2020 MotoOption Supercross Round 3 Anaheim 2

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TeamHavocRacing
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Re: 2020 MotoOption Supercross Round 2 St. Louis

Postby TeamHavocRacing » Sat Jan 11, 2020 2:40 pm

RFX_corentin_12 wrote:So #1 is what we should have, and 2 is what we got, and, in my opinion, this is not good.

Get to it then! In all the time and energy you've spent "not being toxic" on this, you should've just made the track how you like it.
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Re: 2020 MotoOption Supercross Round 2 St. Louis

Postby Jones221 » Sun Jan 12, 2020 10:55 am

137 wrote:
aeffertz wrote:
Jones221 wrote:Wheels and Sween wouldn’t run on this track


Oh so you’re their spokesman? Anything else they would say?

Leave it to the dude calling people snowflakes to have zero reading comprehension... :roll:


Didn’t this guy get arrested for some sex offender charge or some shit? Lmao shut the fuck up dude



Uh what are u on m8 I want some.
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Re: 2020 MotoOption Supercross Round 2 St. Louis

Postby 137 » Sun Jan 12, 2020 3:46 pm

Jones221 wrote: Uh what are u on m8 I want some.


My apologies, to much 100 proof Captain can mess you up :oops:
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Re: 2020 MotoOption Supercross Round 2 St. Louis

Postby AWood » Mon Jan 13, 2020 7:22 am

137 wrote:Oops completely thinking of someone else that’s just as irrelevant

And you’re relevant? Please if you don’t have any idea what you’re talking about, which you clearly don’t, its probably best to just keep your mouth shut.
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Re: 2020 MotoOption Supercross Round 2 St. Louis

Postby D_ROY178 » Mon Jan 13, 2020 9:19 am

RFX_corentin_12 wrote:Anyway, there is some schema(? idk if its english or not), from what i dont like about the berms. So #1 is what we should have, and 2 is what we got, and, in my opinion, this is not good.

What we should have:
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What we got:
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I maybe exaggerate so you can really understand what i mean. But its clear
Everything else is fine, the whoops could be better too but dont need a schema for that.


IIRC this change was made in 2018 sx to make the erode in corners form better as the erode doesn’t form well on more vertical surfaces, and just an fyi this proved to be the case in this years aus sx tracks, however is can be hard to get the balance right.
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Re: 2020 MotoOption Supercross Round 3 Anaheim 2

Postby Jeremy150 » Thu Jan 16, 2020 12:51 am

Updated first post with round 3
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Jakob Hubbard
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Re: 2020 MotoOption Supercross Round 3 Anaheim 2

Postby Jakob Hubbard » Thu Jan 16, 2020 12:53 am

that link for st louis doe
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Re: 2020 MotoOption Supercross Round 3 Anaheim 2

Postby Ddavis » Thu Jan 16, 2020 1:27 am

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Re: 2020 MotoOption Supercross Round 3 Anaheim 2

Postby Clintos15 » Thu Jan 16, 2020 1:27 am

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Re: 2020 MotoOption Supercross Round 3 Anaheim 2

Postby Jeremy150 » Thu Jan 16, 2020 1:30 am

A2 PASSWORD
tC6H]r2'~v[Q!T2+)uZM`}q
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Re: 2020 MotoOption Supercross Round 3 Anaheim 2

Postby astry » Thu Jan 16, 2020 4:01 pm

YO a2 is actually sick. GJ

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Re: 2020 MotoOption Supercross Round 3 Anaheim 2

Postby Jeremy150 » Thu Jan 16, 2020 8:21 pm

UPDATED OBJECT PACK.

Just drag and drop one of the files into your personal folder.

https://www.mediafire.com/folder/jcq9s6oyeezj0/
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Re: 2020 MotoOption Supercross Round 3 Anaheim 2

Postby Jrife548 » Sat Jan 18, 2020 5:23 am

Tracks are fun, BUT:

The rhythm jumps are literally just widely spaced out, sharp, small, steep triangles. Why.
The whoops are just bad. There's no hope for the whoops. They need a redesign. Badly.

But I still appreciate the work and dedication you guys put in, keep it up.
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Re: 2020 MotoOption Supercross Round 3 Anaheim 2

Postby ColtHans » Sat Jan 18, 2020 5:23 am

Jrife548 wrote:Tracks are fun, BUT:

The rhythm jumps are literally just widely spaced out, sharp, small, steep triangles. Why.
The whoops are just bad. There's no hope for the whoops. They need a redesign. Badly.

But I still appreciate the work and dedication you guys put in, keep it up.
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