[RELEASE] The Hubbard Facility

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Jakob Hubbard
Posts: 742
Joined: Fri Nov 24, 2017 3:16 am
Team: Minecraft Motorsport
Location: Cold

[RELEASE] The Hubbard Facility

Postby Jakob Hubbard » Tue Apr 23, 2019 10:17 pm

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The Hubbard Facility was a project I started in July of 2018 that I have been working with on and off for the past 9 months. I'm pretty happy with how the tracks turned out. My inspiration for this project was to build myself a Baker's Facility type of compound. This track was made off of a google overlay right next to Log Road MX in Coldwater, MI. The environment is mostly fields with a few hills and a couple of woods areas. By no means is this a replica, the terrain and environment (except for the google overlay) are custom. I spent quite a bit of time on this project, so I really hope you guys do enjoy. I certainly enjoyed making it.

There are a total of 9 tracks on this compound. Some have multiple versions. Here are some pictures:
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Every track, including the rough versions, have erode settings. I cannot thank the people who made these settings enough, which brings me into my credits.

Credits:
jlv - Badass In-Game Track Editor/Game
Huge thanks to Checkerz/ColtonD/Jeremy - Erode Tilemap
Race Karlin - Overlay Tips
Barrington - SX Scaling Tips
ColtonD - Billboard Forest Trees
Aaronr5 - Scripting Help/Gate Sounds
Evan Webb (AtlasZoor) - Rocks/Ambient Environment Scripting/Suggestions
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Logeyboy
Posts: 2433
Joined: Mon Aug 06, 2012 8:17 am
Team: Transmoto
Location: New Zealand

Re: [RELEASE] The Hubbard Facility

Postby Logeyboy » Tue Apr 23, 2019 10:57 pm

Tracks look awesome, trying out now.

Today only I will have all 4 MX tracks on my server.
Server - MXOCE.mxsemf.com:19800
Erode - 1
Logan Heagney
If you enjoy the work/hosting I do donate here. | Join the MX-OCE Discord here.

beast 519
Posts: 277
Joined: Sat Mar 24, 2012 7:05 am
Team: RIDE365.com

Re: [RELEASE] The Hubbard Facility

Postby beast 519 » Tue Apr 23, 2019 11:05 pm

Fun stuff dude! Great work.

IndigoKnave
Posts: 19
Joined: Sat Feb 27, 2016 10:31 pm
Team: Privateer

Re: [RELEASE] The Hubbard Facility

Postby IndigoKnave » Tue Apr 23, 2019 11:25 pm

YEAH BOIII IM HYPED!
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Ashe
Posts: 112
Joined: Sat Apr 22, 2017 6:30 am
Team: Trap House Inc.
Location: Arizona

Re: [RELEASE] The Hubbard Facility

Postby Ashe » Tue Apr 23, 2019 11:42 pm

whole thing is sick good job Mr. Mans
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dplessy
Posts: 4
Joined: Wed Jul 29, 2015 5:12 pm
Team: BEST

Re: [RELEASE] The Hubbard Facility

Postby dplessy » Tue Apr 23, 2019 11:58 pm

TriHard

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808
Crushed Dissenter
Posts: 1037
Joined: Tue Feb 21, 2017 5:08 am

Re: [RELEASE] The Hubbard Facility

Postby 808 » Wed Apr 24, 2019 1:13 am

10/10 just cuz you gave us the trackinfos with the dl
James_122 wrote:The old folks home should limit you fossils on how much internet time you get a day. Hopefully they mashed your turkey meat up enough so you can chew it.

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AtlasZoor
Posts: 273
Joined: Wed Aug 02, 2017 12:51 am
Team: Atlas Trackworks
Location: Zimbabwe

Re: [RELEASE] The Hubbard Facility

Postby AtlasZoor » Wed Apr 24, 2019 1:15 am

Now this is epic
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Jakob Hubbard
Posts: 742
Joined: Fri Nov 24, 2017 3:16 am
Team: Minecraft Motorsport
Location: Cold

Re: [RELEASE] The Hubbard Facility

Postby Jakob Hubbard » Wed Apr 24, 2019 1:26 am

AtlasZoor wrote:Now this is epic

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D_ROY178
Posts: 374
Joined: Fri Aug 29, 2014 7:16 am
Team: Who knows anymore
Location: Straya

Re: [RELEASE] The Hubbard Facility

Postby D_ROY178 » Wed Apr 24, 2019 2:24 am

TEACH ME HOW TO BE THIS COOL :shock: :shock: :shock: good job hubbard xox
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BcMxKx37
Posts: 1244
Joined: Sun Jun 02, 2013 5:20 am
Team: Ignite Co.
Location: Costa Mesa, CA
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Re: [RELEASE] The Hubbard Facility

Postby BcMxKx37 » Wed Apr 24, 2019 3:47 am

took long enough :roll:

jk looks sick cant wait to play it

might start a spark in this game tbh
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Craig
Posts: 985
Joined: Tue Jul 03, 2012 11:37 am

Re: [RELEASE] The Hubbard Facility

Postby Craig » Wed Apr 24, 2019 12:15 pm

Now thats what im talking about, killed it dude everything has a really nice flow.
well done.

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Bradclay306
Posts: 283
Joined: Fri Aug 19, 2016 4:42 pm
Location: UK

Re: [RELEASE] The Hubbard Facility

Postby Bradclay306 » Wed Apr 24, 2019 12:22 pm

Not bad for a muggle
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nickuzick
Posts: 3100
Joined: Mon Oct 14, 2013 9:42 pm
Location: British Columbia
Contact:

Re: [RELEASE] The Hubbard Facility

Postby nickuzick » Wed Apr 24, 2019 1:59 pm

I really didn’t have any expectations but this Local style mx track is fire
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Mfrosty5
Posts: 54
Joined: Wed Jan 02, 2019 8:32 pm
Team: Average boi
Location: Wendy’s

Re: [RELEASE] The Hubbard Facility

Postby Mfrosty5 » Wed Apr 24, 2019 8:40 pm

sicko compound keep up the work


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