Allamooch MX

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Brodster
Posts: 7
Joined: Sat Mar 31, 2018 4:46 pm
Team: SCR

Allamooch MX

Post by Brodster »

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Hello guys! Allamooch is my second attempt at making a track (Not a replica.) Been playing this game since early 2016, figured it was time to learn how to make tracks. I've spent about 2 weeks making this. Let me know how you guys like it. Also the track works great with erode.
Thanks everyone! Any constructive feedback is welcome!
https://www.mediafire.com/file/jwro4lxq ... h.rar/file

Decals: JGMX
Statues: JGMX, Zac Palm, and anyone else I'm forgetting.
Billboards: JGMX, Zac Palm
Copied the terrain from MM716: SCR 2020 Compound.
Screenshots: Me
Thanks to Seth for helping me figure out how to change the stock gates.
Sorry if I forgot to mention anyone else <3
Cumb694
Posts: 167
Joined: Sat Nov 07, 2015 1:25 am
Team: SCR
Location: Wisconsin
Contact:

Re: Allamooch MX

Post by Cumb694 »

looks good man! environment is nice and the track flows well! :D :D :D
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Exy
Posts: 4
Joined: Thu May 20, 2021 1:14 pm
Team: Privateer

Re: Allamooch MX

Post by Exy »

hey bro 2 parts of the track the dirt is pitch black and u cant see the jumps is there a fix
tm_213_all_day
Posts: 60
Joined: Thu Dec 21, 2017 7:43 pm
Team: Chick Fil A RED

Re: Allamooch MX

Post by tm_213_all_day »

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Dane Bollenbach
Posts: 17
Joined: Wed Aug 04, 2021 10:39 pm
Team: MonsterMountainMx

Re: Allamooch MX

Post by Dane Bollenbach »

Really Fun flowy track so good for second track. Did u use in game editor?
Brodster
Posts: 7
Joined: Sat Mar 31, 2018 4:46 pm
Team: SCR

Re: Allamooch MX

Post by Brodster »

Dane Bollenbach wrote: Thu Nov 18, 2021 2:51 am Really Fun flowy track so good for second track. Did u use in game editor?
Thanks man! And yes I used the in game editor.
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