Oakside Compound Release

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ENDOmetriosis
Posts: 122
Joined: Mon May 11, 2015 9:07 pm
Team: WHIPSTYLE

Oakside Compound Release

Post by ENDOmetriosis »

Hello everyone, I am releasing the compound I have been working on for quite some time. Map has a 50 track, sand track, mx track, SX, enduroX, and FMX/ oppo area. Hope you all enjoy!
ImageImageImageImageImageImage

https://www.mediafire.com/file/ercwx3h9 ... d.rar/file

Credits:
Thank you JLV for an amazing game!
Thank you JGMX for all the how to videos, they were a HUGE help.
THANK YOU JGMX FOR DECALS, BILLBOARDS, AND STATUES!!!!
Thank you Bradclay306 for statues from Bagget Compound
TMFR Indoor Hall - Tristan.Botteram for statues!
Thank you to anyone who downloads the track and rides it.
Austin boganes
Posts: 11
Joined: Wed Mar 29, 2017 12:38 am
Team: Whipstyle
Contact:

Re: Oakside Compound Release

Post by Austin boganes »

woooow dad i shred gnar gnar ruts on this track thank you if you aint first your last :) :twisted:
ABOGANES
bootsie
Posts: 820
Joined: Wed Feb 08, 2017 4:23 am

Re: Oakside Compound Release

Post by bootsie »

Tracks really fun man good job!
Image
C.K.234
Posts: 359
Joined: Sat Feb 16, 2019 6:22 pm
Team: MXS Magazine KTM

Re: Oakside Compound Release

Post by C.K.234 »

looks great
sloas
Posts: 113
Joined: Tue Jun 04, 2019 3:57 am
Team: sbfr
Location: wa

Re: Oakside Compound Release

Post by sloas »

this shit is fire keep it up
ENDOmetriosis
Posts: 122
Joined: Mon May 11, 2015 9:07 pm
Team: WHIPSTYLE

Re: Oakside Compound Release

Post by ENDOmetriosis »

Thanks everyone! glad you guys are enjoying
Brina927
Posts: 2729
Joined: Mon Jun 29, 2009 5:55 am
Team: Whipstyle
Location: Phoenix Arizona
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Re: Oakside Compound Release

Post by Brina927 »

Such a fun track!
My Stats
Discord: MxBrina#9694
jlv wrote:Team Motosport Honda's Brina made MX Simulator history as she became the first woman to take a win in a major series.
KTM57
Posts: 13847
Joined: Wed Jul 07, 2010 2:42 am
Location: TX
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Re: Oakside Compound Release

Post by KTM57 »

I really like this track, but my computer can hardly run it in single player. I found that pine1.jm, logforest-thick.jm, and grass_5.jm were particularly heavy, so I broke the links to those in the statues file. There are over 900 instances of pine_1 and almost 1400 of grass_5 — maybe in the future it would be helpful utilize lods for these or look for less detailed track objects .
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ENDOmetriosis
Posts: 122
Joined: Mon May 11, 2015 9:07 pm
Team: WHIPSTYLE

Re: Oakside Compound Release

Post by ENDOmetriosis »

KTM57 wrote:I really like this track, but my computer can hardly run it in single player. I found that pine1.jm, logforest-thick.jm, and grass_5.jm were particularly heavy, so I broke the links to those in the statues file. There are over 900 instances of pine_1 and almost 1400 of grass_5 — maybe in the future it would be helpful utilize lods for these or look for less detailed track objects .

Thank you for the input! sorry for the track being heavy. I admit I need to have a tester with like a mid tier pc. My 9900k and 2080ti cares for nothing on it, so I had no idea, my bad 100%. I will try to get it tested next time! Thanks again
WellsMX524
Posts: 2106
Joined: Sun Feb 05, 2012 7:23 am
Team: Aspect Visual Co.
Location: Illinois/Wisconsin

Re: Oakside Compound Release

Post by WellsMX524 »

Track looks fun, can't wait to ride it.
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