Washougal 2008

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motox161
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Washougal 2008

Postby motox161 » Sat Aug 23, 2008 6:37 pm

Here is my replica of Washougal. I have been working on this track for about a month.
I want to thank Mittocs and DJ for beta testing.
Especially DJ for shadows, trees, track map, finish line banner, and for fixing up the textures.
Wakestyle for his stakes.

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Track
http://www.mediafire.com/?afkndjvbymu
Gourley #13

Pumaxcs
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Re: Washougal 2008

Postby Pumaxcs » Sat Aug 23, 2008 7:05 pm

first!

ok well my thoughts...
my only real problem was the turns had some real bad shadows for the first few corners and some if u tried to jump u would flip but... other than my bad suspension and vision it was very fun and i think this track or warrior mx should replace red bud
Last edited by Pumaxcs on Sat Aug 23, 2008 7:33 pm, edited 1 time in total.
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mace-x
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Re: Washougal 2008

Postby mace-x » Sat Aug 23, 2008 7:08 pm

the track is fun, the texes are pretty but those trees, they look good but im playing on a notebok and i cant play the track well :?
in my desktop pc looks ok
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Voutare
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Re: Washougal 2008

Postby Voutare » Sat Aug 23, 2008 7:09 pm

It's nice, but I do have a few problems with it.


The skijump isn't much of a ski jump right now. It feels really flat compared to what it's like in real life. And horsepower hill feels cool, but in real life, I wouldn't catch a bump on top of the hill where no one touches the ground. They crest over that top part, about 2 feet over the ground. But, if I do that here I hit a breaking bump. :/ Really, you don't start hitting the brakes till your on the downside. Whoops felt good, I noticed that the textures didn't line up right coming out of a few corners, but that's a little too picky. After the S-turns there is a left hand turn there, too. I remember back in 07 there was a tabletop which they took out, and they would come off that single downhill, take a slight left and then an easy right to go toward the table, which is a single thingy now. Something seems funny about it. Doesn't feel like it drops down, or any sense of a turn.

Shadows made the ruts hard to find, but other than that its a great track. I liked it a lot other than the not-so-realistic parts.

But, I'm not saying you didn't do a good job either. I know how hard it is to get a replica exactly right.
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DJ99X
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Re: Washougal 2008

Postby DJ99X » Sun Aug 24, 2008 12:36 am

mace-x wrote:the track is fun, the texes are pretty but those trees, they look good but im playing on a notebok and i cant play the track well :?
in my desktop pc looks ok


If you are having troubles, put these files into your folder and see if it runs better. I cut down on the number of 3d trees, and replaced them with billboards.

With the shadows, its just a matter of getting used to.
Attachments
statues.zip
(66.7 KiB) Downloaded 119 times

mace-x
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Re: Washougal 2008

Postby mace-x » Sun Aug 24, 2008 12:57 am

DJ wrote:
mace-x wrote:the track is fun, the texes are pretty but those trees, they look good but im playing on a notebok and i cant play the track well :?
in my desktop pc looks ok


If you are having troubles, put these files into your folder and see if it runs better. I cut down on the number of 3d trees, and replaced them with billboards.

With the shadows, its just a matter of getting used to.


no results, still working bad, thanks for trying to solve it, dont care, i will just play it when i can get up :wink:
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Massacre ftw!

the human stupidity and the universe are unlimited, and im not totally sure about the universe...

ShowtimeMx
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Re: Washougal 2008

Postby ShowtimeMx » Sun Aug 24, 2008 2:10 am

well shoot i have been working on washougal for 2 weeks now i didnt know anyone else was working on one. guess i will have to finish a different track now. looks good anyways ill give this one a try.
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DJ99X
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Re: Washougal 2008

Postby DJ99X » Sun Aug 24, 2008 2:24 am

I just looked in the upcoming tracks thread, he started it 2 weeks ago too. Looks like he beat you to it. You should still upload your track so we can see what was done different

Voutare
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Re: Washougal 2008

Postby Voutare » Sun Aug 24, 2008 3:05 am

Hell, I should upload mine too, while were at it. :/
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Pumaxcs
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Re: Washougal 2008

Postby Pumaxcs » Sun Aug 24, 2008 3:16 am

lmao... popular track
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moorin
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Re: Washougal 2008

Postby moorin » Sun Aug 24, 2008 7:33 am

is hp hill that steep in real life like in the game because it feels pretty flat? nice track by the way i was getting nervous with all the spectators watching :lol: (joke)
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gordy
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Re: Washougal 2008

Postby gordy » Sun Aug 24, 2008 7:58 am

Image
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instupitious.

Pumaxcs
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Re: Washougal 2008

Postby Pumaxcs » Sun Aug 24, 2008 7:59 am

it looks like its a bit flatter but not that much
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motox161
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Re: Washougal 2008

Postby motox161 » Sun Aug 24, 2008 8:59 am

I guess I could have made the hill a bit more realistic and a little steeper. Didn't really think about it to much.
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Pumaxcs
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Re: Washougal 2008

Postby Pumaxcs » Sun Aug 24, 2008 9:02 am

i dont think it matters
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