2018 MXSEMF.com Nationals Rd11 - Budds Creek

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Clintos15
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Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby Clintos15 » Sat May 19, 2018 7:51 am

T_Frye127 wrote:is this section, the section right before the step up? like where the split double was in sim?

https://youtu.be/3UneEk-HLhI?t=8m24s


Majority of that section is different in real life to sim, also there isnt a fly 150 either its uphill whoops.
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HarryWhite71
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Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby HarryWhite71 » Sat May 19, 2018 11:20 am

Clintos15 wrote:
T_Frye127 wrote:is this section, the section right before the step up? like where the split double was in sim?

https://youtu.be/3UneEk-HLhI?t=8m24s


Majority of that section is different in real life to sim, also there isnt a fly 150 either its uphill whoops.

Pretty sure they base the tracks off of last years as they won't know what the 2018 tracks will be like as we race before the real life racing.
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KTM57
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Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby KTM57 » Sat May 19, 2018 1:21 pm

That section is up on the hill next to the tabletop that follows the start.

https://youtu.be/MaAe1ekfe4s?t=46s

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T_Frye127
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Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby T_Frye127 » Sat May 19, 2018 6:46 pm

KTM57 wrote:That section is up on the hill next to the tabletop that follows the start.

https://youtu.be/MaAe1ekfe4s?t=46s



thank you lol someone knew what i was asking lol

ik tracks are based off of last year clint and harry, thats not what i was askin :p

Don222Daisy
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Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby Don222Daisy » Sun May 20, 2018 5:12 am

Is the track really slippery for everyone else, cause right it is, that's not what it should feel like
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Don222Daisy
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Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby Don222Daisy » Sun May 20, 2018 5:14 am

Don222Daisy wrote:Is the track really slippery for everyone else, cause right it is, that's not what it should feel like

If not Right
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Aus_Brandon740
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Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby Aus_Brandon740 » Sun May 20, 2018 7:22 am

I feel these tracks are good however my opinion is they should be made after the real race as each week the tracks on mx sim are different to how they are in the AMA real life series

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MJrace
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Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby MJrace » Sun May 20, 2018 11:40 am

Aus_Brandon740 wrote:I feel these tracks are good however my opinion is they should be made after the real race as each week the tracks on mx sim are different to how they are in the AMA real life series

+1

I rather wait a few days more but then am able to race the same track as the real racers. No hate towards anyone. the hangtown track was great its just very different to the real track this year.

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HarryWhite71
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Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby HarryWhite71 » Sun May 20, 2018 12:15 pm

MJrace wrote:
Aus_Brandon740 wrote:I feel these tracks are good however my opinion is they should be made after the real race as each week the tracks on mx sim are different to how they are in the AMA real life series

+1

I rather wait a few days more but then am able to race the same track as the real racers. No hate towards anyone. the hangtown track was great its just very different to the real track this year.

If we were to race a week or whatever later the hype would die out. This is the reason we, in sim, race a week before, to hype us up for the irl race.
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checkerz
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Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby checkerz » Sun May 20, 2018 2:09 pm

MJrace wrote:
Aus_Brandon740 wrote:I feel these tracks are good however my opinion is they should be made after the real race as each week the tracks on mx sim are different to how they are in the AMA real life series

+1

I rather wait a few days more but then am able to race the same track as the real racers. No hate towards anyone. the hangtown track was great its just very different to the real track this year.


checkerz wrote:This wouldn't be a problem if this was a full-time gig for any of us. We're all capable and talented enough. However, currently we simply have between now and whenever the race is to finish the track. Vacations, life, family, etc. can all happen in that time without consequence.

What you're asking for would require the track maker to be available immediately after Saturday's racing to update the terrain to then get to the person who does decals and objects and such and get it packaged. Again, not impossible, but not something most of us who have been through this quite a few times are interested in doing. It's stressful enough week in and out!

Plus, I agree part of it is the hype for the upcoming week and the exposure for the game via YouTube views and such of hotlaps.

Hope that helps explain it.

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T_Frye127
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Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby T_Frye127 » Sun May 20, 2018 9:50 pm

checkerz wrote:
MJrace wrote:
Aus_Brandon740 wrote:I feel these tracks are good however my opinion is they should be made after the real race as each week the tracks on mx sim are different to how they are in the AMA real life series

+1

I rather wait a few days more but then am able to race the same track as the real racers. No hate towards anyone. the hangtown track was great its just very different to the real track this year.


checkerz wrote:This wouldn't be a problem if this was a full-time gig for any of us. We're all capable and talented enough. However, currently we simply have between now and whenever the race is to finish the track. Vacations, life, family, etc. can all happen in that time without consequence.

What you're asking for would require the track maker to be available immediately after Saturday's racing to update the terrain to then get to the person who does decals and objects and such and get it packaged. Again, not impossible, but not something most of us who have been through this quite a few times are interested in doing. It's stressful enough week in and out!

Plus, I agree part of it is the hype for the upcoming week and the exposure for the game via YouTube views and such of hotlaps.

Hope that helps explain it.



+1

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dawsonsleeper
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Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby dawsonsleeper » Mon May 21, 2018 12:13 am

Image
Image

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checkerz
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Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby checkerz » Mon May 21, 2018 12:22 am

dawsonsleeper wrote:Image
Image


checkerz wrote:Some of the crowd are people that are packaged with the game and can't be removed. So if you see some of them, but not all, that's why

:roll:

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dawsonsleeper
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Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby dawsonsleeper » Mon May 21, 2018 12:37 am

checkerz wrote:
dawsonsleeper wrote:Image
Image


checkerz wrote:Some of the crowd are people that are packaged with the game and can't be removed. So if you see some of them, but not all, that's why

:roll:

banners are still there

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T_Frye127
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Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby T_Frye127 » Mon May 21, 2018 7:39 pm

dawsonsleeper wrote:banners are still there



pretty sure you ahve to lower your model geometric detail in your graphics for the banners to disappear. i dont think banners are crowds :mrgreen:


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