WDMX: Test Facility

Post your tracks here
Forum rules
If your topic doesn't contain a track link, this is the wrong place to post it.
User avatar
137
Posts: 2382
Joined: Wed Jun 24, 2009 1:31 am
Team: MotoRAD/LCQ Studios
Contact:

WDMX: Test Facility

Postby 137 » Thu Mar 01, 2018 12:41 am

Watts Designs Presents:


Image



Hello everyone,
I'm releasing my Test Facility that I will be continuously updating. I do plan to add a SX maybe 2 and hopefully a smaller fun track with a mix of SX and MX. I made the track path based off a SX track and tried to make a backyard/local style track. Let me know what you think so far!!


Thanks to:
JGMX - Using some of his statues, billboards and skybox from one of his tracks
SMR - Start gates
To the legends that made the statues and billboards 8)

JLV if you could unlock this topic for me as I will be updating it in the future for the SX track it would be very much appreciated my dude!
If you enjoy what I make, donate to the cause 8) It's very much appreciated!!
Image

User avatar
Jakob Hubbard
Posts: 498
Joined: Fri Nov 24, 2017 3:16 am
Team: BPC
Location: Cold

Re: WDMX: Test Facility

Postby Jakob Hubbard » Thu Mar 01, 2018 12:58 am

Looks sick Kyle, can't wait to ride it.
Image

User avatar
cale726
Posts: 572
Joined: Mon Aug 31, 2015 3:11 pm
Team: mbb

Re: WDMX: Test Facility

Postby cale726 » Thu Mar 01, 2018 2:15 am

looks really good and fun :mrgreen:
jlv wrote:This unban is going to last maybe two days...
I figured I'd give him a chance after winning the 450 main. Bad idea I know.


Image

csibike
Posts: 29
Joined: Fri Oct 17, 2014 7:03 am
Team: Privateer

Re: WDMX: Test Facility

Postby csibike » Thu Mar 01, 2018 8:56 pm

Sick as always Kyle, keep up the good work

Donut MX
Posts: 93
Joined: Wed Jul 06, 2016 2:21 am
Team: Privateer
Contact:

Re: WDMX: Test Facility

Postby Donut MX » Fri Mar 02, 2018 10:36 pm

you're so good at making fun/satisfying jumps

MXJProductions
Posts: 3853
Joined: Fri Feb 05, 2010 1:26 pm
Team: MXJP
Location: Bushnell, Florida.
Contact:

Re: WDMX: Test Facility

Postby MXJProductions » Sat Mar 03, 2018 2:20 am

I swear I think you build the funnest tracks in the game these days. Easy to learn, fun to ride, and gives multiple options. Keep it up bud

User avatar
137
Posts: 2382
Joined: Wed Jun 24, 2009 1:31 am
Team: MotoRAD/LCQ Studios
Contact:

Re: WDMX: Test Facility

Postby 137 » Sat Mar 03, 2018 5:36 am

Thank you everybody, I’m really happy you like the track so far! I may do minor changes on the mx track but I’m not so sure since I still really like the layout!
If you enjoy what I make, donate to the cause 8) It's very much appreciated!!
Image

DABZZZ
Posts: 888
Joined: Wed Feb 17, 2016 2:02 pm
Team: Vibe+
Location: Your Moms Meat Cave

Re: WDMX: Test Facility

Postby DABZZZ » Sat Mar 03, 2018 9:48 pm

Track is dope as hell man! Seems like the faster guys are runnin 1:11's but i cant surpass 1:13's lol. That step down is fire! and the secret lines also ;)
IG:@mxs.battlegrounds

User avatar
Jose Eduardo317
Posts: 86
Joined: Fri Aug 14, 2015 8:30 pm

Re: WDMX: Test Facility

Postby Jose Eduardo317 » Sun Mar 04, 2018 12:57 am

best creator


Return to “Tracks”

Who is online

Users browsing this forum: Alexa [Bot], TiddyG and 6 guests