Washougal 2008

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Voutare
Posts: 4891
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Location: Southern Vermont
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Re: Washougal 2008

Post by Voutare »

I do.


Not making that gradient steeper screwed up that whole hillside.

I.E. No skijump. and the chicanes aren't set up right.
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moorin
Posts: 671
Joined: Wed Mar 19, 2008 8:52 am

Re: Washougal 2008

Post by moorin »

yeh thats what i think too it needs to be a lot steeper and rougher by the looks of it
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Voutare
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Re: Washougal 2008

Post by Voutare »

No. Horsepower hill isn't rough when they run up it.

Really, it's probably one of the smoothest parts of the track. The top is way too rough right now.
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moorin
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Joined: Wed Mar 19, 2008 8:52 am

Re: Washougal 2008

Post by moorin »

orite it looks rough in pictures and in videos sorry my bad
YAMAHA privateers moorin,
if you aint rubbin you aint dubbin!
Voutare
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Re: Washougal 2008

Post by Voutare »

Don't get me wrong though, it's not exactly smooth either.

There is that first hump, and then there is a little bump that is only on the right side of the track, then there is a sort of crest on top. It's not like a whoop section, but it's not as smooth as your average hardpack either. It's got your average uphill accelerator bumps. They will cause some problems if you suck, but for most people aren't too bad.
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DJ99X
Posts: 15523
Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under

Re: Washougal 2008

Post by DJ99X »

To anyone still having trouble running this track, put these files in. Contains no 3d trees, just billboard trees
Attachments
statues.zip
(66.78 KiB) Downloaded 101 times
checkerz
Posts: 8787
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: Washougal 2008

Post by checkerz »

This is a nice quality track. It might not be "replica" perfect, but it's fun and that is what really counts.
Mittocs
Posts: 1119
Joined: Tue Apr 15, 2008 1:30 am
Team: Vitamin Water
Location: Parker, CO

Re: Washougal 2008

Post by Mittocs »

hey look its checkerz! you going to start playing again bro?
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checkerz
Posts: 8787
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: Washougal 2008

Post by checkerz »

Ha, I try but I still can't learn this game. I continue to want to throw my controller out a window after about 5 minutes playing it. I was just really impressed by this track even though I could barely ride it.
matias
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Location: argentina
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Re: Washougal 2008

Post by matias »

men looks raly good replica!!!!, i want know if u can make spring creek millville minesota?? i love that track.
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Phathry25 wrote: everyone has to start somewhere and if theres no available templates they have three options, ripping, kissing your ass, or making their own template.
67matt67
Posts: 29
Joined: Tue Sep 02, 2008 3:35 am

Re: Washougal 2008

Post by 67matt67 »

can i download this track to the demo version or do i need to buy the full version? and if so how? sorry im new to this
Pumaxcs
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Team: Kyle/Luiz
Location: Western, Kentucky

Re: Washougal 2008

Post by Pumaxcs »

u need the full versio.../ if u checked other track u wouldve known but ur first post so its ok
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Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
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yomo
Posts: 1930
Joined: Tue Apr 22, 2008 10:00 am

Re: Washougal 2008

Post by yomo »

67matt67 wrote:can i download this track to the demo version or do i need to buy the full version? and if so how? sorry im new to this
you can purchase the full game here: http://mxsimulator.com/order.html
i really recommend it :)
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exmxer
Posts: 58
Joined: Tue Oct 14, 2008 12:39 am
Team: Privateer

Re: Washougal 2008

Post by exmxer »

I DL the track, when i goto play it it is all white? how do i fix this.
67matt67
Posts: 29
Joined: Tue Sep 02, 2008 3:35 am

Re: Washougal 2008

Post by 67matt67 »

you put the track in a subfolder in you personal folder. just take it out of the subfolder and it wil be fixed
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