Dahood2020

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sethypeety
Posts: 331
Joined: Mon Jul 18, 2016 2:51 pm
Team: SpitFire Aprilia
Location: in your face
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Dahood2020

Post by sethypeety »

Hey guys, here's another track.

CREDITS
Pules: Decals
Dj: Over head banners, grass and banners.
Atlaszor: trees rocks and ferns.
Hags: decals, tilemap and hay bales.


Image
Image

http://www.mediafire.com/file/qmstduuev ... 0.zip/file
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edn219
Posts: 7
Joined: Sat Mar 17, 2018 10:57 pm
Team: Privateer

Re: Dahood2020

Post by edn219 »

YAAAAAAA
Tom cortvriendt
Posts: 2315
Joined: Wed Oct 07, 2009 12:48 pm
Location: Netherlands

Re: Dahood2020

Post by Tom cortvriendt »

For such a great layout, i can't really understand the placement of ruts and the traction that you use. To be honest it totally ruins the fun factor out of it unfortunately
motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol
sethypeety
Posts: 331
Joined: Mon Jul 18, 2016 2:51 pm
Team: SpitFire Aprilia
Location: in your face
Contact:

Re: Dahood2020

Post by sethypeety »

Tom cortvriendt wrote:For such a great layout, i can't really understand the placement of ruts and the traction that you use. To be honest it totally ruins the fun factor out of it unfortunately
Heres a new link, there aren't any ruts and the tileinfo is a bit different.

http://www.mediafire.com/file/hpjj1trje ... 0.zip/file
Image
Tom cortvriendt
Posts: 2315
Joined: Wed Oct 07, 2009 12:48 pm
Location: Netherlands

Re: Dahood2020

Post by Tom cortvriendt »

Much better. You should work a bit on the ruts in your future tracks and they will be really fun
motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol
nickshn42
Posts: 74
Joined: Sat Mar 21, 2020 12:03 pm
Team: JIBR / Skullcandy

Re: Dahood2020

Post by nickshn42 »

looks like a track from mx vs atv reflex
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