YesOfficial rF Gaming wrote:Track Password for Glendale:
ravLdRokiji4@LgimozacuxochoBr?xa
2019 MotoOption Supercross Round 17 Las Vegas
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If your topic doesn't contain a track link, this is the wrong place to post it.
If your topic doesn't contain a track link, this is the wrong place to post it.
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Re: 2019 MotoOption Supercross Round 2 Glendale
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Re: 2019 MotoOption Supercross Round 2 Glendale
read. 1.5 hours.Juggernaut wrote:RELEASE THE PASSWORDJeremy150 wrote:Yes the password will be released when qualifying starts for Glendale in 1.5 hours.ant40c wrote:Is the password different? I'm assuming so.
jlv wrote:WTF I love Trump now! Make America great again!
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Re: 2019 MotoOption Supercross Round 2 Glendale
round 1 free= good
round 2 paid= garbo
will this pattern continue? find out next week.
round 2 paid= garbo
will this pattern continue? find out next week.
Re: 2019 MotoOption Supercross Round 2 Glendale
I think this weeks track was freakin sick. I loved it. I had some problems with the first rhythm but after I got it down, which took like 5 laps, I never struggled again. I honestly thought this was possibly the easiest and funnest track produced by rF literally ever.reddead422 wrote:round 1 free= good
round 2 paid= garbo
will this pattern continue? find out next week.
If you guys keep these types of tracks up, Imma bust a load cuz these are tracks i'd actually replay cuz they're great.
James_122 wrote:The old folks home should limit you fossils on how much internet time you get a day. Hopefully they mashed your turkey meat up enough so you can chew it.
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Re: 2019 MotoOption Supercross Round 2 Glendale
loved round 1, cant stand behind round 2 at all tho. feels like they made the entire thing and downscale the whole map tbh
Re: 2019 MotoOption Supercross Round 2 Glendale
To keep everyone updated who missed it. The live scoring tower will be removed from future rounds. We believe it is the main source of the lag.
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Re: 2019 MotoOption Supercross Round 2 Glendale
I'm not even sure what that means.reddead422 wrote:feels like they made the entire thing and downscale the whole map tbh
However, keep in mind that going from a baseball stadium to the longest football stadium plan is going to feel totally different no matter who makes what.
Re: 2019 MotoOption Supercross Round 2 Glendale
Good work barrington, track was solid. First rhythm was easy just took a couple laps to figure it out.
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Re: 2019 MotoOption Supercross Round 2 Glendale
I meant that i feels like you guys made the track, thought it was too big or something, then changed the second number in the terrain.hf to a smaller one. But you have a good point maybe i just dont like football stadium tracks lolbarrington314 wrote:reddead422 wrote:feels like they made the entire thing and downscale the whole map tbh
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Re: 2019 MotoOption Supercross Round 2 Glendale
I hated Glendale my first few laps around it but once I figured it out and started racing on it I really started to like it. Thanks for the hard work guys!
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Re: 2019 MotoOption Supercross Round 2 Glendale
Only problem I had with the track this week was the way the first rhythm’s jump lips felt a little inconsistent. However, you can still get the rhythm down after a fair bit of practice. Pretty solid track from barrington and the environment crew.
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Re: 2019 MotoOption Supercross Round 2 Glendale
im really not sure why, but im having the same problem as rd 1, the link takes me to a blank mediafire folder, any chance of a direct link of the low version?
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Re: 2019 MotoOption Supercross Round 2 Glendale
http://www.mediafire.com/file/vgrb2l933 ... im.low.rarMX|VISUALS wrote:im really not sure why, but im having the same problem as rd 1, the link takes me to a blank mediafire folder, any chance of a direct link of the low version?
http://www.mediafire.com/file/y13nqzx37 ... le.low.rar
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Re: 2019 MotoOption Supercross Round 2 Glendale
No no, for sure don't do that. The scale is set from rd1 on. If the jump spacing is different, that's on the Feld Track Crew for designing it that way in the blueprints. So, for example, every track in game will be 30' wide. From there, whatever Feld has for jump spacing is what it'll translate to in game. Hope that makes sense.reddead422 wrote:I meant that i feels like you guys made the track, thought it was too big or something, then changed the second number in the terrain.hf to a smaller one. But you have a good point maybe i just dont like football stadium tracks lolbarrington314 wrote:reddead422 wrote:feels like they made the entire thing and downscale the whole map tbh
Also, I hate tracks that have a first turn that connects in the middle of a rhythm lane. I think that ruins the flow as well as having super fast lanes.