

Re: MM_Atacama MX

Postby HarryWhite71 » Sun Jan 21, 2018 12:07 am

Looks insane dude!
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Rappty
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Re: MM_Atacama MX

Postby Rappty » Sun Jan 21, 2018 12:59 am

Awesome to see another person making tracks :)
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RXR_Banjo
Posts: 1118
Joined: Fri Mar 28, 2014 12:27 am
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Re: MM_Atacama MX

Postby RXR_Banjo » Sun Jan 21, 2018 7:35 pm

Dang man! Wow, all i have to say

Can we use erode on it?
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SKlein
Posts: 281
Joined: Mon Mar 16, 2015 7:08 pm
Team: Evergood
Location: MN

Re: MM_Atacama MX

Postby SKlein » Sun Jan 21, 2018 8:30 pm

RXR_Banjo wrote:Can we use erode on it?

You're not allowed to, everyone else is though.

Moto_641
Posts: 12
Joined: Sat Nov 04, 2017 7:28 pm
Team: Privateer

Re: MM_Atacama MX

Postby Moto_641 » Tue Feb 06, 2018 8:12 pm

anyone else having a problem with timing gates not working


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