[RELEASE] 2018 Cedar valley MX / SX

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808
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Re: [RELEASE] 2018 Cedar valley MX / SX

Post by 808 »

one of the best tracks ever made
James_122 wrote:The old folks home should limit you fossils on how much internet time you get a day. Hopefully they mashed your turkey meat up enough so you can chew it.
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HarryWhite71
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Re: [RELEASE] 2018 Cedar valley MX / SX

Post by HarryWhite71 »

This looks unreal mate! Pumped to give it a go 8)
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LC Créations_
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Re: [RELEASE] 2018 Cedar valley MX / SX

Post by LC Créations_ »

very nice :D
Logeyboy
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Re: [RELEASE] 2018 Cedar valley MX / SX

Post by Logeyboy »

Track looks mad, gonna give a go when I get home :P
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DABZZZ
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Re: [RELEASE] 2018 Cedar valley MX / SX

Post by DABZZZ »

Was teaching a friend how I use someones tileinfo and noticed your track folder doesn't have a "decal" folder to reference the track from? It has it referenced to cedar but I didnt see a decal folder in the sx or mx folders. It works for me so idk if this is the issue.
IG:@mxs.battlegrounds
AtlasZoor
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Re: [RELEASE] 2018 Cedar valley MX / SX

Post by AtlasZoor »

DABZZZ wrote:Was teaching a friend how I use someones tileinfo and noticed your track folder doesn't have a "decal" folder to reference the track from? It has it referenced to cedar but I didnt see a decal folder in the sx or mx folders. It works for me so idk if this is the issue.
Im not sure what you mean? The sx track does not have a decal folder because it is referencing it from the "cedar" folder. But the cedar folder has a decal folder called textures. It does not matter what the folder is called as long as in the decal file is referencing the folder.
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Jeewhan
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Re: [RELEASE] 2018 Cedar valley MX / SX

Post by Jeewhan »

Two great tracks! And both variants of the MX tracks are great.
The only "complaint" I have is that I didn't think that the rough track was rough enough.
Maybe that was because I expected it to be more "unforgiving".

I actually ran faster lap times on the rough track, mostly thanks to the fact that the inside ruts were there so I could come in to the turns with more speed.
I do really like rough and choppy tracks though :)
AtlasZoor
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Re: [RELEASE] 2018 Cedar valley MX / SX

Post by AtlasZoor »

Jeewhan wrote:Two great tracks! And both variants of the MX tracks are great.
The only "complaint" I have is that I didn't think that the rough track was rough enough.
Maybe that was because I expected it to be more "unforgiving".

I actually ran faster lap times on the rough track, mostly thanks to the fact that the inside ruts were there so I could come in to the turns with more speed.
I do really like rough and choppy tracks though :)
Thank you! About the "unforgiving" part. I forgot got to say that if you where new to the game it would be unforgiving. So that was my bad! But im glad you like them.
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Andy_Hack
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Re: [RELEASE] 2018 Cedar valley MX / SX

Post by Andy_Hack »

This is sick!
*fancy signature*
d4u5d6u7 wrote:good staff, nice skins, like
AtlasZoor
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Re: [RELEASE] 2018 Cedar valley MX / SX

Post by AtlasZoor »

Andy_Hack wrote:This is sick!
Thanks Andy! Im glad you like it!
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JuanVasquez12
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Re: [RELEASE] 2018 Cedar valley MX / SX

Post by JuanVasquez12 »

:D This track is so sick, I like the rough better than the smooth. Keep up the great work man
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Andy_Hack
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Re: [RELEASE] 2018 Cedar valley MX / SX

Post by Andy_Hack »

*fancy signature*
d4u5d6u7 wrote:good staff, nice skins, like
mattvince1990
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Re: [RELEASE] 2018 Cedar valley MX / SX

Post by mattvince1990 »

That lost post about the object packs made the track work for me online thanks heaps!!!
Sick track btw dude!
Slow - V62 8)
hazz mazz
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Re: [RELEASE] 2018 Cedar valley MX / SX

Post by hazz mazz »

THIS TRACK IS AMAZING thanks for putting in the time to make such a fun track and ruts are perfect shading in ruts 10/10
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AtlasZoor
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Re: [RELEASE] 2018 Cedar valley MX / SX

Post by AtlasZoor »

mattvince1990 wrote:That lost post about the object packs made the track work for me online thanks heaps!!!
Sick track btw dude!
hazz mazz wrote:THIS TRACK IS AMAZING thanks for putting in the time to make such a fun track and ruts are perfect shading in ruts 10/10
Cool that the track works now! I'm glad you guys like it!
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