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BAC: 2020 Rd. 6 San Diego
Posted: Mon Feb 03, 2020 11:16 pm
by BDawg
I like Barbie Dolls and my little pony.
http://www.mediafire.com/file/27kvd2k23 ... 6.zip/file
Thanks everyone for statues, billboards, skybox, etc. Race Karlin and Hunter Root - decals
Re: BAC: 2020 Rd. 6 San Diego
Posted: Mon Feb 03, 2020 11:21 pm
by ktm161
its in fast.mxslobby.com:19837
Re: BAC: 2020 Rd. 6 San Diego
Posted: Mon Feb 03, 2020 11:33 pm
by Ryan721
THANK YOU ILY
Re: BAC: 2020 Rd. 6 San Diego
Posted: Mon Feb 03, 2020 11:58 pm
by Cody D
sick
Re: BAC: 2020 Rd. 6 San Diego
Posted: Tue Feb 04, 2020 1:14 am
by Crossbar18
No round 5?
Re: BAC: 2020 Rd. 6 San Diego
Posted: Tue Feb 04, 2020 1:21 am
by D_ROY178
Rf sHoUlD UsE thESe WhOOps
jokes aside, class act as always.
Re: BAC: 2020 Rd. 6 San Diego
Posted: Tue Feb 04, 2020 5:00 pm
by snipes517
Played BAC round 1 and 2 with no issues, loaded up San Diego and its all white. Went back and tried 1 and 2 again and they are all white now, i know people had issues with this before and something in the advance graphic needs to be changed but i dont remember what!!! can someone help me.
I have "Terrain Rendering Method": Shaders/Direct
and "Use Shader Programs": yes
Re: BAC: 2020 Rd. 6 San Diego
Posted: Tue Feb 04, 2020 5:39 pm
by Racers52
Best track so far! Thank you!
I'd still like to see more difficulty in the tracks but its hard to walk the line between fun and challenging!
Re: BAC: 2020 Rd. 6 San Diego
Posted: Tue Feb 04, 2020 6:26 pm
by BDawg
snipes517 wrote:Played BAC round 1 and 2 with no issues, loaded up San Diego and its all white. Went back and tried 1 and 2 again and they are all white now, i know people had issues with this before and something in the advance graphic needs to be changed but i dont remember what!!! can someone help me.
I have "Terrain Rendering Method": Shaders/Direct
and "Use Shader Programs": yes
If your track is all white then you most likely stuck the folders inside another one. At least that's the only case where I've seen tracks all white. And your graphic settings are fine, so let me know if you figure it out.
Re: BAC: 2020 Rd. 6 San Diego
Posted: Tue Feb 04, 2020 6:29 pm
by BDawg
Racers52 wrote:Best track so far! Thank you!
I'd still like to see more difficulty in the tracks but its hard to walk the line between fun and challenging!
Thank you I'll keep trying to adjust things
Re: BAC: 2020 Rd. 6 San Diego
Posted: Wed Feb 05, 2020 3:17 pm
by snipes517
BDawg wrote:snipes517 wrote:Played BAC round 1 and 2 with no issues, loaded up San Diego and its all white. Went back and tried 1 and 2 again and they are all white now, i know people had issues with this before and something in the advance graphic needs to be changed but i dont remember what!!! can someone help me.
I have "Terrain Rendering Method": Shaders/Direct
and "Use Shader Programs": yes
If your track is all white then you most likely stuck the folders inside another one. At least that's the only case where I've seen tracks all white. And your graphic settings are fine, so let me know if you figure it out.
BDawg, I removed the track folder from my 2020 SX folder i created and it worked just fine. Thank you!!