Re: 2018 MXSEMF.com Nationals Rd03 - Thunder Valley
Posted: Tue May 29, 2018 11:25 pm
I love attention about as much as you do chex
Just practice more!
http://forum.mxsimulator.com/
Thank you!checkerz wrote:Mediafire links:
Updated MX2018
Ultra: http://www.mediafire.com/file/48df11fei ... a.rar/file
High: http://www.mediafire.com/file/oj4dj6404 ... h.rar/file
Medium: http://www.mediafire.com/file/fb06k264s ... 9.rar/file
Low: http://www.mediafire.com/file/eb5w2l2o3 ... w.rar/file
Lakewood
High: http://www.mediafire.com/file/24484yj38 ... h.rar/file
Medium: http://www.mediafire.com/file/1e5sn3rd3 ... d.rar/file
u need the new object packMike733 wrote:Hello, Why do I keep disconnecting? I spawn on Lakewood, I hve the right track but my server disconnects me and says I dont have the track, but I am standing on lakewood when the games says that.. Can I get a good track download link else I cant join emf servers I think..
fixedaeffertz wrote:Fastest lap in the 450s at Thunder Valley in real life was 2:06. MXS was 2:00.8.
Rush wrote:aeffertz wrote:Fastest lap in the 450s at Thunder Valley in real life was 2:06. MXS was 1:58.8.
I was comparing race times, not practice times. Regardless, people need to slow down!skyzen wrote:Rush wrote:aeffertz wrote:Fastest lap in the 450s at Thunder Valley in real life was 2:06. MXS was 1:58.8.
fixed
Its a game dude. Of course people are going to go faster in a video game when u cant get hurt. Plus these tracks are overscaled so the comparison of laptimes makes no sense to begin with. I def dont think people need to slow down and i dont think we need to do anymore to these tracks to make them “slower.” Slower in this sense would mean making the tracks rougher from the get go or turning up the erode which i really dont think would help the series overall. Comparing laptimes to irl really doesnt mean much, there are so many other factorsaeffertz wrote:I was comparing race times, not practice times. Regardless, people need to slow down!skyzen wrote:Rush wrote:
fixed
I'm aware. It was just a light hearted joke about making the tracks even rougher... That's not really my call anyway. Dont @me.jgmtbike wrote:Its a game dude. Of course people are going to go faster in a video game when u cant get hurt. Plus these tracks are overscaled so the comparison of laptimes makes no sense to begin with. I def dont think people need to slow down and i dont think we need to do anymore to these tracks to make them “slower.” Slower in this sense would mean making the tracks rougher from the get go or turning up the erode which i really dont think would help the series overall. Comparing laptimes to irl really doesnt mean much, there are so many other factors
did u make these ruts alone in timetrial or have you saved version from a race, riding the stock smooth version in timetrial is shit and id love a version that has all the ruts like lap 6 or 7 in the motos, someone provide plzskyzen wrote:Rush wrote:aeffertz wrote:Fastest lap in the 450s at Thunder Valley in real life was 2:06. MXS was 1:58.8.
fixed