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2024 RaceFactory Nationals Round 11 Unadilla
Posted: Wed May 22, 2024 3:52 am
by Official rF Gaming
Re: 2024 RaceFactory Nationals Round 1 Fox Raceway
Posted: Wed May 22, 2024 4:10 am
by bh5o
first message on the 2024 post
Re: 2024 RaceFactory Nationals Round 1 Fox Raceway
Posted: Wed May 22, 2024 6:22 am
by Donut MX
i like the idea of the new style. pumped on the 4k terrain choice too - obviously works wonders on pala's big hf size. its similar to ironman style (which imo is best for competitive racing). just think it should be closer to the amount of ironman pre-made vs this less pre-made. maybe higher erode will compensate.
Re: 2024 RaceFactory Nationals Round 1 Fox Raceway
Posted: Sat May 25, 2024 9:53 pm
by Anglemyer57
not sure if it is just me but it feels like the pre made roughness is applied more to jump faces then the corners themselves. i think either add a lil more rough to the corners or dial the jump face rough down too.
Re: 2024 RaceFactory Nationals Round 2 Hangtown
Posted: Tue May 28, 2024 11:25 pm
by Jeremy150
First post updated with Hangtown
Re: 2024 RaceFactory Nationals Round 1 Fox Raceway
Posted: Tue May 28, 2024 11:27 pm
by Jeremy150
Donut MX wrote: ↑Wed May 22, 2024 6:22 am
i like the idea of the new style. pumped on the 4k terrain choice too - obviously works wonders on pala's big hf size. its similar to ironman style (which imo is best for competitive racing). just think it should be closer to the amount of ironman pre-made vs this less pre-made. maybe higher erode will compensate.
Anglemyer57 wrote: ↑Sat May 25, 2024 9:53 pm
not sure if it is just me but it feels like the pre made roughness is applied more to jump faces then the corners themselves. i think either add a lil more rough to the corners or dial the jump face rough down too.
Thanks both of you guys for the constructive criticism
Re: 2024 RaceFactory Nationals Round 1 Fox Raceway
Posted: Wed May 29, 2024 1:06 am
by carl
Donut MX wrote: ↑Wed May 22, 2024 6:22 am
i like the idea of the new style. pumped on the 4k terrain choice too - obviously works wonders on pala's big hf size. its similar to ironman style (which imo is best for competitive racing). just think it should be closer to the amount of ironman pre-made vs this less pre-made. maybe higher erode will compensate.
+1
Re: 2024 RaceFactory Nationals Round 2 Hangtown
Posted: Wed May 29, 2024 1:16 am
by Jrife548
I like that you decided to try to make the ruts smaller and the bumps harder to try and slow the track down, but then you also left the rest of the track 2:1 scale and it just rides so bad. I'm sweating the entire way into and out of a corner because it's actually a challenge on this track, then I get out of the corner and proceed to reach 70mph to clear the 210 foot BOOTER that's a 25 foot double irl.
Please - either commit to making harder more realistic tracks and downscale the ENTIRE track, not just the ruts, OR go back to 2017 where the ruts are 7 feet tall and you never have to let off. Right now you're somewhere in the middle and it's just not fun at all.
Re: 2024 RaceFactory Nationals Round 2 Hangtown
Posted: Wed May 29, 2024 3:31 am
by Donut MX
Hangtown is a big step in the right direction from fox. Especially the bigger pre-made bumps (Also, best track you've made Caleb - nice). I still think the ruts should be a touch bigger, unless yall change the erode settings for them. The skinny fox ruts didn't erode very well imo - they kinda became vertical and almost unrideable in a not fun way. I very much appreciate all the different styles yall are trying this year - I just am obsessed with 2023 hangtown and ironmans style / erode settings. Keep up the good work fellers.
Re: 2024 RaceFactory Nationals Round 3 Thunder Valley
Posted: Tue Jun 04, 2024 11:52 pm
by Jeremy150
First post updated with Thunder Valley
Re: 2024 RaceFactory Nationals Round 3 Thunder Valley
Posted: Wed Jun 05, 2024 6:44 am
by HondaRacing223
anyone know why these tracks tell me sim is out of virtual data
Re: 2024 RaceFactory Nationals Round 3 Thunder Valley
Posted: Wed Jun 05, 2024 6:46 am
by HondaRacing223
virtual memory*
Re: 2024 RaceFactory Nationals Round 3 Thunder Valley
Posted: Thu Jun 06, 2024 2:12 am
by jlv
Are you running a recent 64 bit snapshot update? It'd be real hard to run out of virtual memory in 64 bits!
Re: 2024 RaceFactory Nationals Round 4 Highpoint
Posted: Wed Jun 12, 2024 2:05 am
by Jeremy150
First post updated with Highpoint
Re: 2024 RaceFactory Nationals Round 3 Thunder Valley
Posted: Wed Jun 19, 2024 5:05 am
by HondaRacing223
jlv wrote: ↑Thu Jun 06, 2024 2:12 am
Are you running a recent 64 bit snapshot update? It'd be real hard to run out of virtual memory in 64 bits!
Thank you this saved me!