137 wrote:Does anyone even play these(Spencer’s) tracks??
OOf, throwing shade
Re: Future SX
Posted: Fri May 04, 2018 11:57 pm
by sol721
137 wrote:Does anyone even play these(Spencer’s) tracks??
the fanboys of a cringey bellend play them
Re: Future SX
Posted: Sat May 05, 2018 12:17 am
by Rush
sol721 wrote:
UR STILL ALIVE M8???
Re: Future SX
Posted: Sat May 05, 2018 12:34 am
by aeffertz
1. Google Spacey Skybox
2. Promote track made 4 years ago
3. ????
4. Profit
Re: Future SX
Posted: Sat May 05, 2018 3:11 am
by Easter.7
137 wrote:Does anyone even play these(Spencer’s) tracks??
lol true^
Re: Future SX
Posted: Sat May 05, 2018 4:02 am
by benicio154
Yo spencer this track is so sick love the vibe and the sick jumps!!
Re: Future SX
Posted: Sat May 05, 2018 4:28 am
by Trevor#91
137 wrote:Does anyone even play these(Spencer’s) tracks??
yeah and usually they're pretty fun!
Re: Future SX
Posted: Sat May 05, 2018 2:06 pm
by 137
Jakob Hubbard wrote:
OOf, throwing shade
I wasn’t throwing shade, I was just curious if anyone was really into these non realistic themed tracks
Re: Future SX
Posted: Sat May 05, 2018 3:03 pm
by Jakob Hubbard
137 wrote:
Jakob Hubbard wrote:
OOf, throwing shade
I wasn’t throwing shade, I was just curious if anyone was really into these non realistic themed tracks
I mean, definitely not me. If the tracks were actually playable and had these environments, they could actually be pretty dope.
Re: Future SX
Posted: Sat May 05, 2018 4:08 pm
by Trevor#91
Jakob Hubbard wrote:
137 wrote:
Jakob Hubbard wrote:
OOf, throwing shade
I wasn’t throwing shade, I was just curious if anyone was really into these non realistic themed tracks
I mean, definitely not me. If the tracks were actually playable and had these environments, they could actually be pretty dope.
whatcha mean playable? I agree they are non realistic but you actually have to have good timing and shit to be able to ride the tracks which is fun
Re: Future SX
Posted: Sat May 05, 2018 7:57 pm
by Jakob Hubbard
Trevor#91 wrote:whatcha mean playable? I agree they are non realistic but you actually have to have good timing and shit to be able to ride the tracks which is fun
What I mean by that is actually having realistic terrain. His jumps sometimes have vertical faces which make it impossible. Basically what I'm saying is that he should have realistic elements to the actual design of the track, but keep making the environments different.