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[RELEASE] Walmart SX

Posted: Sun Feb 16, 2025 5:09 am
by AtlasZoor
Hey everyone! After my last track I posted I actually somehow found the time and motivation to start working on my first ever true SX track. As you can see, I obviously wanted to be creative and see what I could come up with. So here it is, Walmart SX! The Walmart building was fully modeled by me and I'm excited to see what you guys will come up with when using the object on your tracks! Other Objects and textures on this track have been custom made as well. The Tree's in particular and base dirt texture look super good.
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About the Track
The track is somewhat close to RF scaling; However, not exactly. The berms are not as tall and everything is a little closer together so you have to be fairly smooth. I also made sure that there are multiple viable lines and you can easily make up time if you miss a rhythm.
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PLEASE READ
If you haven't already I would advise to download the Re-Shade preset below and following the tutorial to get better visuals. It's lightweight and easy to do and literally takes 5 minutes.
Link to the ReShade Presets - https://www.mediafire.com/folder/i5ivf3 ... hade+Files
PLEASE watch this tutorial (3 mins) - https://youtu.be/mNd50vuQypM
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- Link-

Walmart SX
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Credits
Hubbard for the SX template
NexusK1 test track for the Box Object
Supercrosspig for the dono. Fucking goat

Re: [RELEASE] Walmart SX

Posted: Sun Feb 16, 2025 5:22 am
by TylerP435
:!: :!: :!: :!: :!: :!: :!: :!:

Re: [RELEASE] Walmart SX

Posted: Sun Feb 16, 2025 5:29 am
by Jake Worth | #31
Attention Walmart, this is Gail Lewis, 10-year associate, Morris, Illinois, 844 signing out

Re: [RELEASE] Walmart SX

Posted: Sun Feb 16, 2025 5:35 am
by AtlasZoor
Jake Worth | #31 wrote: Sun Feb 16, 2025 5:29 am Attention Walmart, this is Gail Lewis, 10-year associate, Morris, Illinois, 844 signing out
There may be a wild Gail Lewis near the course

Also I'm curious to what lap times y'all run. Drop ur heaters below.

Re: [RELEASE] Walmart SX

Posted: Mon Feb 17, 2025 3:18 am
by Blake_901
AtlasZoor wrote: Sun Feb 16, 2025 5:35 am Also I'm curious to what lap times y'all run. Drop ur heaters below.
1:08.3

Re: [RELEASE] Walmart SX

Posted: Mon Feb 17, 2025 3:54 pm
by SethShirley44
I spent around 30 mins playing this track and I must say this is a quality release. Can tell there was a good bit of time put into this track and environment. I really like the scaling you used on this track along with the traction / tile. Feel it's a very good mix of difficulty while also being super fun. I also think that it is a good track for all skill levels, even outside of PRO level in the game. With everything all together think it will allow a good learning curve for newer players or even just less skilled players in the game that could help them get significantly better due to the tracks precision needed, and it's difficulty level. The traction is probably my favorite part of this entire track because it actually requires some throttle control and precision. I really like this for a change as I feel recently most of everything is super grippy to the point to where I feel glued to the ground, so this changes it up and requires you to slow down and actually think about what you're doing. I ended up running a 1:06.8 best in the time I've spent on this track thus far. Awesome release AtlasZoor :mrgreen:

Re: [RELEASE] Walmart SX

Posted: Mon Feb 17, 2025 9:01 pm
by white327
SethShirley44 wrote: Mon Feb 17, 2025 3:54 pm I spent around 30 mins playing this track and I must say this is a quality release. Can tell there was a good bit of time put into this track and environment. I really like the scaling you used on this track along with the traction / tile. Feel it's a very good mix of difficulty while also being super fun. I also think that it is a good track for all skill levels, even outside of PRO level in the game. With everything all together think it will allow a good learning curve for newer players or even just less skilled players in the game that could help them get significantly better due to the tracks precision needed, and it's difficulty level. The traction is probably my favorite part of this entire track because it actually requires some throttle control and precision. I really like this for a change as I feel recently most of everything is super grippy to the point to where I feel glued to the ground, so this changes it up and requires you to slow down and actually think about what you're doing. I ended up running a 1:06.8 best in the time I've spent on this track thus far. Awesome release AtlasZoor :mrgreen:
yeah, what he said

Re: [RELEASE] Walmart SX

Posted: Tue Feb 18, 2025 2:13 am
by Jessemx67,
Can you add me on DC i need to ask you something
JF%67
Look in rf

Re: [RELEASE] Walmart SX

Posted: Tue Feb 18, 2025 8:16 pm
by Tristan_587
I dig it

Re: [RELEASE] Walmart SX

Posted: Fri Feb 21, 2025 9:56 pm
by supercrosspig
Your attention to detail on these tracks is insane. Layout is fun. (:

Re: [RELEASE] Walmart SX

Posted: Sun Feb 23, 2025 5:01 am
by Jackson280
Absolute banger! Track flows like the Nile and has some big booters. Keep up the good work dawg. My heater was a 1:05.7