2018 MXSEMF.com Nationals Rd05 - Muddy Creek

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M@xTizZz
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Team: TizZy-Design
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2018 MXSEMF.com Nationals Rd05 - Muddy Creek

Postby M@xTizZz » Tue May 15, 2018 2:28 pm

Round 1 - Hangtown
Image
Track links
High - 192Mo
Med - 117Mo
1/2 the texture sizes of high res except the overlay
Low - 68.1Mo
1/2 the texture sizes of med res
Superlow - 53Mo
1/2 the texture sizes of low res
Crowd remover
Take it only if you want to remove the crowd


Round 2 - Glen Helen
Image
Track links
High - 269Mo
Med - 188Mo
1/2 the texture sizes of high res except the overlay
Low - 74.7Mo
1/2 the texture sizes of med res
Superlow - 58.9Mo
1/2 the texture sizes of low res
Crowd remover
Take it only if you want to remove the crowd
Full remover
Take it only if you want to remove the crowd and the un-needed objects


Round 3 - Thunder Valley
Image
Track links
High - 191Mo
Med - 120Mo
1/2 the texture sizes of high res except the overlay
Low - 72Mo
1/2 the texture sizes of med res
Superlow - 56.2Mo
1/2 the texture sizes of low res
Crowd remover
Take it only if you want to remove the crowd


Round 4 - High Point
Image
Track links
High - 249Mo
Med - 138Mo
1/2 the texture sizes of high res except the overlay
Low - 77.9Mo
1/2 the texture sizes of med res
Superlow - 58Mo
1/2 the texture sizes of low res
Crowd remover
Take it only if you want to remove the crowd


Round 5 - Muddy Creek
Image
Track links
High - 267Mo
High (NA mirror) - 267Mo
Med - 174Mo
Med (NA mirror) - 174Mo
1/2 the texture sizes of high res except the overlay
Low - 88.5Mo
Low (NA mirror) - 88.5Mo
1/2 the texture sizes of med res
Superlow - 59.4Mo
Superlow (NA mirror) - 59.4Mo
1/2 the texture sizes of low res
Crowd remover
Take it only if you want to remove the crowd


Object pack (updated 05/29/2018)
Ultra - 232Mo
High - 97.7Mo
1/2 the texture sizes of ultra res
Med - 47.5Mo
1/2 the texture sizes of high res
Low - 32.7Mo
1/2 the texture sizes of med res
Flags remover
Take it only if you want to remove the flags
Flags + Vegetation remover
Take it only if you want to remove the flags and the vegetation
Full remover (Flags + Vegetation + non-needed obj)
Take it only if you want to remove the flags, the vegetation and the non-needed objects


*These tracks are the exclusive property of MXSEMF for the purpose of the 2018 Nationals series. Tracks are not permitted for use outside of theses races until they have concluded without expressed consent by MXSEMF.

______________________________________
Image
Last edited by M@xTizZz on Tue Jun 19, 2018 1:37 pm, edited 10 times in total.
Maxime Tison #51 [EU] | #951 [NA]
|MXSEMF Official admin Image| |Tizzy Design Owner Image|
Skype ID : max_tizzz

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Clfitty
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Team: Madcape

Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby Clfitty » Tue May 15, 2018 2:32 pm

FIRST XD

Haberfield24
Posts: 167
Joined: Mon Feb 10, 2014 7:43 pm

Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby Haberfield24 » Tue May 15, 2018 2:35 pm

no

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Quinten
Posts: 71
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Team: MV Films

Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby Quinten » Tue May 15, 2018 2:52 pm

Image
Image

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manii20
Posts: 444
Joined: Mon Feb 15, 2016 11:17 pm
Team: TMFR

Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby manii20 » Tue May 15, 2018 3:17 pm

Looks sick! Can't wait to try it!
Image

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M@xTizZz
Posts: 2617
Joined: Wed Jan 25, 2012 4:20 pm
Team: TizZy-Design
Location: France

Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby M@xTizZz » Tue May 15, 2018 3:33 pm

the trackinfo included with the track was wrong, it's fixed now if you re-download the track
Maxime Tison #51 [EU] | #951 [NA]
|MXSEMF Official admin Image| |Tizzy Design Owner Image|
Skype ID : max_tizzz

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eblock_15
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Location: Connecticut
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Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby eblock_15 » Tue May 15, 2018 3:45 pm

Track looks dopeeeeee
I am the one and only Larry Lawn Dart, if you see me on the track I will probably be on the ground - Eli Block

LnnT
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Team: 347 Racing
Location: Belgium, Aalst
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Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby LnnT » Tue May 15, 2018 3:52 pm

Hyped!

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MOTOZ293
Posts: 2051
Joined: Wed Mar 06, 2013 7:17 pm
Location: Ohio

Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby MOTOZ293 » Tue May 15, 2018 4:11 pm

HYPEEEE
Image

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checkerz
Posts: 8278
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby checkerz » Tue May 15, 2018 4:19 pm

Image

csibike
Posts: 29
Joined: Fri Oct 17, 2014 7:03 am
Team: Privateer

Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby csibike » Tue May 15, 2018 4:20 pm

checkerz wrote:Image

MX|VISUALS
Posts: 108
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Team: Privateer

Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby MX|VISUALS » Tue May 15, 2018 4:23 pm

this tracks lagging more than normal for me, any ideas why? doesnt change if i remove obj pack or not

jotavieira105
Posts: 24
Joined: Sat Oct 18, 2014 11:32 pm

Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby jotavieira105 » Tue May 15, 2018 4:28 pm

MX|VISUALS wrote:this tracks lagging more than normal for me, any ideas why? doesnt change if i remove obj pack or not

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Tristan.Botteram
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Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby Tristan.Botteram » Tue May 15, 2018 4:43 pm

Really well made track guys, GJ :P
Image

Jeewhan
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Team: Privateer

Re: 2018 MXSEMF.com Nationals Rd01 - Hangtown

Postby Jeewhan » Tue May 15, 2018 5:28 pm

I really like the way the track rides and how it's built. But I do not like this erodewave that is going on.
But I guess I'll have to accept it, it seems to be the future of this game.


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