BAC: 2020 Rd. 1 Anaheim

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BDawg
Posts: 241
Joined: Mon Aug 21, 2017 11:59 pm
Team: Underground RC

BAC: 2020 Rd. 1 Anaheim

Post by BDawg »

Merry Christmas!
As of now I'm planning on making all rounds for the 2020 sx season. The tracks will be released around the time of the real race, except for this one obviously. I want to have tracks that are accurate to the real ones if there are any changes to the track maps, so they may come out a day or two after the real race. Let me know what I should change in the future.
Thanks to:
Race Karlin and Hunter Root for decals
rf for erode tiles
A few objects from Purple Rocks Compound
And anyone else I forgot

Image
http://www.mediafire.com/file/2r4ewneui ... 1.zip/file
BDawg
Posts: 241
Joined: Mon Aug 21, 2017 11:59 pm
Team: Underground RC

Re: BAC: 2020 Rd. 1 Anaheim

Post by BDawg »

oooooooooooooooooof.
I forgot to rename it ingame so its still BAC: 2020 Rd. 1 Anaheim old.
Oh well
natedawg
Posts: 15
Joined: Tue Jul 28, 2015 12:29 am
Team: Privateer

Re: BAC: 2020 Rd. 1 Anaheim

Post by natedawg »

my track is black. pls help, im trying to vibe but i cant...
BDawg
Posts: 241
Joined: Mon Aug 21, 2017 11:59 pm
Team: Underground RC

Re: BAC: 2020 Rd. 1 Anaheim

Post by BDawg »

natedawg wrote:my track is black. pls help, im trying to vibe but i cant...
No idea. No one else has had that problem. Make sure you didn't drag the folder into another track folder or something.
Bradclay306
Posts: 490
Joined: Fri Aug 19, 2016 4:42 pm
Location: UK

Re: BAC: 2020 Rd. 1 Anaheim

Post by Bradclay306 »

Fun track mate, would be interested to see you make one of the future rounds a little more difficult and avoiding 4/5's in sections. good work though.
Tanel9
Posts: 39
Joined: Fri Nov 16, 2018 5:47 pm
Team: BURB
Location: Estonia

Re: BAC: 2020 Rd. 1 Anaheim

Post by Tanel9 »

Mine's black aswell, tried redownloading but that didn't work
Image
Halvorson
Posts: 477
Joined: Tue Oct 16, 2012 11:58 pm
Location: Montana

Re: BAC: 2020 Rd. 1 Anaheim

Post by Halvorson »

Track is black for people not running shaders. Go into track editor and update the shading and it will fix the blackness.
BDawg
Posts: 241
Joined: Mon Aug 21, 2017 11:59 pm
Team: Underground RC

Re: BAC: 2020 Rd. 1 Anaheim

Post by BDawg »

Bradclay306 wrote:Fun track mate, would be interested to see you make one of the future rounds a little more difficult and avoiding 4/5's in sections. good work though.
Thank you and yea I want to try that, I just know some people tend to complain when its harder.
astry
Posts: 25
Joined: Wed Dec 25, 2019 8:44 pm
Team: Privateer

Re: BAC: 2020 Rd. 1 Anaheim

Post by astry »

Lovely track :D
Nate92
Posts: 21
Joined: Mon Jan 29, 2018 7:57 pm
Team: Privateer

Re: BAC: 2020 Rd. 1 Anaheim

Post by Nate92 »

Halvorson wrote:Track is black for people not running shaders. Go into track editor and update the shading and it will fix the blackness.
Sorry but how can we do that?
Single_Trak313
Posts: 32
Joined: Tue Dec 15, 2015 8:35 am
Team: Factory Fun Haver

Re: BAC: 2020 Rd. 1 Anaheim

Post by Single_Trak313 »

the GOAT
nathanjames
Posts: 158
Joined: Mon Dec 18, 2017 11:22 pm
Location: Toronto

Re: BAC: 2020 Rd. 1 Anaheim

Post by nathanjames »

Amazing man! Been waiting for you to drop this.
ktm161
Posts: 551
Joined: Wed May 15, 2013 3:03 am
Team: Underground RC

Re: BAC: 2020 Rd. 1 Anaheim

Post by ktm161 »

yee yee
Image
BDawg
Posts: 241
Joined: Mon Aug 21, 2017 11:59 pm
Team: Underground RC

Re: BAC: 2020 Rd. 1 Anaheim

Post by BDawg »

Nate92 wrote:
Halvorson wrote:Track is black for people not running shaders. Go into track editor and update the shading and it will fix the blackness.
Sorry but how can we do that?
Add --editor to the properties, then just take the smooth tool all the way down on -5 and cover the track.
jojodash33
Posts: 136
Joined: Mon Jul 31, 2017 6:41 pm
Team: Team ZYN

Re: BAC: 2020 Rd. 1 Anaheim

Post by jojodash33 »

BDawg wrote:
Nate92 wrote:
Halvorson wrote:Track is black for people not running shaders. Go into track editor and update the shading and it will fix the blackness.
Sorry but how can we do that?
Add --editor to the properties, then just take the smooth tool all the way down on -5 and cover the track.
mines black too and i have no idea what any of that means to be honest man
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