Sorento Hills

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checkerz
Posts: 7724
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Sorento Hills

Postby checkerz » Sun Jun 20, 2010 11:32 am

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Hidden in the Sorento Hills of California lies a majestic motocross track set to test the skills of even the best riders. Known for it's dusty hard surface, challenging jumps, and multi-lined layout, Sorento Hills is always a favorite stomping grounds of riders from around the world.

Sculpted into the hillsides by the experienced track creator Checkerz448, and run by the powerhouse group, xfire productions. DJ and mxer323 ensure the track is always looking top notch and Jones221, Checkerz448, and mxer323 pound every stake to mark every corner. Professional riders Mikey, yzmxer608, mittocs, PumaXCS, mxracer118, and pinnedtowin are constantly testing out the new jumps to make sure the track keeps it's epic image. ddmx constructed the finish structure while mxer323 created a fabulous banner for the legendary course. Last, but certaintly not least, MButler, better known around these parts as the infamous Enduro Man takes a break from creating event fliers to be certain that all the off track is rough and grueling to test even the best enduro riders.

Hope you enjoy the track as much as we enjoyed creating it. Thanks again to the whole team who helped put this together, without each and every one of you, this wouldn't be possible.

Load up some tear offs and let's moto! We tried to ensure this would run on all computers, so no high poly trees in this bad boy.

http://www.puremxs.com/Tracks/TrackViewer.aspx?TrackID=185

jesplind
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Re: Sorento Hills

Postby jesplind » Sun Jun 20, 2010 12:14 pm

One more from you! This was totally unexpected!
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DJ99X
Posts: 15461
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Team: El Chupamobra
Location: Upper Shit Creek, Sans Paddlington

Re: Sorento Hills

Postby DJ99X » Sun Jun 20, 2010 2:16 pm

I hope that one day... I can be Enduro Man

blaster99
Posts: 53
Joined: Wed Sep 16, 2009 11:46 pm

Re: Sorento Hills

Postby blaster99 » Sun Jun 20, 2010 2:25 pm

such a nice track. Thank you once again.

Axle McOctane
Posts: 470
Joined: Tue Aug 18, 2009 5:54 pm
Team: Privateer
Location: Boulder, CO
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Re: Sorento Hills

Postby Axle McOctane » Sun Jun 20, 2010 3:34 pm

It looks very promising. The reason there aren't more comments appearing faster is because puremxs.com appears to be down. I'm hoping to be able to DL it today, I'm sure it will be top-notch.

ShackAttack12
Posts: 3083
Joined: Fri May 09, 2008 1:51 am
Location: San Diego, CA

Re: Sorento Hills

Postby ShackAttack12 » Sun Jun 20, 2010 3:43 pm

Track downloaded fine for me...

Another excellent piece of work. This track has more of a backyard style feel to it compared to Mission.
ShackAttack12

| 2010 Supercross Champ | 2011 Supercross Champ |

DJ99X wrote:Aka shack is right

motomaniak
Posts: 214
Joined: Mon Jan 21, 2008 5:38 pm
Team: ART/Racecraft Decals
Location: The Netherlands

Re: Sorento Hills

Postby motomaniak » Sun Jun 20, 2010 3:44 pm

Wow Checkerz! This track is really nice! It feels really good! Good job!!
Tim Aarntzen | ART/Racecraft Decals

Duckstream
Posts: 1996
Joined: Tue Nov 03, 2009 1:06 pm

Re: Sorento Hills

Postby Duckstream » Sun Jun 20, 2010 4:47 pm

...butler the enduro man... suits him fine.
he got as many wlan problems as this track has bumbs..

great great great track,
thanks to everyone involved, you made it sweeeeeet!

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Jones221
Posts: 5093
Joined: Wed Mar 04, 2009 4:11 am
Team: Barry
Location: California

Re: Sorento Hills

Postby Jones221 » Sun Jun 20, 2010 5:47 pm

Thanks again for uncluding me. And LOL at Enduro man.
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JB323
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Re: Sorento Hills

Postby JB323 » Sun Jun 20, 2010 7:00 pm

came around to be a really fun track, just goes to show you that it doesnt take months to release good stuff. :wink:
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Privateer Life # 323 Support from Motosport | Race Tech | 180 Decals

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JB323
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Re: Sorento Hills

Postby JB323 » Sun Jun 20, 2010 7:04 pm

oh yeah, request to place into 01 with the others ?
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Privateer Life # 323 Support from Motosport | Race Tech | 180 Decals

http://instagram.com/jbolen323/

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Motoboss
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Re: Sorento Hills

Postby Motoboss » Sun Jun 20, 2010 7:52 pm

mxer323 wrote:came around to be a really fun track, just goes to show you that it doesnt take months to release good stuff. :wink:
In this case I disagree...No offence to anyone ..Just that It takes more than a fun dismap to make a great track..There are obviouse things on the track that needed more attention for sure, as i wrote in my review on pure..

Track is very addicting ...cant deny that at all :D

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Duckstream
Posts: 1996
Joined: Tue Nov 03, 2009 1:06 pm

Re: Sorento Hills

Postby Duckstream » Sun Jun 20, 2010 7:57 pm

you should make a enduro section around the whole track, it would be awsom.

just one path to folow (mud and stuff.) cause the outside terrain is fucking FUN FUN FUN.

FactoryBR21
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Location: Cascavel - Brazil
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Re: Sorento Hills

Postby FactoryBR21 » Sun Jun 20, 2010 8:59 pm

im with you boss... it does take time ;)
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Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.

Atown_Ottowa
Posts: 364
Joined: Sun Aug 16, 2009 9:02 pm

Re: Sorento Hills

Postby Atown_Ottowa » Sun Jun 20, 2010 9:01 pm

Yeah it takes alot of time, about 2 years per track right factory?
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Garasaki wrote:So, look there, Jones provided useful feedback!!


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